Jade (game engine)
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The Jade engine is a game engine used by Ubisoft. It was created during the development of Beyond Good & Evil and shares the name with the main protagonist, Jade. The engine allows for great flexibility that includes different gameplay sequences and detailed graphics, both in cinematics and gameplay. Since its introduction in 2003 starting with Beyond Good & Evil, the engine has been developed further for use in later games, listed below.
Games
The following games use the Jade engine:
| Name | Developer(s) | First release | Platform(s) |
|---|---|---|---|
| Beyond Good & Evil | Ubisoft Pictures | November 11, 2003 | PlayStation 2, Windows, Xbox, Nintendo GameCube |
| Prince of Persia: The Sands of Time | Ubisoft Montreal | November 11, 2003 | PlayStation 2, Xbox, Nintendo GameCube, Windows |
| Prince of Persia: Warrior Within | Ubisoft Montreal | December 2, 2004 | Nintendo GameCube, PlayStation 2, Windows, Xbox, iOS |
| Peter Jackson's King Kong | Ubisoft Montpellier | November 17, 2005 | Nintendo GameCube, PlayStation 2, Windows, Xbox, Xbox 360, PlayStation Portable |
| Prince of Persia: The Two Thrones | Ubisoft Montreal, Ubisoft Casablanca | December 1, 2005 | PlayStation 2, Nintendo GameCube, Windows, Xbox, PlayStation Portable, Wii, Mac OS X |
| Rayman Raving Rabbids | Ubisoft Montpellier | November 19, 2006 | Wii, PlayStation 2, Windows, Xbox 360, Mac OS X |
| Rayman Raving Rabbids 2 | Ubisoft Paris | November 13, 2007 | Wii, Windows |
| Beowulf: The Game | Virtuos | December 4, 2007 | PlayStation Portable |
| Rayman Raving Rabbids: TV Party | Ubisoft Paris | November 13, 2008 | Wii |
| Just Dance | Ubisoft Paris | November 17, 2009 | Wii |
| Avatar: The Game | Ubisoft Montreal | December 1, 2009 | Wii, PlayStation Portable |
| Prince of Persia: The Forgotten Sands | Ubisoft Quebec | May 18, 2010 | PlayStation Portable, Wii |
| Shaun White Skateboarding | Ubisoft Montreal | October 24, 2010 | Wii |
| Prince of Persia Trilogy | Ubisoft Sofia | November 19, 2010 | PlayStation 3 |
| Beyond Good & Evil HD | Ubisoft Shanghai | March 2, 2011 | Xbox 360, PlayStation 3 |
| Beyond Good & Evil: 20th Anniversary Edition | Ubisoft Montpellier, Virtuos | June 25, 2024 | PlayStation 4, PlayStation 5, Windows, Xbox One, Xbox Series X|S, Nintendo Switch |
| Cloudy with a Chance of Meatballs | Ubisoft Shanghai | PlayStation 3, Wii, Windows, Xbox 360 | |
| Movie Studios Party | Wii | ||
| My Spanish Coach | Wii | ||
| My French Coach | Wii | ||
| My Word Coach | Wii | ||
| Naruto: Rise of a Ninja | Xbox 360 | ||
| Naruto: The Broken Bond | Xbox 360 | ||
| NCIS | Ubisoft Shanghai | PlayStation 3, Wii, Windows, Xbox 360 | |
| Petz Horsez | Phoenix Interactive | PlayStation 2 | |
| Petz Horsez 2 | Phoenix Interactive | PlayStation 2, PlayStation Portable, Wii, Windows[1] | |
| Petz Horse Club | Phoenix Interactive | Wii, Windows | |
| Teenage Mutant Ninja Turtles | Ubisoft Montreal | Nintendo GameCube, PlayStation 2, Wii, Windows, Xbox 360 |
- ↑ Jade engine version was only bundled with ''Petz Horse Club''.
File structure
- (project name) (PlayStation 2 only(?))
- (project name).bf (Primary data file)
- banner.tpl (Wii only)
- bannericons.tpl (Wii only)
- GameCube.tpl (Nintendo GameCube only)
- gxTextrs.tpl (Nintendo GameCube only)
- HomeButton2 (Wii only)
- icons.tpl (Wii only)
- jade.spe
- jade.tpl (Nintendo GameCube only)
- jaderevo.elf (Wii execution file)
- opening.bnr (Nintendo GameCube & Wii only)
- save.bnr (Nintendo GameCube only)
- sound (Wii SDK leftover)
- strap#.tpl (Wii only)
- video (Full-motion video files)
- vssver.scc (Wii only)
- (PlayStation 2 game serial code) (PlayStation 2 only)
- SYSTEM.CNF (PlayStation 2 only)
| Game engines | |
|---|---|
| Console | OpenSpace • Jade • LyN • UbiArt Framework • Snowdrop |
| Handheld | GbcEngine • GbaEngine • Milk • Onyx |