Golly G. Golem: Difference between revisions
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===Area 1=== | ===Area 1=== | ||
The heroes arrive in a snowy environment. They will need to use the [[wall run]]ning ability to climb, | The heroes arrive in a snowy environment. They will need to use the [[wall run]]ning ability to climb, and a couple of [[Stone man|stone men]] block their path. The exit can be found near the second [[stone man]]. Before exiting, the first [[Skull Coin]] can be collected by using a rope to reach a platform, where [[Wall run|the power to run on walls]] can be used to reach the [[Skull Coin]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Area 3=== | ===Area 3=== | ||
The heroes arrive in a cave, where they must avoid the spikes as they take advantage of the [[wall run]]ning power and use the [[fakir]]s to proceed. The third [[Skull Coin]] can be safely retrieved by using the [[ | The heroes arrive in a cave, where they must avoid the spikes as they take advantage of the [[wall run]]ning power and use the [[fakir]]s to proceed. The third [[Skull Coin]] can be safely retrieved by using the [[Helicopter|glide]] power to avoid the spikes directly beneath the [[Skull Coin|coin]] itself. The exit can be found just to the right of the spikes. | ||
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[[File:Golly G. Golem 9.jpg|thumb|320px|The second secret area, full of [[fakir]]s.]] | [[File:Golly G. Golem 9.jpg|thumb|320px|The second secret area, full of [[fakir]]s.]] | ||
To reach the [[Electoon]] [[cage]], the heroes will need to avoid or hit the incoming [[lava rock]]s being thrown by a [[stone man]] as they climb to the top of the area; [[fakir]]s can be used as platforms to help them reach the top. Once the [[stone man]] has been defeated, the [[cage]] can be broken. The area's layout and the role of the [[stone man]] are a reference to the classic arcade game ''Donkey Kong''. | To reach the [[Electoon]] [[cage]], the heroes will need to avoid or hit the incoming [[lava rock]]s being thrown by a [[stone man]] as they climb to the top of the area; [[fakir]]s can be used as platforms to help them reach the top. Once the [[stone man]] has been defeated, the [[cage]] can be broken. The area's layout and the role of the [[stone man]] are a reference to the "25m" level of the classic arcade game ''Donkey Kong''. | ||
{{Clear}} | {{Clear}} | ||
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===Area 7=== | ===Area 7=== | ||
As the heroes proceed in this cave area, they encounter the boss of [[Mystical Pique]], the [[Golem]]. He can be defeated by waiting, then using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, the [[Golem]] will be defeated and sink down, causing platforms, including [[ | As the heroes proceed in this cave area, they encounter the boss of [[Mystical Pique]], the [[Golem]]. He can be defeated by waiting, then using paths to reach and punch the vulnerable [[bubo]]s. Once all three [[bubo]]s have been hit, the [[Golem]] will be defeated and sink down, causing platforms, including [[Water lily|water lilies]], to appear, which the heroes can use to climb towards the exit. | ||
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Golly G. Golem 14.jpg|When his weak spots have been hit, his eyes will begin to disappear. | Golly G. Golem 14.jpg|When his weak spots have been hit, his eyes will begin to disappear. | ||
Golly G. Golem 15.jpg|More [[Darkroot]]s will appear as the [[Golem]] keeps getting hit. | Golly G. Golem 15.jpg|More [[Darkroot]]s will appear as the [[Golem]] keeps getting hit. | ||
Golly G. Golem 16.jpg|After the [[Golem]] has been hit three times, he will sink down, causing bulbs and [[ | Golly G. Golem 16.jpg|After the [[Golem]] has been hit three times, he will sink down, causing bulbs and [[Water lily|water lilies]] to appear. | ||
</gallery> | </gallery> | ||
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[[File:Golly G. Golem 17.jpg|thumb|320px|The final area only has the [[Electoon]] [[cage]], no enemies.]] | [[File:Golly G. Golem 17.jpg|thumb|320px|The final area only has the [[Electoon]] [[cage]], no enemies.]] | ||
All the heroes need to do here is break the [[Electoon]] [[cage]] to finish the level. The heroes pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | All the heroes need to do here is break the [[Electoon]] [[cage]] to finish the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | ||
{{Clear}} | {{Clear}} | ||
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}} | }} | ||
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. There are no notable differences between the versions apart from elements from ''[[Rayman Legends]]'' replacing some from the original game. Unusually, | This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]''. There are no notable differences between the versions apart from elements from ''[[Rayman Legends]]'' replacing some from the original game. Unusually, on the level's painting, a [[Darkroot]] with its ''[[Rayman Origins]]'' design appears. | ||
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{{Names | {{Names | ||
|en=Golly G. Golem | |en=Golly G. Golem | ||
|ar=غولي جي. غوليم | |||
|zh_hans=巨石魔像 | |zh_hans=巨石魔像 | ||
|cs=Golem Golemácká | |cs=Golem Golemácká | ||
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|ja=ゴーレム だって!? | |ja=ゴーレム だって!? | ||
|ja_S=''[[Rayman Origins]]'' | |ja_S=''[[Rayman Origins]]'' | ||
|ja_2= | |ja_2=「ゴーレムのいる山奥」 | ||
|ja_2_S=''[[Rayman Legends]]'' | |ja_2_S=''[[Rayman Legends]]'' | ||
|no=Golly G. Golem | |no=Golly G. Golem | ||
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[[fr:Un amour de golem]] | [[fr:Un amour de golem]] | ||
[[hu:Golly G. Gólem]] | |||
[[pl:Ale wkoło są golemy]] | [[pl:Ale wkoło są golemy]] | ||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | [[Category:Places from Rayman Legends]] | ||