[WIP] Rayman 2 Tools

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Hello! This thread will contain all my tools for Rayman 2 modding/reversing. Yes, you're right. I want to remake Rayman 2 (or make a new engine) in the future.

Github link: https://github.com/szymski/Rayman2Lib

CNT Explorer - WIP
A tool used for exploring CNT file contents. For now, it only allows you to open and view contents of CNT files, but I'm making a possibility of saving textures.
To open a file, use menu or just drag and drop in on the program window. By double clicking images, you open them. Right click allows you to save them as bitmaps.
kDfDQ5C.png

Download link: http://szymekk.me/rayman2/cnt_explorer.zip

File Decoder
This thingy basically decodes specified file with Rayman 2 algorithm, so .sna and .dsb files are more readable :)
eu7MP8v.png

Download link: http://szymekk.me/rayman2/file_decoder.zip

Sound Bank Extractor
Extracts sound files from .bnm. Currently it can't save them back to .bnm.
IUdtavd.png

Download link: http://szymekk.me/rayman2/sound_bank_extractor.zip

Waiting for donations:
Paypal: https://www.paypal.me/szymekk
Bitcoin: 1BP8PEFxzVzdPgxayVG4d5Ft1DsdEGDPgt
 
Nice tool, as I said it to you last time, it was already made, but oh well, it's nice to have another one ^^
 
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
 
It might be made before, but it wasn't opensourced. I'm making a special library for Rayman 2 by the way.
 
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
 
Hmm, so this tool does the same thing as MixerX's, but it's open source, and thus the means through which it's able to get to the R2 textures can be deduced?
 
If this is open-source, where is the source code? I would be very interested to study and even contribute to this.
 
RibShark said:
If this is open-source, where is the source code? I would be very interested to study and even contribute to this.
He told me on Steam he hasn't posted the source code yet :P
 
Try using GitHub for Windows instead if you are unfamiliar with the CLI. I don't think the Visual Studio extension works very well.

EDIT: looks like you have created a repository but haven't pushed anything to it yet.
 
Uhm, where does that polokus icon appear in rayman 2? i didn't play the game for a long time.
 
It doesn't. There are quite a few textures in the Rayman 2 files that we've found to not show up in the final game. We discussed it in a few threads when a previous texture ripping tool was unveiled.
 
Master said:
It doesn't. There are quite a few textures in the Rayman 2 files that we've found to not show up in the final game. We discussed it in a few threads when a previous texture ripping tool was unveiled.
Ah i see, thanks!
 
GOT4N said:
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
Sorry but I'm fairly new here so I didn't know about that :( Where was the original discussion about the differences?
 
I've cloned the repo and when opening the solution in Visual Studio it says that a project DATReader is missing. Are you going to make a reader for LEVELS0.DAT? That would be amazing!
 
Carrot-master said:
GOT4N said:
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
Sorry but I'm fairly new here so I didn't know about that :( Where was the original discussion about the differences?
It's no biggie, it has been quite some time since we've discussed it. Here's some threads I was able to find:
 
Master said:
Carrot-master said:
GOT4N said:
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
Sorry but I'm fairly new here so I didn't know about that :( Where was the original discussion about the differences?
It's no biggie, it has been quite some time since we've discussed it. Here's some threads I was able to find:
Sorry, haven't seen he was new, I'm very sorry :sad:
 
Master said:
Carrot-master said:
GOT4N said:
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
Sorry but I'm fairly new here so I didn't know about that :( Where was the original discussion about the differences?
It's no biggie, it has been quite some time since we've discussed it. Here's some threads I was able to find:
Thanks for the links! I've checked through most of it now so I'm more "up to date" on what's been found and not.

GOT4N said:
Master said:
Carrot-master said:
GOT4N said:
Carrot-master said:
Cool! It seems to work with the Rayman 2 demo as well and I'm currently looking for any differences. I found textures for darktoons, which appear in the PS1 version of Rayman 2, in the demo files. And Jano might have been meant to be the fourth guardian as info about him is under the fourth temple folder which is about cave of bad dreams.
You could already extract demo rayman 2 textures, and I already posted some differences, damn, sometimes I feel I post on topic for nothing
Sorry but I'm fairly new here so I didn't know about that :( Where was the original discussion about the differences?
It's no biggie, it has been quite some time since we've discussed it. Here's some threads I was able to find:
Sorry, haven't seen he was new, I'm very sorry :sad:
No problem! It's ok
 
That would be nice to finally get opportunity for saving textures again. That will open a way to copy DC textures to PC version. They have a better resolution or something.
 
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