Hunter: Difference between revisions

Added names in other languages from the PC manual; now referring to the joint manual for Rayman 1, Rayman yīngyǔ wànshìtōng and Rayman yīngyǔ dà chuǎngguān as the "PC series manual"
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| alignment = Bad
| alignment = Bad
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]''
| appears in = ''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'', [[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]''
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]] (Atari Jaguar version and ''[[Rayman Designer]]'' only), [[Forest (world)|Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle|Ticklish Temples]]
| location = [[The Dream Forest]], [[Band Land]], [[Blue Mountains]], [[Picture City]], [[the Caves of Skops]], [[Candy Château]] (Atari Jaguar version and ''[[Rayman Designer]]'' only), [[Forest world]], [[Jibberish Jungle]], [[Jibberish Jungle#Ticklish Temples|Ticklish Temples]]
| resistance = [[File:Lifebar3.png|3 HP]] (''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'')
| resistance = [[File:Lifebar3.png|3 HP]] (''[[Rayman 1|Rayman]]'', ''[[Maths and English with Rayman]]'', ''[[Rayman Designer]]'')
[[File:Lifebar1.png|1 HP]] ([[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]'')
[[File:Lifebar1.png|1 HP]] ([[Rayman Raving Rabbids (Game Boy Advance)|''Rayman Raving Rabbids'' (Game Boy Advance)]], ''[[Rayman Origins]]'', ''[[Rayman Legends]]'')
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[[File:Hunter RRR GBA.png|frame|class=sprite|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]
[[File:Hunter RRR GBA.png|frame|class=sprite|A Hunter, as seen in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]


A variety of Hunters also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest (world)|Forest world]], a [[The Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the original ''Rayman'' game]]. In the game, these big armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding [[bullet]]s they fire are exactly the same.
A variety of Hunters also appear in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']]. They can only be found in the [[Forest world]], a [[The Dream Forest|Dream Forest]]-inspired area containing plentiful references to [[Rayman 1|the original ''Rayman'' game]]. In the game, these big armoured Hunters bear little resemblance to their counterparts in the original, but the hammer-wielding [[bullet]]s they fire are exactly the same.


These Hunters have a much lower resistance, being defeated with one regular [[Telescopic fist|punch]]. However, they protect themselves with their guns, and in order to make them vulnerable, [[Rayman]] must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that moment, [[Rayman]] can defeat them.
These Hunters have a much lower resistance, being defeated with one regular [[Telescopic fist|punch]]. However, they protect themselves with their guns, and in order to make them vulnerable, [[Rayman]] must put his Goth costume on, and use the ability to spit gum to shoot at their cannons. With their guns filled with sticky bubble gum, the Hunters will be distracted, trying to pull it out. In that moment, [[Rayman]] can defeat them.
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The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue [[live missile]]s. However, these [[live missile]]s are much slower than the mallet-wielding [[bullet]]s from the previous games, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red homing [[live missile]]s, which follow the players for a certain period; those [[Live missile|missiles]] are more dangerous, and players cannot ride on them. It is, however, possible to direct the homing [[live missile]]s at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]].
The Hunters return in ''[[Rayman Origins]]'' and later the [[Back to Origins]] mode in ''[[Rayman Legends]]''. Their behaviour is similar to the Hunters from [[Rayman 1|the original ''Rayman'' game]]. They keep static, aiming horizontally at the players and then shooting blue [[live missile]]s. However, these [[live missile]]s are much slower than the mallet-wielding [[bullet]]s from the previous games, and players can ride on them without getting harmed (similarly to [[shell]]s), and use them as platforms in order to get to the Hunters, who usually stand in high places. Some Hunters shoot red homing [[live missile]]s, which follow the players for a certain period; those [[Live missile|missiles]] are more dangerous, and players cannot ride on them. It is, however, possible to direct the homing [[live missile]]s at the enemies themselves, which unlocks an achievement on Xbox 360 and a trophy on PlayStation 3 called [[Back At You!]].


Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[mosquito]] sequence, the Hunter is hidden inside a tube, shooting his red homing [[live missile]]s at the players, and eventually, coming out.
Hunters are not as common as the original ones, appearing only in jungle levels like the [[Jibberish Jungle#Ticklish Temples|Ticklish Temples]]. Like most of the enemies in ''[[Rayman Origins]]'', Hunters can be bubblized with one single attack and take four [[giant mosquito]] shots to be defeated. During [[the Reveal]], a Hunter, along with several [[Livingstone|Lividstones]] can be seen escaping in the [[Warship]] with [[the Magician]], revealing a possible alliance. During the [[giant mosquito]] sequence, the Hunter is hidden inside a tube, shooting his red homing [[live missile]]s at the players, and eventually, coming out.


An artwork depicting a [[Hunter bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies.
An artwork depicting a [[Hunter bird|scrapped featherless bird-like creature]] can be seen, with a burned moustache and holding a scared Hunter's monocle. It is unknown what relationship was intended to be between Hunters and those [[Hunter bird|birds]]. However, one of them can be seen on the box art of the game, along with other scrapped enemies.
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Hi-Ho Moskito! - Back to Origins 6.jpg|A Hunter and two [[live missile]]s, as they appear in ''[[Rayman Legends]]''.
Hi-Ho Moskito! - Back to Origins 6.jpg|A Hunter and two [[live missile]]s, as they appear in ''[[Rayman Legends]]''.
Legends concept art 66.jpg|Concept art for an archer Hunter.
Legends concept art 66.jpg|Concept art for an archer Hunter.
</gallery>
==In ''Rayman Legends Retold''==
A Hunter-themed skin for [[Globox]] known as the "Retro Hunter Outfit" will appear in ''[[Rayman Legends Retold]]'' as part of the Deluxe Edition's "Retro Pack." It is based on the Hunters' appearance in [[Rayman 1|the original ''Rayman'' game]].
<gallery widths="320px" heights="240px">
Rayman-Legends-Retold-Preorder.png|Globox's Hunter outfit in ''[[Rayman Legends Retold]]''
</gallery>
</gallery>


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|it=Cacciatore
|it=Cacciatore
|ja=ハンター
|ja=ハンター
|ko=사냥꾼
|es=Cazador
|es=Cazador
}}
}}
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[[pl:Łowca]]
[[pl:Łowca]]
[[ru:Охотник]]
[[ru:Охотник]]
[[zh:猎人]]


[[Category:Enemies from Rayman 1]]
[[Category:Enemies from Rayman 1]]