Best Original Score: Difference between revisions
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'''Best Original Score''' is the second level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. The heroes must use friendly green [[notebird]]s and [[bumper notebird]]s to advance throughout the level, as well as small platforms that deactivate blocking electrical shocks. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This level is the first from this world and ninth overall that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | |||
==Original version== | |||
{{ROLevel | {{ROLevel | ||
| name = Best Original Score | | name = Best Original Score | ||
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| followed by = [[Wind or Lose]] | | followed by = [[Wind or Lose]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Cage | ||
| medallion slot 3 = | | medallion slot 3 = Cage | ||
| medallion slot 4 = | | medallion slot 4 = Lums | ||
| medallion slot 5 = | | medallion slot 4 number = 150 | ||
| medallion slot 6 = | | medallion slot 5 = Lums | ||
| medal = | | medallion slot 5 number = 300 | ||
| cup = | | medallion slot 6 = Time | ||
| skull | | medallion slot 6 number = 2:00 | ||
| | | medal = 350 | ||
| cup = 1:32 | |||
| skull coins = 6 | |||
| relics = 2 | |||
| format numbers = true | |||
}} | }} | ||
===Area 1=== | |||
= | |||
==Area 1== | |||
As the heroes enter the level, [[the Magician]] can be seen to their left; he gives them some information about saving [[Electoon]] [[cage]]s, and popping [[Bubble|bubblized]] enemies to earn more [[Lum (UbiArt games)|Lums]]. The heroes can then move on, jumping on friendly green [[notebird]]s that remain stationary on music sheets. The first [[Skull Coin]] can be found by passing a water current, under a hostile [[red bird]]. Afterwards, they will encounter another [[red bird]] bouncing on a platform which makes the friendly green [[notebird]]s appear or disappear. The heroes can defeat the hostile [[red bird]] and use the friendly ones to advance. The rounded [[bumper notebird]] can be [[crush attack]]ed to reach the second [[Skull Coin]] of the level. Eventually, after defeating some [[Antitoon|Darktoons]], the heroes will hear an [[Electoon]] crying for help. To reach the secret area, the heroes must perform wall jumps and climb to the top, nearby are some [[helmet bird]]s. Once the [[Electoon]]s are saved, the heroes can proceed to the exit. | As the heroes enter the level, [[the Magician]] can be seen to their left; he gives them some information about saving [[Electoon]] [[cage]]s, and popping [[Bubble|bubblized]] enemies to earn more [[Lum (UbiArt games)|Lums]]. The heroes can then move on, jumping on friendly green [[notebird]]s that remain stationary on music sheets. The first [[Skull Coin]] can be found by passing a water current, under a hostile [[red bird]]. Afterwards, they will encounter another [[red bird]] bouncing on a platform which makes the friendly green [[notebird]]s appear or disappear. The heroes can defeat the hostile [[red bird]] and use the friendly ones to advance. The rounded [[bumper notebird]] can be [[crush attack]]ed to reach the second [[Skull Coin]] of the level. Eventually, after defeating some [[Antitoon|Darktoons]], the heroes will hear an [[Electoon]] crying for help. To reach the secret area, the heroes must perform wall jumps and climb to the top, nearby are some [[helmet bird]]s. Once the [[Electoon]]s are saved, the heroes can proceed to the exit. | ||
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</gallery> | </gallery> | ||
===Secret area 1=== | ====Secret area 1==== | ||
The [[cage]] can be found at the bottom of the area. The heroes will need to [[Helicopter|glide]] to safely defeat the [[red bird]]s as they descend. Once they are defeated, the [[cage]] can be broken. | The [[cage]] can be found at the bottom of the area. The heroes will need to [[Helicopter|glide]] to safely defeat the [[red bird]]s as they descend. Once they are defeated, the [[cage]] can be broken. | ||
<gallery widths="320px" heights="180px"> | |||
Best Original Score 10.jpg|The first secret area. | |||
</gallery> | |||
===Relic 1=== | ====Relic 1==== | ||
[[File:Best Original Score first relic.png|thumb|320px|The first [[relic]] can be found just to the right of [[Rayman]].]] | [[File:Best Original Score first relic.png|thumb|320px|The first [[relic]] can be found just to the right of [[Rayman]].]] | ||
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{{clear}} | {{clear}} | ||
==Area 2== | ===Area 2=== | ||
The heroes will need to advance, while avoiding some electrical currents. Afterwards, the heroes must use a small green [[notebird]] to pass more electrical currents; it will release a [[Skull Coin]] in a [[bubble]], the third [[Skull Coin|coin]] of the level. As the heroes approach the exit, there is a [[bumper notebird]] nearby; the heroes can obtain the fourth [[Skull Coin]] if they [[crush attack]] the bird. The exit can be found beneath the [[Skull Coin|coin]]. | The heroes will need to advance, while avoiding some electrical currents. Afterwards, the heroes must use a small green [[notebird]] to pass more electrical currents; it will release a [[Skull Coin]] in a [[bubble]], the third [[Skull Coin|coin]] of the level. As the heroes approach the exit, there is a [[bumper notebird]] nearby; the heroes can obtain the fourth [[Skull Coin]] if they [[crush attack]] the bird. The exit can be found beneath the [[Skull Coin|coin]]. | ||
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</gallery> | </gallery> | ||
==Area 3== | ===Area 3=== | ||
The heroes will need to use more friendly [[bird]]s and advance to where they will encounter several electrical currents. All currents can be temporarily deactivated by jumping on a small platform. There is a [[switch]] that can make three green [[bird]]s appear if activated; performing a [[crush attack]] on the last one will help the heroes reach the fifth [[Skull Coin]] of the level, located next to a [[spiky bird]]. The exit can be found ahead, next to a sleeping [[red bird]]. | The heroes will need to use more friendly [[bird]]s and advance to where they will encounter several electrical currents. All currents can be temporarily deactivated by jumping on a small platform. There is a [[switch]] that can make three green [[bird]]s appear if activated; performing a [[crush attack]] on the last one will help the heroes reach the fifth [[Skull Coin]] of the level, located next to a [[spiky bird]]. The exit can be found ahead, next to a sleeping [[red bird]]. | ||
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</gallery> | </gallery> | ||
==Area 4== | ===Area 4=== | ||
As the heroes defeat a few [[red bird]]s along the way, more electrical currents will block their path. Using a small platform to deactivate them and taking the higher path will allow them to reach the sixth [[Skull Coin]]. The second secret area is not too far away; the heroes need to perform wall jumps to ascend to reach it. Once the [[Electoon]]s are saved, the heroes must activate two groups of friendly [[bird]]s, the others will appear by themselves, as if they were linked to a [[gendoor]]. The heroes can reach the exit by using the [[Swingman]]. | As the heroes defeat a few [[red bird]]s along the way, more electrical currents will block their path. Using a small platform to deactivate them and taking the higher path will allow them to reach the sixth [[Skull Coin]]. The second secret area is not too far away; the heroes need to perform wall jumps to ascend to reach it. Once the [[Electoon]]s are saved, the heroes must activate two groups of friendly [[bird]]s, the others will appear by themselves, as if they were linked to a [[gendoor]]. The heroes can reach the exit by using the [[Swingman]]. | ||
===Secret area 2=== | ====Secret area 2==== | ||
[[File:Best Original Score 9.jpg|320px|thumb|The second secret area.]] | [[File:Best Original Score 9.jpg|320px|thumb|The second secret area.]] | ||
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{{clear}} | {{clear}} | ||
===Relic 2=== | ====Relic 2==== | ||
[[File:Best Original Score second relic.png|thumb|320px|The second [[relic]] can be found on the bottom left of this image, just below the [[notebird]].]] | [[File:Best Original Score second relic.png|thumb|320px|The second [[relic]] can be found on the bottom left of this image, just below the [[notebird]].]] | ||
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{{clear}} | {{clear}} | ||
==Area 5== | ===Area 5=== | ||
[[File:Best Original Score 11.jpg|320px|thumb|The final area.]] | [[File:Best Original Score 11.jpg|320px|thumb|The final area.]] | ||
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{{RLLevel | {{RLLevel | ||
| name = Best Original Score | | name = Best Original Score | ||
| difficulty = | | difficulty = 1 | ||
| image = [[File:BestOriginalScore-BackToOrigins.png|center|320px|Best Original Score]] | | image = [[File:BestOriginalScore-BackToOrigins.png|center|320px|Best Original Score]] | ||
| preceded by = [[Poor Little Daisy#Back to Origins|Poor Little Daisy]] | | preceded by = [[Poor Little Daisy#Back to Origins|Poor Little Daisy]] | ||
| followed by = [[Tricky Winds#Back to Origins|Tricky Winds]] | | followed by = [[Tricky Winds#Back to Origins|Tricky Winds]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| teensies = | | teensies = 10 | ||
| bronze cup = | | bronze cup = 150 | ||
| silver cup = | | silver cup = 300 | ||
| lucky ticket = | | lucky ticket = 450 | ||
| gold cup = | | gold cup = 600 | ||
| format numbers = true | |||
}} | }} | ||