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[[File:Hoodoo.jpg|thumb|Hoodoo.]]
{{Enemy
| name = Hoodoo
| image = [[File:Hoodoo.png|225px|center|Hoodoo]]
| alignment = Bad
| species = [[Hoodlum]]
| appears in = ''[[Rayman 3]]''
| location = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]], [[the Desert of the Knaaren]], [[the Summit Beyond the Clouds]], [[Hoodlum Headquarters]], [[the Tower of the Leptys]]
| resistance = [[File:Lifebar4.png|4 HP]]<ref>Depending on the charging time, [[Rayman]] can inflict the following damage with his fists:
* [[Telescopic fist|Standard fist]]: 1; 1.25; 1.5; 1.75; 2; 2.25; 2.5; 2.75; 3
* [[Heavy Metal Fist]]: 2; 2.5; 3; 3.5; 4; 4.5; 5; 5.5; 6</ref>
| attacks = Protection field
}}


'' 'The only [[Hoodlum]]s capable of disappearing without having a career in politics and stealing from the state coffers.' — [[Rayman 3]] (official description)''
{{Quote|text=For example, using a slightly mannered and mysterious profile, we created Hoodoo, an elongated sorcerer.|sign=Stéphane Zinetti, Hoodlum character designer|source=[[RaymanZone]] interview}}


{{Quote|text=Cloaked in robes from the finest [[Hoodlum]] stitching, the elitist Hoodoo are feared by the lesser [[Hoodlum]] ranks. Although no [[Hoodlum]] knows the true extent of their spellcasting power, the Hoodoo are renowned combat healers. Little else is spoken about these superior sages who charge their [[Hoodlum]] underlings with mundane tasks while they hold secretive Hoodoo gatherings.|sign=Press release|source=''[[Rayman 3]]''<ref>Team Xbox, ''Enemies Revealed'', http://news.teamxbox.com/xbox/3666/Rayman-3-Enemies-Revealed/</ref>}}


A '''Hoodoo''' is an enemy in ''[[Rayman 3: Hoodlum Havoc]]'', and is an elite member of the [[Hoodlum]] Army. Made of the finest fabrics the [[Black Lum]]s could find, they are elitist sorcerers, who use their magic to protect other Hoodlums from [[Rayman]]'s attacks, instead of using weapons to attack. They are characterised as being tall and thin with a knot in the lower part of their clock, which is purple with yellow moons and stars. Their head is covered in a yellow and green veil. Uncommon, the first ones were found in the [[Land of the Livid Dead]].
{{Quote|text=The only [[Hoodlum]]s capable of disappearing without having a career in politics and stealing from the state coffers.|sign=In-game description|source=''[[Rayman 3]]''}}
 
A '''Hoodoo''', also known as '''Kagousorcerer''', is an enemy in ''[[Rayman 3]]'', and an elite member of the [[Hoodlum]] army. Made of the finest fabrics the [[Black Lum]]s could find, they are elitist sorcerers, who use their magic to protect other [[Hoodlum]]s from [[Rayman]]'s attacks, instead of using weapons to attack. They are characterised as being tall and thin with a knot in the lower part of their cloak, which is purple with yellow moons and stars, similar to the hats worn by [[Polokus]] and [[Jano]] in ''[[Rayman 2]]''. A Hoodoo's head is covered in a yellow and green veil. One of the more uncommon [[Hoodlum]] varieties, the first Hoodoos are encountered in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].


==Strategy==
==Strategy==
A few Hoodlums may seem to be open for Rayman to attack, but if he tries, a forcefield will appear for a brief moment, and that is when the Hoodoo becomes visible. This is the best time to hit them, as they will disappear and cannot be attacked them; they will only reappear if Rayman tries to attack the other Hoodlum again. The Hoodoo has to be defeated first before Rayman can move on to the other.
A few [[Hoodlum]]s may seem to be open for [[Rayman]] to attack, but if he tries, a forcefield appears for a brief moment, and that is when the Hoodoo becomes visible. This is the best time to hit them, as they will disappear and cannot be attacked them; they will only reappear if [[Rayman]] tries to attack the other [[Hoodlum]] again. The Hoodoo has to be defeated first before [[Rayman]] can move on to the other(s).
 
The forcefield surrounding the enemy can be a weapon as well if the player runs into it. Sometimes the enemy moves into [[Rayman]]'s path and hits him with the forcefield as well as shooting at him. Being hit multiple times in the same go can potentially kill [[Rayman]].
 
At [[Rayman 3 (early production)|an early point in the game's development]], Hoodoos also had the ability to shoot fireballs, and to catch [[Rayman]]'s [[telescopic fist]] and block it temporarily. It was decided by [[Ubisoft|the developers]] that being able to simultaneously attack [[Rayman]], neuturalise [[Rayman]]'s own attacking ability and defend other [[Hoodlum]]s for [[Rayman]] made the Hoodoos too powerful and confusing, so all of their abilities were removed, with the exception of their forcefield generation.
 
<gallery widths="320px" heights="180px">
An Hoodoo protecting a Caporal.jpg|A Hoodoo protecting a [[Hoodmonger]].
HoodlumsProtect.jpg|A Hoodoo protecting a [[Spinneroo]] from above.
</gallery>
 
==Gallery==
<gallery widths="320px" heights="240px">
Rayman 3 Hoodoo Concept.png|[[Rayman 3 (early production)|Development]] artwork of the Hoodoo.
Early Hoodoo.jpg|Another [[Rayman 3 (early production)|early]] Hoodoo design.
</gallery>
 
==References==
<references />
 
{{Hoodlums|collapsed=Y}}
{{R3enemies|collapsed=Y}}


The forcefield surrounding the enemy can be a weapon as well if you run into it. Sometimes the enemy moves into your path and hits you with the forcefield as well as shooting at you. Being hit multiple times in the same go can potentially kill you.
[[fr:Bracadabreur]]
[[pl:Abradak]]
[[es:Potagio]]
[[ru:Злуду]]


[[Category: Enemies]]
[[Category:Enemies from Rayman 3]]
[[Category: Enemies from Rayman 3]]
[[Category:Hoodlums]]
[[Category: Hoodlums]]