Mr Dark's lair (French with Rayman): Difference between revisions

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As the title says - Fin. (unless I have to edit it later :P)
 
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[[Image:Engray-lair.png|thumb|316px|right|[[Rayman|Rayman's]] final encounter with [[Mr Dark]]]]
* ''This article is about the level from [[French with Rayman]]. For the level from [[Maths and English with Rayman]], see [[Mr Dark's lair (Maths and English with Rayman)]].''


'''Fin''', also known as '''The Lair of Dark''', is the final level of ''[[English with Rayman]]'', set in [[Candy Chateau]]. It is not to be mistaken for the ''[[Rayman Junior]]'' level [[Mr Dark's Lair]] and is the only level of either ''English with Rayman'' or ''Rayman Junior'', not including the [[Betilla's Garden]] tutorials, to feature absolutely no educational content, instead playing like a regular ''[[Rayman 1|Rayman]]'' level. There are no helper characters in this level.
[[File:Engray-lair.png|thumb|316px|right|class=sprite|[[Rayman]]'s final encounter with [[Mr Dark]]]]
 
'''Mr Dark's lair''', also known as '''the end''', is the final level of ''[[French with Rayman]]'', set in [[Candy Château]]. It is the only level in the game, not including the [[Betilla's garden]] tutorials, to feature no educational content, and instead plays like a regular ''[[Rayman 1|Rayman]]'' level. There are no helper characters in this level.


== Part 1 ==
== Part 1 ==
[[Rayman]] must make his way across the level while avoiding various enemies such as [[clown]]s and [[antitoon]]s. Careful jumping is required as there are a large abundance of lemonade pools and [[prickly ball]]s. [[Mr Dark]] casts various spells on him, first reversing the controls, then forcing him to run non-stop, and finally summoning [[Bad Rayman]]. At the end of the level, [[Mr Dark]] can be found waiting for him by the [[exit sign]]. He immediately disappears when [[Rayman]] attempts to approach him. Winning the level will take the player to the ending cutscene.


Rayman must make his way across the level while avoiding various enemies such as [[Clown|clowns]] and [[antitoons]]. Careful jumping is required as there are a large abundance of lemonade pools and [[Spiky ball|prickly balls]]. [[Mr Dark]] casts various spells on him, first reversing the controls, then forcing him to run non-stop, and finally summoning [[Bad Rayman]]. At the end of the level, Mr Dark can be found waiting for him by the [[exit sign]], who immediately disappears when Rayman attempts to approach him. Winning the level will take the player to the ending cut-scene.
{{FrenchWithRaymanLevels}}


[[Category:Places from English with Rayman]]
[[Category:Places from French with Rayman]]