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[[File:MurfyR3.jpg|thumb|right|400px|[[Murfy]] with the Manual, as seen in [[the Fairy Council]]]]
[[File:MurfyR3.jpg|thumb|right|320px|[[Murfy]] with the Manual, as seen in [[the Fairy Council]].]]


'''The Manual''' is an item which appears in ''[[Rayman 3: Hoodlum Havoc]]'' and provides [[Rayman]] with information he needs to get through the game. It is a purple booklet with an image of Rayman's face on the front cover; this image depicts Rayman as he appeared in [[Rayman 1|the original game]].
{{Quote|text=Here, check out what I found: the Manual! It's all in here. If you read the story you'll find your way out.|sign=[[Murfy]]|source=''[[Rayman 3]]''}}


The Manual makes its first appears at the beginning of the second phase of [[the Fairy Council]], the first of nine levels in ''[[Rayman 3: Hoodlum Havoc]]''. It is in the possession of Rayman's coach, the [[greenbottle]] [[Murfy]], who reads out general information the Manual has on the game's basics. Murfy notices that most of the Manual's advice is extremely obvious (eg ‘Push the jump button to jump.’), and makes sarcastic remarks about some of its advice (eg ‘Someone gets paid to write this junk?’ and ‘It says here you can [[helicopter|make a chopper outta your hair]]... make a chopper outta your hair. Sounds like [[Ubisoft|someone]]'s been eating paint chips again.’)
'''The Manual''' is an item which appears in ''[[Rayman 3]]'' and provides [[Rayman]] with information he needs to get through the game. It is a purple booklet with an image of [[Rayman]]'s face on the front cover; this image depicts [[Rayman]] as he appeared in [[Rayman 1|the original ''Rayman'' game]].


Eventually the Manual grows angry at [[Murfy]]'s rudeness and disobedience and begins to speak itself, via subtitles. It threatens to fire Murfy from the game if he does not follow the ‘script’. The Manual does not appear after [[the Fairy Council]], as its only purpose is to assist Murfy in providing instructions to [[Rayman]] during the game's early sections.
The Manual makes its first appearance at the beginning of the second phase of [[the Fairy Council]], the first of nine levels in ''[[Rayman 3]]''. It is in the possession of [[Rayman]]'s coach, the [[greenbottle]] [[Murfy]], who reads out general information the Manual has on the game's basics. [[Murfy]] notices that most of the Manual's advice is extremely obvious (e.g. ‘Push the jump button to jump.’), and makes sarcastic remarks about some of its advice (e.g. ‘Someone gets paid to write this junk?’).


[[fr:Manuel]]
Eventually the Manual grows angry at [[Murfy]]'s rudeness and disobedience and begins to speak itself, via subtitles. It threatens to fire [[Murfy]] from the game if he does not follow the ‘script’. The Manual does not appear after [[the Fairy Council]], as its only purpose is to assist [[Murfy]] in providing instructions to [[Rayman]] during the game's early sections.


[[Category:Characters|Manual, The]]
[[fr:Le Manuel]]
[[Category:Characters from Rayman 3|Manual, The]]
[[hu:Használati Útmutató]]
[[pl:Instrukcja]]
[[es:Manual]]
 
{{Rayman 3}}
 
[[Category:Friends from Rayman 3|Manual, The]]
[[Category:Objects|Manual, The]]
[[Category:Objects|Manual, The]]