Drum (UbiArt games): Difference between revisions
No edit summary |
Hunchman801 (talk | contribs) m Code clean-up, formatting and standardization |
||
| (One intermediate revision by the same user not shown) | |||
| Line 2: | Line 2: | ||
==In ''[[Rayman Origins]]''== | ==In ''[[Rayman Origins]]''== | ||
Drums appear in [[Desert of Dijiridoos]] and [[Grumbling Grottos]]. Some of them are small and mounted to didgeridoos, while others are much larger. Some drums remain stationary, but others may move horizontally or vertically. | Drums appear in the [[Desert of Dijiridoos]] and the [[Desert of Dijiridoos|Grumbling Grottos]]. Some of them are small and mounted to didgeridoos, while others are much larger. Some drums remain stationary, but others may move horizontally or vertically. | ||
<gallery widths="320" heights="180"> | <gallery widths="320" heights="180"> | ||
Crazy Bouncing 6.jpg|Many small drums mounted on a didgeridoo, as seen in [[Crazy Bouncing]]. | |||
Wind or Lose 6.jpg|Large drums, as seen in [[Wind or Lose]]. | |||
Crazy Bouncing 12.jpg|A giant drum, as seen in [[Crazy Bouncing]]. | Crazy Bouncing 12.jpg|A giant drum, as seen in [[Crazy Bouncing]]. | ||
</gallery> | </gallery> | ||
==In ''[[Rayman Legends]]'' and ''[[Rayman Adventures]]''== | ==In ''[[Rayman Legends]]'' and ''[[Rayman Adventures]]''== | ||
Drums appear in several levels of [[Olympus Maximus]], and in [[Desert of Dijiridoos]] from the [[Back to Origins]] painting. They act the same as all other bouncy platforms in both games; the player can bounce normally on them, or crush attack in order to bounce farther/higher. | Drums appear in several levels of [[Olympus Maximus]], and in the [[Desert of Dijiridoos]] from the [[Back to Origins]] painting. They act the same as all other bouncy platforms in both games; the player can bounce normally on them, or crush attack in order to bounce farther/higher. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||