I've been meaning to join for a while, but i wanted to wait until i had something relevant to post. Bought Rayman 3D a few days ago and have no 100% completed it. It's pretty good, but a clearly lazy port. As previous users have stated though, nowhere near the abomination that was Rayman DS.
Pros-
- Gameplay and controls are intact and the game still plays perfectly (controls work great with the new analog pad on 3DS)
- the 3D effect during gameplay ENHANCED the platforming for me (i've never had an issue with platforming, but after experiencing it, it's awesome)
- game is still fun even though it's old and overported
- music still sounds great
Cons-
- framerate issues, jumps between 25fps and 60 (nothing game killing, but unacceptable for a 12 year old Dreamcast game on a system far more powerful). Even the N64 version maintained a solid 60fps.
- they removed the dynamic lighting/shading on characters and the environment (again, wtf, this is a 12 year old DC game being ported on a system far more powerful. A system renowned for its advanced lighting and shader techniques no less.)
- the 1000th lum glitch. You CAN collect it with a trick, but the area is a dead zone that you can't get out without it freezing and forcing you to exit. And while the lum does disappear, it doesn't add it to your lum count apparently, you can still only get a maximum of 999 lums
- a few transparency bugs with water and light sources, rain messes up a bit in the Iron Mountains, sky doesn't always tile correctly, fewer character animations in cutscenes
- some sound effects either don't play, play VERY softly, or play at the wrong time (syncing issues)
The very least i can credit them on is that the game still looks quite clean. Removed effects or not, the models and textures still look as good as the DC game. And the game has no real inherent gameplay flaws. The 3D REALLY enhanced the platforming. I'd probably give this effort a 7/10. I contemplated a 6, but it's still extremely playable. The game is clearly a rushed port made to coincide with the 3DS' release. Such a shame. Still, it remains the only decent handheld port IMO (DS sucks, iOS version controls horribly, and the PSN version is based on the inferior PS1 version).