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[[File:R3Artwork-Grimace.jpg|300px|thumb|right|An official piece of ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'' artwork, doing a grimace on a [[mushroom]].]]
The '''grimace''' is [[Rayman]]'s initial line of defence, which he has been capable of right from the beginning of [[Rayman 1|the original ''Rayman'' game]]. To grimace, [[Rayman]] stretches his mouth wide with his hands, sticks out his tongue, rolls his eyes and makes a gurgling sound with his throat. The power's functions vary from game to game.


The '''grimace''' is [[Rayman]]'s initial line of defence, which he has been capable of right from the beginning of [[Rayman 1|the original game]]. To grimace, [[Rayman]] stretches his mouth wide with his hands, sticks out his tongue, rolls his eyes and makes a gurgling sound with his throat. The power's functions vary from game to game.
==In ''Rayman''==
[[File:R1-Grimace.gif|frame|right|class=sprite|[[Rayman]] doing a grimace in [[Rayman 1|the original ''Rayman'' game]].]]


In [[Rayman 1|the original ''Rayman'' game]], the only use for this power is to scare the [[Livingstone|tall Livingstones]]; when they see the grimace, they are driven mad with fear and start to run uncontrollably, usually killing themselves by falling into water. In the first part of [[the Swamps of Forgetfulness]], the grimace is temporarily replaced by the [[magic seed]] which [[Rayman]] receives from [[Tarayzan]]. When he defeats [[Mr Stone]] in [[Mr Stone's Peaks]], [[Betilla]] grants him [[Running|the power to run]], which permanently replaces the grimace in all versions except the [[Rayman (Atari Jaguar)|Atari Jaguar]] and [[Rayman (Nintendo DSi)|Nintendo DSi]] versions.


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==In ''Rayman 2''==
[[File:R2-Grimace-DC.PNG|thumb|320px|[[Rayman]] doing a grimace in ''[[Rayman 2]]''. This animation is triggered only in the Dreamcast, [[Rayman 2 (iOS)|iOS]] and [[Rayman 3D|3DS]] versions by letting [[Rayman]] idle for some time.]]


The grimace does not appear in most versions of ''[[Rayman 2]]''; however, in the Dreamcast, [[Rayman 2 (iOS)|iOS]] and [[Rayman 3D|3DS]] versions of the game, [[Rayman]] occasionally performs a grimace at the camera if left idle by the player for a time. He also does this in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']].


==In ''[[Rayman 1|Rayman]]''==
{{clear}}


[[File:R1-Grimace.gif|316px|thumb|left|[[Rayman]] doing a grimace, in [[Rayman 1|the original ''Rayman'' game]].]]
==In ''Rayman 3''==
[[File:RaymanDoingAGrimace-PromotionalStatue.JPG|200px|thumb|right|A promotional statue for ''[[Rayman 3]]'' of [[Rayman]] performing a grimace.]]


In ''[[Rayman 1|Rayman]]'' the only use for this power is to scare tall [[Livingstone]]s; when they see the grimace, they are driven mad with fear and start to run uncontrollably, usually killing themselves by falling into water. In the first part of [[the Swamps of Forgetfulness]], the grimace is temporarily replaced by the [[Magic Seed]] which [[Rayman]] receives from [[Tarayzan]]. When he defeats [[Mr Stone]] in [[Mr Stone's Peaks]], [[Betilla]] grants him [[Running|the power to run]], which permanently replaces the grimace.
In ''[[Rayman 3]]'', [[Gumsi]] uses the [[Sceptre of the Leptys]] to grant [[Rayman]] this power after he defeats [[Reflux]] in [[the Desert of the Knaaren]]. [[Rayman]] can then use this power to convert [[Black Lum]]s back into [[Red Lum]]s by making them laugh after defeating their [[Hoodlum]] costumes. It is known as ‘The Power of the [[Leptys]]in this game. This makes ''[[Rayman 3]]'' the only game in the [[Rayman (series)|series]] where the grimace appears but cannot be performed by default, and one of only two games in the [[Rayman (series)|series]], the other being [[Rayman 1|the original ''Rayman'' game]], where the grimace has a function in the gameplay. A promotional statue to ''[[Rayman 3]]'' which recreates the grimace artwork was done in a limited number to hundreds of units worldwide, very few containing a box and an artwork book with conceptual art of the game.


<gallery widths="320px" heights="240px">
Rayman 3 Grimace.png|An official piece of ''[[Rayman 3]]'' artwork of [[Rayman]] doing a grimace on a [[mushroom]].
R3-Grimace.jpg|[[Rayman]] performing a grimace in ''[[Rayman 3]]''. In this game, it can be used to revert [[Black Lum]]s into [[Red Lum]]s.
</gallery>


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===In the Game Boy Advance version of ''Rayman 3''===
[[File:Jano Grimace R3 GBA.PNG|thumb|240px|class=sprite|[[Rayman]] uses his grimace to taunt [[Jano]] in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']].]]


In [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], much like in the Dreamcast, [[Rayman 2 (iOS)|iOS]] and [[Rayman 3D|3DS]] versions of ''[[Rayman 2]]'', [[Rayman]] does not use the grimace to any practical effect, nor can it be willingly triggered by the player; it plays as an idle animation if the player does not give an input for some time. [[Rayman]] can also be seen using the grimace to taunt [[Jano]] prior to their fight.


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==In the Game Boy Advance version of ''Rayman Raving Rabbids''==
[[File:Grimace RRR GBA.PNG|thumb|240px|class=sprite|[[Rayman]] idly grimaces in [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']].]]


In [[Rayman Raving Rabbids (Game Boy Advance)|the Game Boy Advance version of ''Rayman Raving Rabbids'']], the grimace behaves identically to how it did in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']], where it will trigger as an idle animation.


{{Clear}}


==In ''Rayman in the Phantom Show''==
While [[Rayman]] cannot perform a grimace in ''[[Rayman in the Phantom Show]]'', the third DLC for ''[[Mario + Rabbids Sparks of Hope]]'', concept art for the DLC depicts him grimacing, suggesting that it was considered for addition, perhaps as an animation for winning battles, but was scrapped at some point.


<gallery widths="320px" heights="180px">
Giacomo Boni Concept Art Rayman 4.jpg|Concept art for ''[[Rayman in the Phantom Show]]'', which depicts [[Rayman]] grimacing on the bottom right
</gallery>


{{Rayman 1|collapsed=Y}}
{{Rayman 3|collapsed=Y}}
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==In ''[[Rayman 2: The Great Escape|Rayman 2]]''==
[[fr:Grimace]]
[[File:R2-Grimace-DC.PNG|320px|thumb|right|[[Rayman]] doing a grimace, in ''[[Rayman 2: The Great Escape|Rayman 2]]'' game. This animation is triggered only in the Sega Dreamcast, Apple iPhone/iPod Touch and 3DS versions by letting [[Rayman]] idle for some time.]]
[[hu:Grimasz]]
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[[pl:Grymas]]
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[[ru:Гримаса]]
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[[zh:做鬼脸]]
The grimace does not appear in most versions of ''[[Rayman 2: The Great Escape|Rayman 2]]''; however, in the Dreamcast, iPhone/iPod Touch and [[Rayman 3D|3DS]] versions of the game [[Rayman]] occasionally performs a grimace at the camera if left idle by the player for a time. He also does this in [[Rayman 3 (Game Boy Advance)|the Game Boy Advance and N-GAGE version of ''Rayman 3'']].
|}
 
==In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''==
 
[[File:R3-Grimace.jpg|320px|thumb|right|[[Rayman]] performing a grimace in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]''. In this game, it can be used to revert [[Black Lum]]s in [[Red Lum]]s.]]
[[File:RaymanDoingAGrimace-PromotionalStatue.JPG|200px|thumb|left|The promotional statue of ''[[Rayman 3: Hoodlum Havoc]]'']]
 
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In ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'', however, [[Gumsi]] uses [[the Sceptre of the Leptys]] to grant [[Rayman]] this power after he defeats [[Reflux]] in [[the Desert of the Knaaren]]. Rayman can then use this power to convert [[Black Lum]]s back into [[Red Lum]]s by making them laugh after defeating their [[Hoodlum]] costumes. It is known as ‘The Power of [[the Leptys]]’ in this game. A promotional statue to ''Rayman 3'' which recreates the grimace artwork was done in a limited number to hundreds of units worldwide, very few containing a box and an artwork book with conceptual art of the game.
 
|}
 
[[File:Jano_Grimace_R3_GBA.PNG|frame|center|[[Rayman]] wields his grimace against [[Jano]] in [[Rayman 3 (Game Boy Advance)|the handheld version of ''Rayman 3'']].]]
 


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