Crazy Bouncing: Difference between revisions

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{{ROLevel
{{ROLevel
| name = Crazy Bouncing
| name = Crazy Bouncing
| image = [[Image:09 crazy bouncing.jpg|center|320px|''Crazy Bouncing'']]
| image = [[File:09 crazy bouncing.jpg|center|320px|Crazy Bouncing]]
| preceded by = [[Hi-Ho Moskito!]]
| preceded by = [[Hi-Ho Moskito!]]
| followed by = [[Best Original Score]]
| followed by = [[Best Original Score]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = Lums
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = Lums
| medallion slot 6 = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 number = 300
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 = Time
| coin = [[File:Icon6RO.png|15px|''6'']]
| medallion slot 6 number = 1:30
| cup = [[File:Icon1RO.png|15px|''1'']][[File:IconColonRO.png|6px|'':'']][[File:Icon0RO.png|15px|''0'']][[File:Icon8RO.png|15px|''8'']]
| medal = 350
| relic = [[File:Icon2RO.png|15px|''2'']]
| cup = 1:08
| skull coins = 6
| relics = 2
| format numbers = true
}}
}}


'''Crazy Bouncing''' is the first level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. In this level, [[Rayman]] and his friends meet the second [[nymph]], [[Holly Luya]], saving her from a [[Antitoon|Darktoon]]. The heroes then receive the power to [[Helicopter|glide]]. This is the first level from this world and sixth overall level that is not featured in the [[Back to Origins]] mode in ''[[Rayman Legends]].
'''Crazy Bouncing''' is the first level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. In this level, [[Rayman]] and his friends meet the second [[nymph]], [[Holly Luya]], saving her from a [[Antitoon|Darktoon]]. The heroes then receive the power to [[Helicopter|glide]]. The PlayStation Vita version of ''[[Rayman Origins]]'' features a [[Ghost Mode]] of this level. It is not included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.


==Area 1==
==Area 1==
At the beginning of the level, [[the Magician]] appears; he gives the heroes information about the role of [[heart]]s in the game if he is bounced on or attacked. The heroes move on and get sucked into a didgeridoo, then descend and get exhausted out from the bottom of it. They continue on to see a [[Red Bird]] bouncing on a bongo. If the heroes perform a crush attack on a bongo, they will gain extra height; this is useful for obtaining the first [[Skull Coin]] of the level, which is hiding on a platform directly above the aforementioned [[Red Bird]]. Eventually, there is a barbed wire with an electrical current which moves horizontally, which the heroes will need to dodge in order to avoid getting hurt. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby.
[[The Magician (Rayman Origins)|The Magician]] can be seen at the beginning of the level; if he is bounced on or attacked, he will inform the heroes about the role of [[heart]]s in the game. As the heroes proceed, an air current will suck them into a didgeridoo, where they will descend and be exhausted out from the bottom of it. As the heroes proceed, they will encounter a [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the first [[Skull Coin]] can be found on a platform above if the heroes perform a [[crush attack]] on the [[Drum (UbiArt games)|drum]] in order to gain extra height. Eventually, they will come across a string traversed by a vibration that moves horizontally; the heroes will need to evade it to avoid being [[Bubble|bubblized]]. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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==Area 2==
==Area 2==
Upon entering, the heroes meet another [[Red Bird]] bouncing on a bongo; the third [[Skull Coin]] can be found by performing a crush attack on the same bongo, then performing a walljump on a vertical barbed wire, which has an electrical current. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[Red Bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue on to the exit, though they will need to avoid more electrical currents and destroy the [[Red Bird]]s blocking their path.
Upon entering, the heroes meet another [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the third [[Skull Coin]] can be found by performing a [[crush attack]] on the same [[Drum (UbiArt games)|drum]], then performing a wall jump on a vertical string, which is traversed by a vibration. As the heroes advance, they will hear an [[Electoon]] cry for help; the first secret area can be found by defeating three [[red bird]]s which are bouncing together, then using the [[Swingman]] and jumping to the left. Once the [[Electoon]]s are saved, the heroes can continue to the exit, though they will need to avoid more vibrating strings and defeat the [[red bird]]s blocking their path.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Crazy Bouncing 3.jpg|The third [[Skull Coin]] of the level.
Crazy Bouncing 3.jpg|The third [[Skull Coin]] of the level.
Crazy Bouncing 5.jpg|[[Red Bird]]s jumping up and down on [[switch]]es.
Crazy Bouncing 5.jpg|[[Red bird]]s jumping up and down on [[switch]]es.
</gallery>
</gallery>


===Relic 1===
===Relic 1===
[[File:Crazy Bouncing first relic.png|thumb|right|320px|The first [[relic]] can be found directly below [[Rayman]].]]
[[File:Crazy Bouncing first relic.png|thumb|320px|The first [[relic]] can be found directly below [[Rayman]].]]
The first [[relic]] can be found in this area below the heroes, just in front of a didgeridoo, partially obscured by some feathers.
 
The first [[relic]] can be found in this area below the heroes, just in front of a didgeridoo, partially obscured by feathers.


{{clear}}
{{clear}}


===Secret area 1===
===Secret area 1===
[[File:Crazy Bouncing 4.jpg|320px|thumb|left|The first secret area of the level.]]
[[File:Crazy Bouncing 4.jpg|320px|thumb|The first secret area of the level.]]
In order to break the [[Electoon]] [[cage]], the heroes will need to destroy many small [[Red Bird]]s, which are hovering around it. Once all are defeated, the [[cage]] can be broken.
 
To break the [[Electoon]] [[cage]], the heroes will need to destroy many small [[red bird]]s, which are hovering around it. Once all are defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 3==
==Area 3==
[[File:Crazy Bouncing 6.jpg|320px|thumb|right|The fourth [[Skull Coin]] of the level.]]
[[File:Crazy Bouncing 6.jpg|320px|thumb|The fourth [[Skull Coin]] of the level.]]
The heroes will need to avoid several electrical currents on some barbed wires throughout the area. The fourth [[Skull Coin]] of the level can be found by performing a crush attack on some little bongos, but with perfect timing, in order to avoid contact with several electrical currents. The fifth [[Skull Coin]] can be found by dropping down to a long barbed wire close to a [[Lum King]]; endless electrical currents appear, so the heroes will need to keep jumping to avoid them and collect the [[Skull Coin|coin]]. The heroes can now climb to defeat some [[Red Bird]]s and reach the exit.
 
The heroes will need to avoid several harmful vibrations on some strings throughout the area. The fourth [[Skull Coin]] of the level can be found by performing a [[crush attack]] on some small [[Drum (UbiArt games)|drums]] with perfect timing to avoid contact with several vibrations. The fifth [[Skull Coin]] can be found by dropping down to a long string close to a [[Lum King]]; endless vibrations traverse it, so the heroes will need to keep jumping to avoid them and collect the [[Skull Coin]]. The heroes can now climb to defeat some [[red bird]]s and reach the exit.


{{Clear}}
{{Clear}}


==Area 4==
==Area 4==
This is where the heroes will meet the second [[nymph]], [[Holly Luya]], but just like [[Betilla]], she is held captive by a [[Antitoon|Darktoon]]. Once the [[Antitoon|Darktoon]] spots the heroes, he tries to flee. The heroes will need to keep up, while avoiding obstacles that were present in earlier areas. The sixth [[Skull Coin]] of the level can be collected if the heroes perform a walljump between two didgeridoos along the way. Eventually, the [[Antitoon|Darktoon]] is able to be destroyed, and then [[Holly Luya]] in return grants the heroes the power to [[Helicopter|glide]]. The heroes can practice using their new power before reaching the nearby exit.
This is where the heroes will meet the second [[nymph]], [[Holly Luya]], but just like [[Betilla]], she is held captive by a [[Antitoon|Darktoon]]. Once the latter spots the heroes, it tries to flee. The heroes will need to keep up while avoiding obstacles that were present in earlier areas. The sixth [[Skull Coin]] of the level can be collected if the heroes perform a wall jump between two didgeridoos along the way. Eventually, the heroes catch up with the [[Antitoon|Darktoon]] and defeat it. [[Holly Luya]], in return, grants the heroes the power to [[Helicopter|glide]]. The heroes can practice using their new power before reaching the nearby exit.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Crazy Bouncing 7.jpg|[[Rayman]] chasing the [[Antitoon|Darktoon]] that holds [[Holly Luya]].
Crazy Bouncing 7.jpg|[[Raybox]] chasing the [[Antitoon|Darktoon]] that holds [[Holly Luya]].
Crazy Bouncing 8.jpg|[[Holly Luya]] is freed by the player.
Crazy Bouncing 9.jpg|[[Holly Luya]] giving the player the power to [[Helicopter|glide]].
Crazy Bouncing 9.jpg|[[Holly Luya]] giving the player the power to [[Helicopter|glide]].
Crazy Bouncing 10.jpg|[[Rayman]] showing his [[helicopter]] power.
Crazy Bouncing 10.jpg|[[Raybox]] showing his [[helicopter]] power.
</gallery>
</gallery>


==Area 5==
==Area 5==
As the heroes enter this area, an [[Electoon]] cries out; the second secret area can be found by [[Helicopter|gliding]] to the next platform, then performing a crush attack on one of the larger bongos in order to reach the [[Swingman]], which the secret area can be found to the left of. Once completed, the heroes can move on, using a water current and a geyser which leads to the final [[cage]]. When the three sleeping [[Red Bird]]s are defeated, the [[cage]] can be broken, which will end the level. The heroes will pose on a [[The Photographer|photoboard]], while [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] have been collected throughout the level.
As the heroes enter this area, an [[Electoon]] cries out; the second secret area can be found by [[Helicopter|gliding]] to the next platform, then performing a [[crush attack]] on one of the larger [[Drum (UbiArt games)|drums]] to reach the [[Swingman]], which the secret area can be found to the left of. Once completed, the heroes can move on, using a water current and a geyser which leads to the final [[cage]]. When the three sleeping [[red bird]]s are defeated, the [[cage]] can be broken, which will end the level. The heroes will pose on a [[The Photographer|photoboard]] while [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] have been collected throughout the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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===Relic 2===
===Relic 2===
[[File:Crazy Bouncing second relic.png|thumb|right|320px|The second [[relic]] can be found just below the [[bongo]]s to the right of [[Rayman]].]]
[[File:Crazy Bouncing second relic.png|thumb|320px|The second [[relic]] can be found just below the [[Drum (UbiArt games)|drums]] to the right of [[Rayman]].]]
The second [[relic]] can be found just below a didgeridoo where a set of [[bongo]]s are.
 
The second [[relic]] can be found just below a didgeridoo where a set of [[Drum (UbiArt games)|drums]] are.


{{clear}}
{{clear}}


===Secret area 2===
===Secret area 2===
[[File:Crazy Bouncing 12.jpg|320px|thumb|left|The second secret area.]]
[[File:Crazy Bouncing 12.jpg|320px|thumb|The second secret area.]]
All the heroes have to do is defeat the twelve slow moving [[Red Bird]]s. Once they have been defeated, the [[cage]] can be broken.
 
All the heroes have to do is defeat the twelve slow-moving [[red bird]]s. Once they are defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}
==Names in other languages==
{{Names
|en=Crazy Bouncing
|cs=Šílené skákání
|nl=Stom gestuiter
|fr=Bonnes vibrations !
|de=Heimat der Hupfdohlen
|hu=Őrült ugrálás
|it=Rimbalzi pazzi
|ja=ピョンピョンピョ~ン!
|pl=Szalone odbijanie
|pt=Ricochete sem capacete
|ru=Бешеные прыжки
|es=Rebotando a lo loco
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=WqfixKzDj6w Crazy Bouncing playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=Thd5SkXbKC8 Crazy Bouncing playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=m92RLnHLAto Crazy Bouncing playthrough at YouTube (PC version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=L3JkoP2NdIk Crazy Bouncing playthrough at YouTube (PC version) (Speed Trophy)]


{{RaymanOriginslocations}}
{{RaymanOriginslocations}}


[[fr:Bonnes vibrations !]]
[[fr:Bonnes vibrations !]]
[[pl:Szalone Odbijanie]]
[[hu:Őrült ugrálás]]
[[it:Rimbalzi pazzi]]
[[pl:Szalone odbijanie]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]