Rivers of Murk: Difference between revisions

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{{Template:RHRLevels
{{RHRLevel
| name = Rivers of Murk
| name = Rivers of Murk
| image = [[File:NoImage.gif|center|Rivers of Murk]]
| image = [[File:RHR-Rivers-of-Murk.png|center|class=sprite|Rivers of Murk]]
| preceded by = [[Dungeons of Murk]]
| preceded by = [[Dungeon of Murk]]
| followed by = [[Bog of Murk (Rayman: Hoodlums' Revenge)|Bog of Murk]]
| followed by = [[Bog of Murk (Rayman: Hoodlums' Revenge)|Bog of Murk]]
| murfysscore = ???
| murfysscore1 = 7000
| lums = ???
| murfysscore2 = 12000
| cages = ???
| murfysscore3 = 21000
| lums = 58
| cages = 4
}}
}}


{{stub}}
The '''Rivers of Murk''' is the sixth level in ''[[Rayman: Hoodlums' Revenge]]''. In this swampy environment, [[Rayman]] must navigate the marshes aboard a boat, using [[switch]]es to alter the water currents.


The '''Rivers of Murk''' is a level in ''[[Rayman: Hoodlums' Revenge]]''.
==Description==
[[File:RHR-Rivers-of-Murk-(Map).png|frame|left|class=sprite|The map of the level.]]
 
While [[Globox]] makes his escape from captivity, [[Rayman]] continues the search for his best friend. Upon reaching a dead end, he encounters [[Roméo Patti|Romeo]] for the second time. The [[Teensie doctor]] offers his boat to [[Rayman]] to help him reach the exit, but warns him about the strong water currents. [[Rayman]] boards the boat and begins his journey. Throughout the level, he must occasionally disembark to activate [[switch]]es; these change the direction of the currents, allowing the boat to access new areas and eventually reach the exit. Enemies returning in this level include [[Hoodmonger Soldier]]s, [[Podocrock]]s, [[Ninja Crab]]s, [[Piranha]]s, and [[Hoodmonger|Hoodblasters]].
 
{{clear}}
 
[[File:RaymanHoodlumsRevengeEU - 07.png|thumb|left|800px|The level]]
 
{{clear}}
 
==Screenshots==
<gallery widths="240px" heights="160px" class="sprite">
RHR 51.png|[[Roméo Patti|Romeo]] talking to [[Rayman]] and offering his boat.
RHR 52.png|The boat can get caught in strong currents.
RHR 53.png|Rayman must disembark to find [[switch]]es that invert the currents.
RHR 54.png|[[Switch]]es scattered on dry land control the direction of the currents.
RHR 55.png|These spikes will hurt [[Rayman]] if he touches them.
RHR 56.png|[[Rayman]] can steer the boat freely across this calm stretch of water.
RHR 57.png|This gate can be opened by activating a nearby switch.
RHR 58.png|The exit leads to the reunion of [[Rayman]] and [[Globox]].
</gallery>


==External links==
==External links==
*[https://www.youtube.com/watch?v=0foxrSdSOKY Rivers of Murk playthrough at YouTube (Part 1/3)]
*[https://www.youtube.com/watch?v=ciOjOtc48-A Rivers of Murk playthrough at YouTube (Part 2/3)]
*[https://www.youtube.com/watch?v=q-KfzwW3AMw Rivers of Murk playthrough at YouTube (Part 3/3)]


*[http://www.youtube.com/watch?v=9ssEqVv74NM Rivers of Murk playthrough at YouTube (Part 1/3)]
{{RHRWorlds}}
*[http://www.youtube.com/watch?v=Uzjaq3a8pV4 Rivers of Murk playthrough at YouTube (Part 2/3)]
*[http://www.youtube.com/watch?v=Aw7KxAUoGVs Rivers of Murk playthrough at YouTube (Part 3/3)]


{{RHRWorlds}}
[[pl:Rivers of Murk]]


[[Category:Places from Rayman: Hoodlums' Revenge]]
[[Category:Places from Rayman: Hoodlums' Revenge]]