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{{Template:ROLevel
{{ROLevel
| name = It's a Jungle Out There...
| name = It's a Jungle Out There...
| image = [[Image:RO-ItsaJungleOutThere.jpg|center|320px|''It's a Jungle Out There...'']]
| image = [[File:RO-ItsaJungleOutThere.jpg|center|320px|It's a Jungle Out There...]]
| followed by = [[Geyser Blowout]]
| followed by = [[Geyser Blowout]]
| world = [[Jibberish Jungle]]
| world = [[Jibberish Jungle]]
| type = [[File:RO-Medallion-ThreeSlots.png|center|''Three slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Lums
| medallion slot 2 = [[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 2 number = 50
| medallion slot 3 = [[File:Icon1RO.png|15px|''1'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 3 = Lums
| medal = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 3 number = 100
| medal = 150
| skull coins = 5
| format numbers = true
}}
}}


'''It's A Jungle Out There''' is the first level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. In this level, Rayman meets [[Betilla the fairy]] again and learns the ability to [[Telescopic fist|attack]]. As a tutorial level, this level doesn't feature any secret area with [[Electoon]] [[cage]]s or Time Attack mode. The level's name is presumably a reference to the song "It's a Jungle Out There" by Randy Newman.
'''It's a Jungle Out There...''' is the first level of the [[Jibberish Jungle]], the first world in ''[[Rayman Origins]]''. In this level, the heroes meet [[Betilla]] the Fairy, whom they must rescue from a [[Antitoon|Darktoon]]. As a tutorial level, this level does not feature any secret areas with [[Electoon]] [[cage]]s or a [[Speed trophy|time trial]], and it does not feature in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. The level's name is presumably a reference to the song of the same name by Randy Newman.


==Area 1==
==Area 1==
[[File:Chasing Betilla.png|thumb|left|320px|Rayman chasing the Darktoon holding Betilla captive]]
As soon as the heroes enter this level, they encounter [[Betilla]] the Fairy, who has been trapped inside the mouth of a [[Antitoon|Darktoon]]. The heroes must chase this [[Antitoon|Darktoon]] until it reaches a dead end inside a gigantic mountain-like monster. To make the monster open its mouth and get inside, the heroes must jump on the two [[explosive bulb]]s situated on its head, giving them a chance to destroy it and free [[Betilla]]. In appreciation, she gives them the power to attack, similar to how she gave [[Rayman]] the [[telescopic fist]] in [[Rayman 1|the original ''Rayman'' game]].
As soon as the players enter this level, they encounter Betilla the Fairy, who has been trapped inside the mouth of a [[Darktoon]]. The team must chase this Darktoon until it reaches a dead end inside of a gigantic mountain-like monster. To make the monster open his mouth and get inside, the players must jump on the two bomb bulbs situated on his head, giving them a chance to destroy it and free Betilla. In appreciation, she gives them the power to attack. A colourful and ornate castle with many domes, built over a river which runs through a valley surrounded by jungle can be seen in the background. The [[Skull Coin]] in this area is located on the top of the first mountain.
 
A colorful and ornate castle with many domes, built over a river that runs through a valley surrounded by jungle, can be seen in the background. The [[Skull Coin]] in this area is located on top of the first mountain. The end of the area displays the return of the [[Livingstone]]s, now renamed in ''[[Rayman Origins]]'' to Lividstones. These are the first enemies that the heroes face with their new attack power.
 
<gallery widths="320px" heights="180px">
It's a Jungle Out There... 1.jpg|[[Betilla]] held captive in the mouth of a [[Antitoon|Darktoon]]
ChasingBetilla.jpeg|The heroes chasing the [[Antitoon|Darktoon]] that is holding [[Betilla]] captive
RO SentientCliffBetilla.jpg|The [[Antitoon|Darktoon]] holding [[Betilla]] takes refuge inside this mountain-like monster.
It's a Jungle Out There... 2.jpg|[[Betilla]] once freed from the [[Antitoon|Darktoon]]
Betilla in It's a Jungle Out There.jpg|[[Betilla]] looking down at the heroes
It's a Jungle Out There... 3.jpg|[[Betilla]] giving the heroes the power to attack
</gallery>


==Area 2==
==Area 2==
The heroes move on into a tunnel littered with several Spiky flowers. In order to make them appear or disappear, the players must hit the blue bulbs that contain them. To make [[nenuphar]]s appear or disappear, players must hit the green bulbs. Players must be aware of which bulb they activate or deactivate to avoid being bubblized by the spikes or the [[Lividstone]]s in the area. The second Skull Coin in this area is located between a wall and a Spiky Flower; to reach it, the player must jump from a nenuphar, avoiding the spikes carefully.
The heroes move on into deep forestry, where they are able to come to grips with their new attacking abilities. To successfully traverse some of the obstacles, the heroes will need to hit various [[bulb]]s. Green [[bulb]]s can retract and release [[Water lily|water lilies]] that the heroes can jump upon to progress. Blue [[bulb]]s retract and release [[spiky flower]]s that can damage the heroes; however, they can also use them to their advantage by using them against unsuspecting [[Livingstone|Lividstones]], though unlike attacking them directly, this will not yield any [[Lum (UbiArt games)|Lums]]. The heroes must be aware of which [[bulb]] they activate or deactivate to avoid being [[Bubble|bubblized]] by the [[spiky flower]]s or the [[Livingstone|Lividstones]] in the area. The second [[Skull Coin]] in this area is located between a wall and [[spiky flower]]s; to reach it, the heroes must jump from a [[water lily]], while carefully avoiding the flowers.
 
<gallery widths="320px" heights="180px">
RO JungleOutThere SpikePlant.jpg|Blue [[bulb]]s retract and release [[spiky flower]]s, which can [[Bubble|bubblize]] both hero and enemy.
RO JungleOutThere RetractPlant.jpg|Green [[bulb]]s retract and release [[Water lily|water lilies]], allowing the heroes to use them as platforms.
RO JungleOutThere SpikePlantKill.jpg|[[Bubble|Bubblized]] [[Livingstone|Lividstones]] due to the release of [[spiky flower]]s from the blue [[bulb]].
</gallery>


==Area 3==
==Area 3==
In the final phase, the team must defeat all of the enemies in order to break the [age at the end of the level. Two [[Psychlops]] can be seen sleeping together, a Psychlops is situated close to a geyser, and a Hunter can be seen guarding the cage on the top of a platform, shooting his missiles at a green bulb in order to make a nenuphar appear and disappear constantly. When all of the enemies are defeated, the magic force shield will disappear and the electoons cage can be broken. When done, the [[photographer|photoboard]] appears, and the players pose for a picture.
In the final phase, the heroes must defeat all enemies in the area to break the [[cage]] at the end of the level. Two [[Psychlops]] can be seen sleeping together, a [[Livingstone|Lividstone]] is seen in the middle of the lower platform, another [[Psychlops]] is situated close to a geyser, and a [[hunter]] can be seen guarding the [[cage]] on top of a platform, shooting his [[live missile]]s at a green bulb to make a [[water lily]] release and retract constantly. Once all of the enemies have been defeated, the magic force shield disappears and the [[Electoon]] [[cage]] can be broken. When done, the [[The Photographer|photoboard]] appears, and the heroes pose for a picture. As the heroes pose, [[The Magician (Rayman Origins)|the Magician]] waits in anticipation to see the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level.


== Enemies ==
<gallery widths="320px" heights="180px">
*[[Darktoon|Darktoon Cage]]
RO JungleOutThere FinalElectoon.jpg|The third and final area of the level.
*[[Psychlops]]
It's a Jungle Out There... 4.jpg|Two [[Psychlops]] are sleeping near the entrance.
*[[Lividstone]]s
It's a Jungle Out There... 5.jpg|The [[hunter]] will constantly shoot [[live missile]]s.
*[[Spiky flower|Spiky flowers]]
</gallery>
*[[Hunter]]
 
==Names in other languages==
{{Names
|en=It's a Jungle Out There...
|cs=Tady je jenom džungle...
|nl=Rimboektoe
|fr=Attrape-moi si tu peux !
|de=Der reinste Urwald ...
|hu=Üdv a dzsungelben!
|it=È una giungla là fuori...
|ja=ジャングルが あるぞ!
|pl=Zupełnie jak w dżungli...
|pt=É uma selva!
|ru=Там джунгли...
|es=¡Es la selva!
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=cjmCj_XnK-g It's a Jungle Out There... playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=G7Vi4wQjPUc It's a Jungle Out There... playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
 
{{RaymanOriginslocations}}


[[fr:Attrape-moi si tu peux !]]
[[fr:Attrape-moi si tu peux !]]
[[de:Der reinste Urwald...]]
[[de:Der reinste Urwald ...]]
 
[[hu:Üdv a dzsungelben!]]
{{JibberishJungle}}
[[it:È una giungla là fuori...]]
[[pl:Zupełnie jak w dżungli...]]
[[es:¡Es la selva!]]
[[ru:Там джунгли...]]
[[zh:外林洞天]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]