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You talked nonsense in that post. I mean, I said that the green gem combo is worth 13000 points already, and then you said that without involving the cannons it isn't. Well of course not, you need one cannon to make the green gem combo in the first place.
 
Cannons make it too difficult for me. But I did once use the gems on the climbing thing to combo some ships that I hit with the cannon. I climbed up avoiding the gems then jumped down and immediately started shooting the cannons frantically. That was probably one of my best combos for SBTC.
 
If you did that, it would still be a combo of lower worth than the green gem combo, even if you made a combo of it for only 3000 points. And cannons shouldn't make it too difficult for you. I mean, some combos with Hoodlums are way more difficult. Besides, Hoodlums move. Cannons don't, and are easier to hit. But since the combo lasts the same time as when you pick up a gem, it's harder to calculate when to shoot them. But that doesn't matter much for this combo actually. Just practice.
 
Yes, i don't think that it is really a clitch, you just need to pick up a specific sort of things before getting a green gem, that rule counts everywhere.. Ask Jona, he kows more about it i think. :wink:
 
He means the glitch that you sometimes don't get points for a green gem in combo? I'll explain some things about this, then.

With a powerup, this is what you get for a green gem after a specific amount of items acquired that were worth points:
1-4 items: 3000
5-9 items: 6000
10-14 items: 9000
15 or more: nothing. The programmers made a vital mistake here. If they didn't want us to get a 12000 or 15000 combo for a green gem, they should have made the system so, that after 10 or more items, you always got 9000 in combo for a green gem. Now, however, you don't get any points for green gems if you get them with a powerup after getting points for something 15 times or more. That's what you have to pay attention on when making combos as well.
 
Okay, but i still think the programmers made many mistakes in the game, you know, it is full of clitches and the score counter needed at last one more digit, i think the programmers would knew that you can get that much points.

And Jona, did you know that the Hoodblasters on the GameCube version are weaker than the ones on the PC? And also that on GameCube Masterkaags machine will work slower in direction control than on PC?
 
Jona said:
If you did that, it would still be a combo of lower worth than the green gem combo, even if you made a combo of it for only 3000 points. And cannons shouldn't make it too difficult for you. I mean, some combos with Hoodlums are way more difficult. Besides, Hoodlums move. Cannons don't, and are easier to hit. But since the combo lasts the same time as when you pick up a gem, it's harder to calculate when to shoot them. But that doesn't matter much for this combo actually. Just practice.

Sorry...made a mistake in my last post. I meant my highest score of P1 SBTC. The combos in P2 and 3 were much higher.
 
MegaHoodlum said:
Okay, but i still think the programmers made many mistakes in the game, you know, it is full of clitches and the score counter needed at last one more digit, i think the programmers would knew that you can get that much points.

And Jona, did you know that the Hoodblasters on the GameCube version are weaker than the ones on the PC? And also that on GameCube Masterkaags machine will work slower in direction control than on PC?

I doubt that they are weaker. What makes you think so?
It could just be a difference in performance between a GC and PC.
The combo counter should have had one more digit. And the maximum score in a level should be 150000 (but it would suck ass for SBTC).
 
Well, if the score counter had one more digit, would it be able to get more than 1000000 points in the whole game?
 
Well yes, but it would take an eternity to get SBTC to get that amount of points for you.
 
I still need to take time to play Rayman3, i need to take a new try on SBTC.. My improvement to 61000 (or something) on that level was mostly because i didn't knew you get more combo points by flips in the air..
 
I tried SBTC and I almost completed part one.... You said something about a trick that gets rayman immediately to run after he lands.... I got the combo without the trick.... I had 20.570.... And BOOM.... the last 'fish' destroyed my ship >.<.... Now I can´t get the combo to work again.... You said that you have to move rayman an to press a button.... Which one?
 
I've never said anything about a button... dunno what you're talking about. I know you can get the 9000 combo for the green gem without the trick, but it will be worth a little less points. And it's about being fast too... I know, very frustrating.
 
Yeah, but how can I get the fish combo to work? I´m too slow every time....
 
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