Skyward Sonata: Difference between revisions

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'''Skyward Sonata''' is the fifth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This level primarily involves riding [[flute snake]]s to traverse most areas. It is the second level from this world, and the eleventh overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
==Original version==
{{ROLevel
{{ROLevel
| name = Skyward Sonata
| name = Skyward Sonata
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| followed by = [[No Turning Back]]
| followed by = [[No Turning Back]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 1 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 4 = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 = Lums
| medallion slot 5 = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 6 = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|:]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 = Lums
| medal = [[File:Icon3RO.png|15px|3]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]]
| medallion slot 5 number = 300
| coin = [[File:Icon6RO.png|15px|6]]
| medallion slot 6 = Time
| cup = [[File:Icon2RO.png|15px|2]][[File:IconColonRO.png|6px|:]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]]
| medallion slot 6 number = 2:50
| relic = [[File:Icon2RO.png|15px|2]]
| medal = 350
| cup = 2:25
| skull coins = 6
| relics = 2
| format numbers = true
}}
}}


'''Skyward Sonata''' is the fifth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This level primarily involves riding [[serpent flute]]s to traverse most areas. It is the second level from this world, and the eleventh overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
===Area 1===
 
The first area is fairly short. To reach the exit, the heroes must slide down a water current, perform a wall jump, then execute a [[crush attack]] on a [[red bird]] and a wooden barrier. This area serves as a transition to the second area, where the first [[flute snake]] is located.
==Original version==
==Area 1==
The first area is fairly short. To reach the exit, the heroes must slide down a water current, perform a wall jump, then execute a [[crush attack]] on a [[red bird]] and a wooden barrier. This area serves as a transition to the second area, where the first [[serpent flute]] is located.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


==Area 2==
===Area 2===
As the heroes battle the [[red bird]]s, a [[serpent flute]] travels beneath the cloud platforms. The heroes must board it quickly, as it will not remain stationary. Once aboard, they must keep pace with the [[serpent flute]] while jumping onto different platforms throughout the area. The first [[Skull Coin]] of the level is in this area and can be collected by performing a wall jump between two didgeridoos, one of which moves vertically. After the heroes disband the [[serpent flute]], the first secret area can be found above by simply performing a wall jump above the exit. Once the [[Electoon]]s are saved, the heroes may proceed to the next area.
As the heroes battle the [[red bird]]s, a [[flute snake]] travels beneath the cloud platforms. The heroes must board it quickly, as it will not remain stationary. Once aboard, they must keep pace with the [[flute snake]] while jumping onto different platforms throughout the area. The first [[Skull Coin]] of the level is in this area and can be collected by performing a wall jump between two didgeridoos, one of which moves vertically. After the heroes disband the [[flute snake]], the first secret area can be found above by simply performing a wall jump above the exit. Once the [[Electoon]]s are saved, the heroes may proceed to the next area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Skyward Sonata 2.jpg|A [[serpent flute]] appearing beneath a group of collapsing clouds.
Skyward Sonata 2.jpg|A [[flute snake]] appearing beneath a group of collapsing clouds.
Skyward Sonata 3.jpg|A [[Skull Coin]] located slightly off the main path.
Skyward Sonata 3.jpg|A [[Skull Coin]] located slightly off the main path.
</gallery>
</gallery>


===[[Relic]] 1===
====Relic 1====
[[File:Skyward Sonata first relic.png|thumb|320px|The first relic is just in front of [[Rayman]].]]
[[File:Skyward Sonata first relic.png|thumb|320px|The first relic is just in front of [[Rayman]].]]


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{{clear}}
{{clear}}


===Secret area 1===
====Secret area 1====
[[File:Skyward Sonata 4.jpg|320px|thumb|The first secret area.]]
[[File:Skyward Sonata 4.jpg|320px|thumb|The first secret area.]]


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{{Clear}}
{{Clear}}


==Area 3==
===Area 3===
The second [[serpent flute]] appears as the heroes perform a wall jump and break a wooden barrier. As in the first area, they must avoid obstacles and board nearby platforms, while quickly boarding the [[serpent flute]] again. The second and third [[Skull Coin]]s of the level are right next to each other. The second one can be collected by performing a wall jump just left of the third [[Skull Coin|coin]], while the third can be obtained by performing some wall jumps on another didgeridoo, then sliding down while carefully avoiding the [[spiky bird]]. As the heroes proceed, they must perform wall jumps to keep up with the [[serpent flute]]. Didgeridoos will also attempt to crush the heroes, who must avoid being crushed. Afterwards, the heroes may disband the [[serpent flute]]. The second secret area, located above the exit, can be found here.
The second [[flute snake]] appears as the heroes perform a wall jump and break a wooden barrier. As in the first area, they must avoid obstacles and board nearby platforms, while quickly boarding the [[flute snake]] again. The second and third [[Skull Coin]]s of the level are right next to each other. The second one can be collected by performing a wall jump just left of the third [[Skull Coin|coin]], while the third can be obtained by performing some wall jumps on another didgeridoo, then sliding down while carefully avoiding the [[spiky bird]]. As the heroes proceed, they must perform wall jumps to keep up with the [[flute snake]]. Didgeridoos will also attempt to crush the heroes, who must avoid being crushed. Afterwards, the heroes may disband the [[flute snake]]. The second secret area, located above the exit, can be found here.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


===Secret area 2===
====Secret area 2====
[[File:Skyward Sonata 7.jpg|320px|thumb|The second secret area.]]
[[File:Skyward Sonata 7.jpg|320px|thumb|The second secret area.]]


In this secret area, there are sleeping [[red bird]]s scattered around several [[serpent flute]]s, which are useful to reach the [[Red bird|birds]] above. Once all of the enemies are defeated, the [[cage]] can be broken.
In this secret area, there are sleeping [[red bird]]s scattered around several [[flute snake]]s, which are useful to reach the [[Red bird|birds]] above. Once all of the enemies are defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 4==
===Area 4===
The heroes will once again board the [[serpent flute]], repeating a process similar to that of the other areas. The fourth [[Skull Coin]] of the level is between two didgeridoos near a [[spiky bird]] and some sleeping [[red bird]]s. This [[serpent flute]] will not travel as far as the others, as this area is shorter than the previous two. The heroes will encounter a [[red bird]] guarding the exit; after defeating it, they may proceed to the next area.
The heroes will once again board the [[flute snake]], repeating a process similar to that of the other areas. The fourth [[Skull Coin]] of the level is between two didgeridoos near a [[spiky bird]] and some sleeping [[red bird]]s. This [[flute snake]] will not travel as far as the others, as this area is shorter than the previous two. The heroes will encounter a [[red bird]] guarding the exit; after defeating it, they may proceed to the next area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Skyward Sonata 8.jpg|This [[Serpent flute]] will go in different directions around the [[Lum (UbiArt games)|Lums]].
Skyward Sonata 8.jpg|This [[Flute snake]] will go in different directions around the [[Lum (UbiArt games)|Lums]].
Skyward Sonata 9.jpg|The fourth [[Skull Coin]] of the level.
Skyward Sonata 9.jpg|The fourth [[Skull Coin]] of the level.
</gallery>
</gallery>


===[[Relic]] 2===
====Relic 2====
[[File:Skyward Sonata second relic.png|thumb|320px|The second [[relic]] is just above [[Rayman]].]]
[[File:Skyward Sonata second relic.png|thumb|320px|The second [[relic]] is just above [[Rayman]].]]


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{{clear}}
{{clear}}


==Area 5==
===Area 5===
The fifth [[Skull Coin]] is located just as the heroes enter this area. They must perform wall jumps against the two didgeridoos directly above the entrance. A [[serpent flute]] will appear again; the heroes must board it before it leaves. The heroes must stay alert, as more enemies, including [[red bird]]s, [[spiky bird]]s, and crushing didgeridoos stand in their way. The heroes will soon encounter the sixth [[Skull Coin]] of the level. It can be collected by properly timing a [[crush attack]] on the small [[Drum (UbiArt games)|drums]], while avoiding being hit by the stationary [[Antitoon|Darktoons]] on the horizontally moving didgeridoos above. Afterwards, the heroes must duck to avoid the crushing didgeridoos with more Darktoons attached to them. The heroes may now disband the flute and proceed to the final area.  
The fifth [[Skull Coin]] is located just as the heroes enter this area. They must perform wall jumps against the two didgeridoos directly above the entrance. A [[flute snake]] will appear again; the heroes must board it before it leaves. The heroes must stay alert, as more enemies, including [[red bird]]s, [[spiky bird]]s, and crushing didgeridoos stand in their way. The heroes will soon encounter the sixth [[Skull Coin]] of the level. It can be collected by properly timing a [[crush attack]] on the small [[Drum (UbiArt games)|drums]], while avoiding being hit by the stationary [[Antitoon|Darktoons]] on the horizontally moving didgeridoos above. Afterwards, the heroes must duck to avoid the crushing didgeridoos with more [[Antitoon|Darktoons]] attached to them. The heroes may now disband the flute and proceed to the final area.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
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</gallery>
</gallery>


==Area 6==
===Area 6===
[[File:Skyward Sonata 12.jpg|320px|thumb|The final area.]]
[[File:Skyward Sonata 12.jpg|320px|thumb|The final area.]]


In this area, the heroes must defeat the four [[red bird]]s. Once the birds have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose for a picture on the [[The Photographer|photoboard]] as [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.
In this area, the heroes must defeat the four [[red bird]]s. Once the birds have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose for a picture on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.


{{Clear}}
{{Clear}}


==[[Back to Origins]]==
==Back to Origins==
{{RLLevel
{{RLLevel
| name = Skyward Sonata
| name = Skyward Sonata
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| preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]]
| preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]]
| followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]]
| followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]]
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| difficulty = 2
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| teensies = [[File:Icon1RO.png|15px|1]][[File:Icon0RO.png|15px|0]]
| teensies = 10
| bronze cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = 150
| silver cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| silver cup = 300
| lucky ticket = [[File:Icon4RO.png|15px|4]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = 450
| gold cup = [[File:Icon6RO.png|15px|6]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| gold cup = 600
| format numbers = true
}}
}}


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<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Skyward Sonata - Back to Origins 1.jpg|The starting scene, as it appears in [[Back to Origins]].
Skyward Sonata - Back to Origins 1.jpg|The starting scene, as it appears in [[Back to Origins]].
Skyward Sonata - Back to Origins 2.jpg|The second area, where the first [[serpent flute]] appears.
Skyward Sonata - Back to Origins 2.jpg|The second area, where the first [[flute snake]] appears.
Skyward Sonata - Back to Origins 3.jpg|Elements from ''[[Rayman Legends]]'', like the [[Lum (UbiArt games)|Lum]] chains, appear.
Skyward Sonata - Back to Origins 3.jpg|Elements from ''[[Rayman Legends]]'', like the [[Lum (UbiArt games)|Lum]] chains, appear.
Skyward Sonata - Back to Origins 4.jpg|[[Teensie]]s replacing [[Electoon]]s in the level.
Skyward Sonata - Back to Origins 4.jpg|[[Teensie]]s replacing [[Electoon]]s in the level.
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Skyward Sonata - Back to Origins 17.jpg|The final area of the level.
Skyward Sonata - Back to Origins 17.jpg|The final area of the level.
</gallery>
</gallery>
==Trivia==
*During [[Rayman Origins (early production)|early development]], this level was called "Don't Tread on Me". This was a reference to the [https://en.wikipedia.org/wiki/Gadsden_flag Gadsden flag], which depicted a snake along with those same words. The reference was likely used because of the level being themed around [[flute snake]]s.


==Names in other languages==
==Names in other languages==
{{Names
{{Names
|en=Skyward Sonata
|en=Skyward Sonata
|ar=لحن عال
|zh_hans=天际奏鸣曲
|zh_hans=天际奏鸣曲
|cs=Nebeská sonáta
|cs=Nebeská sonáta
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|ja=かぜの うた
|ja=かぜの うた
|ja_S=''[[Rayman Origins]]''
|ja_S=''[[Rayman Origins]]''
|ja_2=「ほしぞら星空をと飛ぶふえ笛」
|ja_2=「星空を飛ぶ笛」
|ja_2_S=''[[Rayman Legends]]''
|ja_2_S=''[[Rayman Legends]]''
|no=Himmelsk sonate
|no=Himmelsk sonate
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[[fr:Ballade nocturne]]
[[fr:Ballade nocturne]]
[[hu:Égig érő szonáta]]
[[it:Non calpestarmi]]
[[pl:Podniebna sonata]]
[[pl:Podniebna sonata]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]