The Iron Mountains
This level is set high up in the mountainous regions of the Glade of Dreams, where a number of pirate strongholds are built. Deep in the canyons nearby are mines in which a large number of baby Globoxes are held captive. Many Robo-Pirates patrol the area.
Phase 1 – The Gloomy Island
Rayman is outside a metalworks building with a generator room inside, and he has to shoot two switches to deactivate an electric field and go down the middle of a rotating machine and into a pipe that leads to a grassy area. Going though another tunnel past a swampy lake, there is another pirate stronghold which Rayman has to jump from the top and glide down a rapid river. At the edge is a hot air balloon which Rayman hops in and rides.
Phase 2 – The Reformatory for Disturbing Children
He then lands in a field with yet another stronghold, which is this time guarded by the invincible giant Robot Dinosaur, despatched by the Robo-Pirates to find the fourth mask before Rayman does. The Robot Dinosaur is so heavy, every time it jumps it sends objects bouncing up into the air. Rayman can make use of these objects to infiltrate the stronghold (the Reformatory for Disturbing Children), where a few baby Globoxes are being held captive. Rayman soon finds a walking shell and has to ride about the outside of the Reformatory to collect some Yellow Lums and find two switches (three switches in the PlayStation version) to release the babies.
Phase 3 – The Pirate Mines
Deep in a canyon, Rayman has to cross a polluted pond, and he will eventually meet Uglette, Globox's wife, who is extremely sad by the fact that more of her babies are missing and held in the mines. The player then takes control of a pirate warship and has to manoeuver it through the canyons and find the four mines, collecting many baby Globoxes from each one. When all of the mines are visited, Rayman has to bring the warship back to Uglette to reunite her with her babies. One of them withdraws the fourth mask from its mouth and tells Rayman that he found it in the Mines. He then gives the mask to Rayman, who is transported to Polokus.
This level is nearly identical to the original version, with the following differences:
In this version, the level is called the Gloomy Island, and only the area in which Rayman has to flick the switches on board the walking shell to free the baby Globoxes is used. In the beginning Rayman sees Uglette, and she tells him that her babies were taken to the pirate stronghold. Rayman has to locate it and rescue them.
Phase 1 of the level is used in part, but is heavily edited in some areas. As said above, Uglette informs Rayman of the children's capture at the very start of the level, not towards the end. This gives Rayman more purpose to being here in this version, rather than seemingly wandering randomly as in other versions.
There is a bizarre inconsistency here not present in other versions due to the Uglette cutscene occurring at the very start of the level. When the player enters the level from the Hall of Doors, the game will load, then jump straight into the cutscene with Uglette, which shows Rayman already in the level, comforting Uglette. However, after the cutscene, Rayman emerges from the Spiral Door as usual, and lands next to a weeping Uglette.
This level remains the same, but with the following exceptions: