Bonus level (Rayman 1): Difference between revisions

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[[File:Magician R1 bonus level.png|right|thumb|316px|class=sprite|[[The Magician]] can take [[Rayman]] to a bonus level for a price of ten [[Ting]]s.]]
[[File:Magician R1 bonus level.png|right|thumb|316px|class=sprite|[[The Magician]] can take [[Rayman]] to a bonus level for a price of ten [[Ting]]s.]]


'''Bonus levels''' are minigames in [[Rayman 1|the original ''Rayman'' game]]. They can be accessed by approaching [[the Magician]]'s hat, which can be found in a total of 11 locations throughout the game. If [[Rayman]] has 10 or more [[Ting]]s in his inventory, he will automatically hand them over to [[the Magician]]. Once [[Rayman]] is inside a bonus level, he is given a time limit and a number of [[Ting]]s to collect, both of which are specific to that particular bonus level. If [[Rayman]] collects all of the bonus level's [[Ting]]s within the time limit, he will be given an extra [[life]]. The player can also return to a completed bonus level and attempt to beat their finishing-time record, but doing so will not grant them any more [[life|lives]].
'''Bonus levels''' are minigames in [[Rayman 1|the original ''Rayman'' game]]. They can be accessed by approaching [[the Magician]]'s hat, which can be found in a total of 11 locations throughout the game. If [[Rayman]] has 10 or more [[Ting]]s in his inventory, he will automatically hand them over to [[the Magician]]. Once [[Rayman]] is inside a bonus level, he is given a time limit and a number of [[Ting]]s to collect, both of which are specific to that particular bonus level. If [[Rayman]] collects all of the bonus level's [[Ting]]s within the time limit, he will be given an extra [[life]]. The player can also return to a completed bonus level and attempt to beat their finishing-time record, but doing so will not grant them any more [[Life|lives]].


Bonus levels also appear in [[Rayman 1 (Game Boy Color)|the Game Boy Color version of ''Rayman'']], where they are represented by a sign that looks similar to an [[exit sign]], but pointing upwards, and is held by an [[Electoon]] that jumps on the spot. As in [[Rayman 1|the original ''Rayman'' game]], the objective of these bonus levels is to collect all [[Ting]]s within the time limit to obtain a [[life]]. Counting [[Ubi Cliff]], there are 14 bonus levels, each with a specific number of [[Ting]]s and time limit. Additionally, once the player has completed all worlds in the game, including the [[Dark Legacy]] bonus world which is unlocked by breaking all 38 [[cage]]s, they will unlock the [[Time Attack]] map, which gives them access to all bonus levels in the game.
Bonus levels also appear in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']], where they are represented by a sign that looks similar to an [[exit sign]], but pointing upwards, and is held by an [[Electoon]] that jumps on the spot. As in [[Rayman 1|the original ''Rayman'' game]], the objective of these bonus levels is to collect all [[Ting]]s within the time limit to obtain a [[life]]. Counting [[Ubi Cliff]], there are 14 bonus levels, each with a specific number of [[Ting]]s and time limit. Additionally, once the player has completed all worlds in the game, including the [[Dark Legacy]] bonus world which is unlocked by breaking all 38 [[cage]]s, they will unlock the [[Time Attack]] map, which gives them access to all bonus levels in the game.


==List of bonus levels in ''[[Rayman 1|Rayman]]''==
==List of bonus levels in ''[[Rayman 1|Rayman]]''==
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Rayman 1 bonus level.png|The first [[Pink Plant Woods]] bonus level.
Rayman 1 bonus level.png|The first [[Pink Plant Woods]] bonus level.
Rayman 1 bonus level life.png|[[Rayman]]’s reward for completing the bonus level on time: a [[life]] (PlayStation version).
Rayman 1 bonus level life.png|[[Rayman]]’s reward for completing the bonus level on time: a [[life]] (PlayStation version).
R1_Saturn-BonusLevelPerfect.png|[[Rayman]]’s reward for completing the bonus level on time: a [[life]] (Saturn version).
R1 Saturn-BonusLevelPerfect.png|[[Rayman]]’s reward for completing the bonus level on time: a [[life]] (Saturn version).
</gallery>
</gallery>


==Trivia==
==Trivia==
*When [[Rayman]] gives [[the Magician]] the ten [[Ting]]s, the animation shows him actually handing a bunch of [[Electoon]]s instead. This might be an early animation that did not get corrected for the final version.
*When [[Rayman]] gives [[the Magician]] the ten [[Ting]]s, the animation shows him actually handing a bunch of [[Electoon]]s instead. This might be an early animation that did not get corrected for the final version.
==Names in other languages==
{{Names
|en=Bonus stage
|en_S=manuals
|en_2=Bonus map
|en_2_S=manuals
|en_3=Bonus level
|en_3_S=GBA manual
|zh_hans=奖赏阶段
|zh_hans_S=PC manual
|zh_hans_2=奖励关卡
|zh_hans_2_S=PC series manual
|nl=Bonus gebied
|nl_S=Saturn manual
|nl_2=Bonuslevel
|nl_2_S=GBC manual
|fr=Étape bonus
|fr_S=Jaguar manual
|fr_2=Map bonus
|fr_2_S=Jaguar manual
|fr_3=Niveau-bonus
|fr_3_S=Saturn manual
|fr_4=Niveau bonus
|fr_4_S=GBC manual
|de=Bonus-Etappe
|de_S=Jaguar and Saturn manuals
|de_2=Bonus-Karte
|de_2_S=Saturn manual
|de_3=Bonuslevel
|de_3_S=GBC manual
|he=שלב בונוס
|he_T=Shlav Bonus
|he_2=מפת בונוס
|he_2_T=Mapat Bonus
|it=Livello di bonus
|it_S=Saturn manual
|it_2=Mappa di bonus
|it_2_S=Saturn manual
|it_3=Livello bonus
|it_3_S=GBC manual
|ja=ボーナス・ステージ
|ja_S=GBC manual
|ja_2=特別なステージ
|ja_2_S=GBC manual
|ko=보너스 단계
|ko_2=보너스 스테이지
|es=Escena de recompensa
|es_S=Saturn manual
|es_2=Mapa de recompensas
|es_2_S=Saturn manual
|es_3=Nivel de bonificación
|es_3_S=PS Classic and GBC manuals
}}


[[fr:Niveau bonus (Rayman 1)]]
[[fr:Niveau bonus (Rayman 1)]]
[[zh:奖励关卡(雷曼初代)]]


{{Rayman 1}}
{{Rayman 1}}


[[Category:Minigames from Rayman 1]]
[[Category:Minigames from Rayman 1]]