Climb Out: Difference between revisions

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'''Climb Out''' is the fifth level of the [[Jibberish Jungle|Ticklish Temples]], a world in ''[[Rayman Origins]]''. The level focuses on progressing upwards while avoiding the many [[spiky flower]]s, as demonstrated in the level selection hub. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This is the third level from this world and the fifth overall included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Climb Out
| name = Climb Out
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| followed by = [[Still Flowing]]
| followed by = [[Still Flowing]]
| world = [[Jibberish Jungle|Ticklish Temples]]
| world = [[Jibberish Jungle|Ticklish Temples]]
| medallion slot 1 = {{ROIcon|Cage}}
| medallion slot 1 = Cage
| medallion slot 2 = {{ROIcon|Cage}}
| medallion slot 2 = Cage
| medallion slot 3 = {{ROIcon|Cage}}
| medallion slot 3 = Cage
| medallion slot 4 = {{RONumber|150}} {{ROIcon|Lums}}
| medallion slot 4 = Lums
| medallion slot 5 = {{RONumber|300}} {{ROIcon|Lums}}
| medallion slot 4 number = 150
| medallion slot 6 = {{RONumber|2:40}} {{ROIcon|Time}}
| medallion slot 5 = Lums
| medal = {{RONumber|350}}
| medallion slot 5 number = 300
| cup = {{RONumber|2:12}}
| medallion slot 6 = Time
| skull coin = {{RONumber|5}}
| medallion slot 6 number = 2:40
| relic = {{RONumber|3}}
| medal = 350
| cup = 2:12
| skull coins = 5
| relics = 3
| format numbers = true
}}
}}


'''Climb Out''' is the fifth level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. The level focuses on progressing upwards while avoiding the many [[spiky flower]]s, as demonstrated in the level selection hub. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. This is the third level from this world and the fifth overall included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
===Area 1===
 
==Original version==
==Area 1==
The heroes start in a relatively quiet and dark place, but [[Darkroot]]s quickly begin to ambush them. They will need to board the collapsing platform and safely descend to a body of water below. The exit can be found to their right.
The heroes start in a relatively quiet and dark place, but [[Darkroot]]s quickly begin to ambush them. They will need to board the collapsing platform and safely descend to a body of water below. The exit can be found to their right.


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</gallery>
</gallery>


===Relic 1===
====Relic 1====
[[File:Climb Out first relic.png|thumb|320px|The first [[relic]] is located in front of [[Rayman]] at eye level.]]
 
The first [[relic]] can be found near the exit.
The first [[relic]] can be found near the exit.


{{clear}}
<gallery widths="320px" heights="180px">
Climb Out first relic.png|The first [[relic]] is located in front of [[Rayman]] at eye level.
</gallery>


==Area 2==
===Area 2===
The heroes will now begin to climb in this area. [[Nenuphar]]s and [[Caterpillar (UbiArt Games)|caterpillars]] will aid them in the process. The [[#Secret area 1|first secret area]] can be found by using the [[Swingman]] to reach a platform covered with dark foreground vines. As the heroes continue to climb, the first [[Skull Coin]] can be collected by using a nearby [[Swingman]] while avoiding the [[spiky flower]]s. The second [[Skull Coin]] can be acquired by proceeding left from where the first [[Skull Coin]] was found and using [[nenuphar]]s to reach it. The exit can be found nearby, next to three [[Antitoon|Darktoons]].
The heroes will now begin to climb in this area. [[Water lily|Water lilies]] and [[Caterpillar (UbiArt games)|caterpillars]] will aid them in the process. The [[#Secret area 1|first secret area]] can be found by using the [[Swingman]] to reach a platform covered with dark foreground vines. As the heroes continue to climb, the first [[Skull Coin]] can be collected by using a nearby [[Swingman]] while avoiding the [[spiky flower]]s. The second [[Skull Coin]] can be acquired by proceeding left from where the first [[Skull Coin]] was found and using [[Water lily|water lilies]] to reach it. The exit can be found nearby, next to three [[Antitoon|Darktoons]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


===Secret area 1===
====Secret area 1====
The heroes will need to use the [[wall run]]ning power to reach two [[Livingstone|Lividstones]]. They can then [[crush attack]] them, breaking the [[Electoon]] [[cage]] in the process.
The heroes will need to use the [[wall run]]ning power to reach two [[Livingstone|Lividstones]]. They can then [[crush attack]] them, breaking the [[Electoon]] [[cage]] in the process.


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</gallery>
</gallery>


==Area 3==
===Area 3===
The heroes will need to advance by climbing again; [[nenuphar]]s help in the process. The third [[Skull Coin]] can be retrieved to the right by jumping from [[nenuphar]] to [[nenuphar]] while avoiding contact with the [[spiky flower]]s. The exit can be found once the heroes reach the top of the area.
The heroes will need to advance by climbing again; [[Water lily|water lilies]] help in the process. The third [[Skull Coin]] can be retrieved to the right by jumping from [[water lily]] to [[water lily]] while avoiding contact with the [[spiky flower]]s. The exit can be found once the heroes reach the top of the area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


==Area 4==
===Area 4===
Throughout the area, there are rolling stone platforms with [[Antitoon|Darktoons]] attached to them. They can be used by the heroes to wall jump to proceed. The fourth [[Skull Coin]] can be collected by using a [[crush attack]] on a [[flower bumper]], then wall jumping against the stone platforms to their right. As they proceed, the heroes will need to use the large moving grassy platforms to perform wall jumps. The exit can be found to the left as they reach the top of the area.
Throughout the area, there are rolling stone platforms with [[Antitoon|Darktoons]] attached to them. They can be used by the heroes to wall jump to proceed. The fourth [[Skull Coin]] can be collected by using a [[crush attack]] on a [[bouncy flower]], then wall jumping against the stone platforms to their right. As they proceed, the heroes will need to use the large moving grassy platforms to perform wall jumps. The exit can be found to the left as they reach the top of the area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


===Relic 2===
====Relic 2====
[[File:Climb Out second relic.png|thumb|320px|The second [[relic]] is located in the background, just in front of [[Rayman]].]]
[[File:Climb Out second relic.png|thumb|320px|The second [[relic]] is located in the background, just in front of [[Rayman]].]]


The second [[relic]] can be found near a [[nenuphar]] in this area as the heroes climb.
The second [[relic]] can be found near a [[water lily]] in this area as the heroes climb.


{{clear}}
{{clear}}


==Area 5==
===Area 5===
This area is full of [[Antitoon|Darktoons]]. As the heroes proceed, they will be aided by more [[Caterpillar (UbiArt games)|caterpillars]], but this time, some of them are purple. These will retract once a hero lands on them, so the heroes will need to move quickly. If the heroes take the left path and perform wall jumps, they will pass some [[spiky flower]]s, where they can obtain the fifth [[Skull Coin]]. As they continue to climb, the heroes will need to use geysers to approach the exit. If the heroes board a platform on their right, which has some foreground vines, they can find the [[#Secret area 2|second secret area]].
This area is full of [[Antitoon|Darktoons]]. As the heroes proceed, they will be aided by more [[Caterpillar (UbiArt games)|caterpillars]], but this time, some of them are purple. These will retract once a hero lands on them, so the heroes will need to move quickly. If the heroes take the left path and perform wall jumps, they will pass some [[spiky flower]]s, where they can obtain the fifth [[Skull Coin]]. As they continue to climb, the heroes will need to use geysers to approach the exit. If the heroes board a platform on their right, which has some foreground vines, they can find the [[#Secret area 2|second secret area]].


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</gallery>
</gallery>


===Relic 3===
====Relic 3====
[[File:Climb Out third relic.png|thumb|320px|The third [[relic]] is located in the center of the rolling stone platform, just above [[Rayman]].]]
[[File:Climb Out third relic.png|thumb|320px|The third [[relic]] is located in the center of the rolling stone platform, just above [[Rayman]].]]


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{{clear}}
{{clear}}


===Secret area 2===
====Secret area 2====
The heroes need to ride on [[mosquito]]es to reach the [[Electoon]] [[cage]]. Throughout their flight, they must avoid being crushed by collapsing platforms. The heroes will then need to shoot projectiles at two [[hunter]]s and a [[Livingstone|Lividstone]] to disband their [[mosquito]]es and break the [[cage]].
The heroes need to ride on [[giant mosquito]]es to reach the [[Electoon]] [[cage]]. Throughout their flight, they must avoid being crushed by collapsing platforms. The heroes will then need to shoot projectiles at two [[hunter]]s and a [[Livingstone|Lividstone]] to disband their [[giant mosquito]]es and break the [[cage]].


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out 13.jpg|The heroes will ride on the [[mosquito]]es to reach the [[cage]].
Climb Out 13.jpg|The heroes will ride on the [[giant mosquito]]es to reach the [[cage]].
Climb Out 14.jpg|Two [[hunter]]s and a [[Livingstone|Lividstone]] need to be defeated here.
Climb Out 14.jpg|Two [[hunter]]s and a [[Livingstone|Lividstone]] need to be defeated here.
</gallery>
</gallery>


==Area 6==
===Area 6===
[[File:Climb Out 15.jpg|320px|thumb|The sixth area of the level.]]
[[File:Climb Out 15.jpg|320px|thumb|The sixth area of the level.]]


The heroes will need to move quickly, as all of the platforms with [[Antitoon|Darktoons]] attached will begin to collapse. [[Nenuphar]]s and [[Swingman|swingmen]] will aid the heroes in reaching the exit.
The heroes will need to move quickly, as all of the platforms with [[Antitoon|Darktoons]] attached will begin to collapse. [[Water lily|Water lilies]] and [[Swingman|swingmen]] will aid the heroes in reaching the exit.


{{Clear}}
{{Clear}}


==Area 7==
===Area 7===
[[File:Climb Out 16.jpg|320px|thumb|The seventh and final area.]]
[[File:Climb Out 16.jpg|320px|thumb|The seventh and final area.]]


The heroes will have two options in this area; they can either defeat the four [[Livingstone|Lividstones]] manually or optionally hit an [[explosive bulb]], making the platform collapse and crush them. Once all of them have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.
The heroes will have two options in this area; they can either defeat the four [[Livingstone|Lividstones]] manually or optionally hit an [[explosive bulb]], making the platform collapse and crush them. Once all of them have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level.


{{Clear}}
{{Clear}}
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| name = Climb Out
| name = Climb Out
| image = [[File:Climb Out - Back to Origins.png|center|320px|Climb Out]]
| image = [[File:Climb Out - Back to Origins.png|center|320px|Climb Out]]
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| difficulty = 2
| preceded by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| preceded by = [[Playing in the Shade#Back to Origins|Playing in the Shade]]
| followed by = [[Still Flowing#Back to Origins|Still Flowing]]
| followed by = [[Still Flowing#Back to Origins|Still Flowing]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| teensies = {{RONumber|10}}
| teensies = 10
| bronze cup = {{RONumber|150}} {{ROIcon|Lums}}
| bronze cup = 150
| silver cup = {{RONumber|300}} {{ROIcon|Lums}}
| silver cup = 300
| lucky ticket = {{RONumber|450}} {{ROIcon|Lums}}
| lucky ticket = 450
| gold cup = {{RONumber|600}} {{ROIcon|Lums}}
| gold cup = 600
| format numbers = true
}}
}}


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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Climb Out - Back to Origins 1.jpg|The start of the level, as seen in ''[[Rayman Legends]]''.
Climb Out - Back to Origins 1.jpg|The start of the level, as seen in ''[[Rayman Legends]]''.
Climb Out - Back to Origins 2.jpg|Collecting a yellow [[Lum (UbiArt games)|Lum]] in a purple [[Lum (UbiArt games)|Lum]] chain will turn all the [[Lum (UbiArt games)|Lum]]s yellow.
Climb Out - Back to Origins 2.jpg|Collecting a yellow [[Lum (UbiArt games)|Lum]] in a purple [[Lum (UbiArt games)|Lum]] chain will turn all the [[Lum (UbiArt games)|Lums]] yellow.
Climb Out - Back to Origins 4.jpg|The first secret area.
Climb Out - Back to Origins 4.jpg|The first secret area.
Climb Out - Back to Origins 5.jpg|To get to the [[Teensie]], the heroes will need to take another path.
Climb Out - Back to Origins 5.jpg|To get to the [[Teensie]], the heroes will need to take another path.
Climb Out - Back to Origins 6.jpg|As seen between the [[Lividstone]]s, [[turnip]]s have been added.
Climb Out - Back to Origins 6.jpg|As seen between the [[Livingstone|Lividstones]], [[turnip]]s have been added.
Climb Out - Back to Origins 10.jpg|The second secret area.
Climb Out - Back to Origins 10.jpg|The second secret area.
Climb Out - Back to Origins 11.jpg|The end of the second secret area.
Climb Out - Back to Origins 11.jpg|The end of the second secret area.
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{{Names
{{Names
|en=Climb Out
|en=Climb Out
|ar=التسلق خروجا
|zh_hans=爬出深渊
|zh_hans=爬出深渊
|cs=Výlez
|cs=Výlez
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|ja=おりろ!
|ja=おりろ!
|ja_S=''[[Rayman Origins]]''
|ja_S=''[[Rayman Origins]]''
|ja_2=「お落としあな穴のそこ底」
|ja_2=「落とし穴の底」
|ja_2_S=''[[Rayman Legends]]''
|ja_2_S=''[[Rayman Legends]]''
|no=Klatringen
|no=Klatringen
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[[fr:Grimpette]]
[[fr:Grimpette]]
[[hu:Mássz ki!]]
[[it:Fuori da lì!]]
[[pl:Wspinaczka]]
[[pl:Wspinaczka]]
[[es:Salir trepando]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]