Savage Swarms: Difference between revisions

m top: Auto-formatting numbers
That was the old name for Skyward Sonata, not this level
 
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===Secret area 2===
===Secret area 2===
The heroes must use [[mosquito]]es in this area to reach the [[Electoon]] [[cage]]. During the ride, projectiles will need to be fired at certain [[Gong (UbiArt games)|gongs]] to clear their path of [[flying creature]]s. When the heroes reach the end of the area, they will need to keep firing at a [[Gong (UbiArt games)|gong]], providing a sound wave to protect them, as they defeat three [[red bird]]s. Once all three have been defeated, the heroes can disband the [[mosquito]]es, and the [[cage]] can be broken.
The heroes must use [[giant mosquito]]es in this area to reach the [[Electoon]] [[cage]]. During the ride, projectiles will need to be fired at certain [[Gong (UbiArt games)|gongs]] to clear their path of [[flying creature]]s. When the heroes reach the end of the area, they will need to keep firing at a [[Gong (UbiArt games)|gong]], providing a sound wave to protect them, as they defeat three [[red bird]]s. Once all three have been defeated, the heroes can disband the [[giant mosquito]]es, and the [[cage]] can be broken.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Savage Swarms 11.jpg|The [[mosquito]]es can shoot the [[Gong (UbiArt games)|gongs]] from a distance.
Savage Swarms 11.jpg|The [[giant mosquito]]es can shoot the [[Gong (UbiArt games)|gongs]] from a distance.
Savage Swarms 12.jpg|The heroes will have to stay within the sound waves as they move.
Savage Swarms 12.jpg|The heroes will have to stay within the sound waves as they move.
Savage Swarms 13.jpg|The [[cage]] is once again guarded by three [[red bird]]s.
Savage Swarms 13.jpg|The [[cage]] is once again guarded by three [[red bird]]s.
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[[File:Savage Swarms 16.jpg|320px|thumb|The final area.]]
[[File:Savage Swarms 16.jpg|320px|thumb|The final area.]]


The heroes need to defeat four [[red bird]]s guarding the [[Electoon]] [[cage]]. Once all have been defeated, the [[cage]] can be broken, ending the level. The heroes then pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level.
The heroes need to defeat four [[red bird]]s guarding the [[Electoon]] [[cage]]. Once all have been defeated, the [[cage]] can be broken, ending the level. The heroes then pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level.


{{Clear}}
{{Clear}}
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[[fr:King Gong]]
[[fr:King Gong]]
[[hu:Vad raj]]
[[it:Sciami selvaggi]]
[[pl:Dzikie roje]]
[[pl:Dzikie roje]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]