Moody Clouds: Difference between revisions
Hunchman801 (talk | contribs) m Magician split, replaced: the Magician → the Magician (3) |
RayGamer99 (talk | contribs) m →In Rayman Origins: Personally, I don't count the Magician/warship chase in The Reveal/Get AwayShoot for the Stars as a boss fight |
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Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however. | Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however. | ||
The Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels. | The Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels and the only world that does not have a boss fight. | ||
===Levels=== | ===Levels=== | ||