It only depends on whether there is anybody who would like to do it, or help in doing it. It sure would be hard, but it would very well be worth it.PluMGMK said:One of us'll have to do it ourselves then!How hard could it be?
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It might be better if Ubisoft made it, because then it would be much of a surprise, but might even turn out bad if they don't know how they should improve on the original game.Shrooblord said:It would mean building a whole game up from the ground up, except make it like Rayman 2 instead of liek your own game. Lots of devotion needed.
I also know it is a lot of work, though I don't have that much experience in this as you do. Also, what kind of game are you working on?Shrooblord said:You need to understand though, being busy for three years preparing and finally moving into computer space with my own game, I know that setting a game up as a small group of people is a lot of work.
Shrooblord said:Okay I'll make a bit of a longer post about this 'cause I want to tell you what I think, honestly.Bradandez said:STOP PUNCHING ME IN MY MAN VAGINA, SHROOB! YOU BIG MEANIE!
It's very strange for me to shoot up all this defensive over anything, really. Normally I just go 'too bad you don't like it as much as I do, but that's your opinion'. But there's something in the way you describe your dislike that makes me sad. It's like the magic from some of the tracks went straight by you. That makes me sad and when you continue to say it's lame, that makes me angry. Again, don't know why.
I make one last effort: listen to the full score of the track of The Sanctuary of Rock and Lava. That, in my opinion, is one of the most beautifully scored tracks in the game. If still, you don't think that is at least decent, but still 'lame', I will give up pursuing this.
I don't mean to 'convert' you or 'persuade' you to magically like Rayman 2's music, but I get the feeling you haven't given it a proper chance and that makes me unhappy.
Anyway, happy record day posting.
I will elaborate more once I have more time - not now.Rayrobi said:I also know it is a lot of work, though I don't have that much experience in this as you do. Also, what kind of game are you working on?Shrooblord said:You need to understand though, being busy for three years preparing and finally moving into computer space with my own game, I know that setting a game up as a small group of people is a lot of work.
JeffreyHikariKurai said:To me it has the most replay value out of every game made because, I don't know really... I can play it a lot of times and still have fun!