Then I guess you must really hate The Lord of the Rings.frenkystijn wrote:I still don't like the fact that the Hunter enemy looks like a human now (I never like it when ordinary humans enter a magical world full of unique creatures).
My point was that the level in Rayman Origins is a desert from start to finish, while the level in Rayman 3 has only a few minutes of desert and is a dark cave for the remainder of its duration. The Knaaren which stalk the hallways of the tunnels are radically different to the thousands of bats which swarm around the characters in Origins. The return of the gongs is interesting, but they look very different and have a very different use to the ones in the Desert of the Knaaren. The deserts themselves also look very different; one has scorched red sand and giant bones, the other has white sand and strange buildings.iambored2006 wrote:I do not wish to return to that stupid argument, but I just noticed a lot of similarities between these 2 levels, so I thought I'd post them: In both levels, you start in a desert and enter a cave which makes up most of the level. In the cave live creatures which are immune to your attacks and will kill you easily if you do not avoid them. The only way to avoid them is to use gongs, although in R3 they attract the Knaaren, while in RO they repel the bats/locusts/insects.
https://raymanpc.com/wiki/en/Nenuphariambored2006 wrote:btw, someone probably already posted this, but I think the platforms seen in the jungle level (and their equivalents in the desert level) are taken ultimately from the platforms in the dream forest in R1.
If they wanted to make this level look like the Desert of the Knaaren, the background desert would not be visible for the majority of the level, and there would be Knaaren instead of bats, and there wouldn’t be any spiky balls from Rayman 1. The Desert of the Knaaren’s cave drawings are Knaaren drawings while the ones here are Globox drawings.iambored2006 wrote:Well, they are one game in 2D and one in 3D. Can't have everything, can you? But, they do have something in common in visuals- they both, if I'm not mistaken, have cave drawings. Again, I'm not sure about the Knaaren level, but the RO one certainly has cave drawings.
The Desert of the Knaaren will not appear in Origins. Any inspiration drawn from that level was minimal. This is good, because it’s one of R3’s dullest locations.















