OpenSpace: Difference between revisions
Added a reference to the mentioned press release. |
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== History == | == History == | ||
The engine was originally known as CPA/ACP (central programming architecture) during the development of ''[[Tonic Trouble]]'' and ''[[Rayman 2]]''. The name OpenSpace wasn't used until later games and was first officially seen in a press release.<ref>https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf</ref> | The engine was originally known as CPA/ACP (central programming architecture) during the development of ''[[Tonic Trouble]]'' and ''[[Rayman 2]]''. The name OpenSpace wasn't used until later games and was first officially seen in a press release.<ref>''Ubi Soft financial report 2000/2001'', https://staticctf.akamaized.net/8aefmxkxpxwl/5K7FugbzH4uVhcxZzipVuZ/de8386b6026349cece4a659f5d08d793/Financial_report_2000-2001_UK.pdf</ref> | ||
== Games == | == Games == | ||
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*[[LyN]] | *[[LyN]] | ||
*[[UbiArt]] | *[[UbiArt]] | ||
==References== | |||
<references /> | |||
[[fr:Ubisoft OpenSpace]] | [[fr:Ubisoft OpenSpace]] | ||
[[Category:Game engines]] | [[Category:Game engines]] | ||