The Iron Mountains: Difference between revisions
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===Phase 1 – The Gloomy Island=== | ===Phase 1 – The Gloomy Island=== | ||
[[Rayman]] is outside a metalworks building with a [[generator]] room inside, and he has to shoot two [[switch]]es to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another [[Robo-Pirate|pirate]] stronghold which [[Rayman]] has to jump | [[Rayman]] is outside a metalworks building with a [[generator]] room inside, and he has to shoot two [[switch]]es to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another [[Robo-Pirate|pirate]] stronghold which is notable in the Dreamcast version of the game for featuring the only [[switch]] which can be turned on and off with [[Rayman]]'s [[magic fist]], rather than just on once. Once at the top of the stronghold, [[Rayman]] has to jump off and glide down a rapid river. At the edge is a hot air [[balloon]] which he hops in and rides. | ||
===Phase 2 – The [[Reformatory for Disturbing Children]]=== | ===Phase 2 – The [[Reformatory for Disturbing Children]]=== | ||