Rayman 3

They all got under the platform for some reasons and I fell by accident and gut stuck in their circle of death.
 
Ah, I see.
It was a technique, so that you were trapped if you made that misstep, you did, and they profited off it.
 
All they wanted was to play group tennis. Rayman just didn't have it in him to be nice for once and died.
 
I was running around the hall at first but then decided to go up. Bad decision, because I was running around they stopped walking right under the platforms kinda close together and then I fell. Happened yesterday while trying to record the zombie chickens in another place.

Keane said:
All they wanted was to play group tennis. Rayman just didn't have it in him to be nice for once and died.
Oh my god.
 
If they had made the desert level a bit easier it wouldn't of been such a pet hate of mine :p I hate levels that hold you back in great games...
 
Without that, the game would be too easy and too short don't you think? Its already pretty short.
 
I like how they went about with the Desert level, it kept you apprehensive and on your toes, I don't like it if games are a simple walk in the park, the element of challenge is something which I feel is a must.
 
Rayman 3 is already really easy. I think It's one of the best parts of the game actually. First time playing it it tricks you into thinking it's just another bunch of Hoodlum fighting and then out of nowhere you get told about "Knaarens" from which you don't know what to expect. Certainly a part everyone remembers.
 
Well if it hadn't of stopped me from progressing in the game when I was younger I'd of never had a problem with it :P

another one I really am not fond of is The longest shortcut - anyone else feel my pain on that?
 
It has some very clever platforming indeed, something I think lacked in other areas of the game. Personally, I see it as a breather and sort of intermission after the heavy DOTK.
 
Same here, though it feels a little too empty for a world that could have had more potential.
 
I would have liked it to be a bit longer.

Also, I suck in Hoodlums Headquarters last part:
I forgot what the whole level looked like so I didn't knew where anything was really.
 
I hated the flood level initially also, but once you get it, it's actually pretty fun to try and speedrun.
 
Its easier with a controller than a space bar, the A button and the arrows though. Usually I got no problems with it really. The music makes me stressed though.
 
I didn't even notice he was talking because I was too stressed aah. In French he isn't annoying though. Almost every voices in the English version sucks.
 
I thought the voice overs were pretty good ;P haha - On my most recent playthrough of Rayman 3 the only time I died throughout the whole game was on the final boss, which I think isn't too bad!
 
I never died on the final boss except when I tried to get the green gem, I fell down to my death.
And the English voices are pretty horrible, exception of Globox. The French voices sounds full of life, Murfy specifically.
 
ZeptoRay said:
I never died on the final boss except when I tried to get the green gem, I fell down to my death.
And the English voices are pretty horrible, exception of Globox. The French voices sounds full of life, Murfy specifically.

Well we must have different tastes in voice-overs, Rayman 3 has always had a sense of humor about it any how :P - and there's a green gem on the final boss?! O.o
 
Back
Top