Rayman1 - World map!!!

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Wheee!
 
But...what is it? It seems as if it's a mod of Rayman 1 or something. Look:

marteaux.png


But that can't be it, can it? Something of such awesomeness would be known by us all, not hidden away in the French forums, right?

I wish I could understand French...*goes and kills the useless French teachers he has had for the past four years*
 
Are you that bad at French? o_X
Okay, I'll explain.

It's actually something a lot more awesome than a mod, and I already knew about it.

Phoebius is trying to remake Rayman 1's engine for the PSP, and that way, add more levels to it.
That's why he made a beautiful extra section for the world map, and also made a new world image for... "La Plaine aux Marteaux", translated: "Hammer Plain", a building ( not A building, but BUILDING in the sense of making things with hammers and other tools ) world.

He's really talented, and I think he'll succeed. If he doesn't, I might try to help him: I'm getting a PSP soon and I'm going to mod it so I can run homebrew software/games on it.
 
I find this project awesome, and I would love to help, but I think people should be able to play the final game on PC as well :)
 
I think I will use the word "autumn" to describe this, because "awesome" isn't enough. :bad:

AUTUMN! :boon:

Drolpiraat said:
Phoebius is trying to remake Rayman 1's engine for the PSP, and that way, add more levels to it.

What does he mean to do by "remaking the engine for PSP", though? I can't really think of what that would entail...R1 PS1 is already on PSP, via PlayStation Network, so what changes will be made from that?

And why didn't anyone on the English forums ever talk about this? :confus:
 
spiraldoor said:
What does he mean to do by "remaking the engine for PSP", though? I can't really think of what that would entail...R1 PS1 is already on PSP, via PlayStation Network, so what changes will be made from that?

Simple. You can download the PS1 version which the PSP emulates, not a PSP version. ;)
What would this allow you? Also simple. You could easily add new enemies, worlds, etc. It would be a lot easier to add new things to the game, and you'd get a lot more credit for remaking the game instead of making a simple mod for it.
 
Autumn. But this remake(?) of Rayman 1 will be limited to people who own hacked PSPs, yes? There will be no version that can be played by people on computers, through, say, ePSXe?
 
spiraldoor said:
And why didn't anyone on the English forums ever talk about this? :confus:
Because it's the only cool thing the Frenchies are doing, and they won't share it with us.
 
spiraldoor said:
Autumn. But this remake(?) of Rayman 1 will be limited to people who own hacked PSPs, yes? There will be no version that can be played by people on computers, through, say, ePSXe?

No, there are emulators that can emulate PSP homebrew. ;)
 
Drolpiraat said:
Are you that bad at French? o_X
Okay, I'll explain.

It's actually something a lot more awesome than a mod, and I already knew about it.

Phoebius is trying to remake Rayman 1's engine for the PSP, and that way, add more levels to it.
That's why he made a beautiful extra section for the world map, and also made a new world image for... "La Plaine aux Marteaux", translated: "Hammer Plain", a building ( not A building, but BUILDING in the sense of making things with hammers and other tools ) world.
Do you actually mean no PC version? In which language does he write it? I hope it is something portable, like C++...
 
If he simply made it a hack of the PS1 version, then it could still be played on a cfw PSP. As well as ePSXe.
 
Hunchman801 said:
stan423321 said:
In which language does he write it?
In C++. Which means we still have the possibility to make a PC version out of it.
Good news, if he only use a graphic engine with possibilities similar to Allegro, I think I would be able to write a wrapper.
 
"Wrapper"? :?

And the Allegro thing...like Allegro Presto...lol...

As for a program that can edit PS1 games, I believe there is such a thing. The use of PPF (PlayStation Patch Format) patches can modify PS1 games, but I'm not sure how these patches are created...

I think Phoebius's project should have its own thread in the English forums, but I have no authority in such matters...

Also, I think that the new section he added to the sea in the bottom right corner could use some more work.
 
spiraldoor said:
"Wrapper"? :?

And the Allegro thing...like Allegro Presto...lol...

Allegro is pretty known and simple 2D game library (no physics, only AV, keyboard etc.). Type Allegro library in Google (do not type just Allegro because of biggest Polish auction portal).

Wrapper is thing which act as Wine. Let's say you have got free Polish library with function int dodawanie(int jedna, int druga) and program which uses commercial library with function int add(int first, int second). A wrapper would look like this:

inline int add(int first, int second) {
return dodawanie(first, second);
}

(In case you didn't know, dodawanie is Polish for adding.)
 
I wish someone would give Phoebius's project its own English thread...

*stares about expectantly*
 
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