Talk:Candy Château

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Isn't there a way to rip the level maps of Atari Jaguar's Candy Château? This would be really important and helpful for the RayWiki. --Haruka 17:37, 8 August 2011 (UTC)

We are yet to find a way to extract the maps from the PC and PS versions (it seems that the ones we have were released by Ubisoft), so I'm not very confident that we will succeed for the Jaguar version. It's still worth checking out what Jaguar emulators can do though. — 12:57, 9 August 2011 (UTC)
Unless someone would draw a schematic map? --Haruka 14:54, 9 August 2011 (UTC)
Yeah, that would be nice, but who? — 20:56, 11 August 2011 (UTC)
I could I think, but still I don't know if anyone wants to volunteer for this task. --Haruka 21:38, 11 August 2011 (UTC)
Don't hesitate to give it a try then. Come to think about it, re-creating the level in Rayman Designer may not be a bad idea either. — 12:12, 12 August 2011 (UTC)
But it gives a little more work perhaps. One of the hardest things to do here is to position the Gendoors and Killdoors. --Haruka 14:14, 12 August 2011 (UTC)
Adding the events would be useless anyway since they don't appear in the Mapper, which is where you can get a snapshot of the map. One would have to add them manually to the image. — 17:54, 13 August 2011 (UTC)