If Ubisoft could make another advanced version of Rayman 2 (still tittled Revolution), then i want it to have three types of red pirates. For example:
Common Red: The most common and weakest pirates in the game. They can only attack with two hooks and can be defeated with one hit out of anything.
Advanced Red: These pirates fire energy balls (one per 2 seconds) and take 6 hits to kill.
Red Officers: Same as the red pirates in Rayman Revolution (homing mini rockets, hook) but normally take 7 hits instead of 6.