Skyward Sonata: Difference between revisions

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{{Template:ROLevel
'''Skyward Sonata''' is the fifth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This level primarily involves riding [[flute snake]]s to traverse most areas. It is the second level from this world, and the eleventh overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''.
 
==Original version==
{{ROLevel
| name = Skyward Sonata
| name = Skyward Sonata
| image = [[Image:13 skyward sonata.jpg|center|320px|''Skyward Sonata'']]
| image = [[File:13 skyward sonata.jpg|center|320px|Skyward Sonata]]
| preceded by = [[Wind or Lose]]
| preceded by = [[Wind or Lose]]
| followed by = [[No Turning Back]]
| followed by = [[No Turning Back]]
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| type = [[File:RO-Medallion-SixSlots.png|center|''Six slots'']]
| medallion slot 1 = Cage
| medallion slot 1 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 2 = Cage
| medallion slot 2 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 3 = Cage
| medallion slot 3 = [[File:RO-Cage.png|50px|Cage]]
| medallion slot 4 = Lums
| medallion slot 4 = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 4 number = 150
| medallion slot 5 = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| medallion slot 5 = Lums
| medallion slot 6 = [[File:Icon2RO.png|15px|''2'']][[File:IconColonRO.png|6px|'':'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Clock.png|30px|Time]]
| medallion slot 5 number = 300
| medal = [[File:Icon3RO.png|15px|''3'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']]
| medallion slot 6 = Time
| coin = [[File:Icon6RO.png|15px|''6'']]
| medallion slot 6 number = 2:50
| cup = [[File:Icon2RO.png|15px|''2'']][[File:IconColonRO.png|6px|'':'']][[File:Icon2RO.png|15px|''2'']][[File:Icon5RO.png|15px|''5'']]
| medal = 350
| cup = 2:25
| skull coins = 6
| relics = 2
| format numbers = true
}}
}}


'''Skyward Sonata''' is the fifth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. Its name is a spoof of the 2011 ''Zelda'' game, ''Skyward Sword''. This level is mostly about riding on the [[Serpent flute]]s to get across most areas. This level is the second one in this world and eleventh overall that's included in the [[Back to Origins]] mode in ''[[Rayman Legends]]''.
===Area 1===
The first area is fairly short. To reach the exit, the heroes must slide down a water current, perform a wall jump, then execute a [[crush attack]] on a [[red bird]] and a wooden barrier. This area serves as a transition to the second area, where the first [[flute snake]] is located.
 
<gallery widths="320px" heights="180px">
Skyward Sonata 1.jpg|[[Rayman]] standing in front of a waterfall.
</gallery>
 
===Area 2===
As the heroes battle the [[red bird]]s, a [[flute snake]] travels beneath the cloud platforms. The heroes must board it quickly, as it will not remain stationary. Once aboard, they must keep pace with the [[flute snake]] while jumping onto different platforms throughout the area. The first [[Skull Coin]] of the level is in this area and can be collected by performing a wall jump between two didgeridoos, one of which moves vertically. After the heroes disband the [[flute snake]], the first secret area can be found above by simply performing a wall jump above the exit. Once the [[Electoon]]s are saved, the heroes may proceed to the next area.


==Original version==
<gallery widths="320px" heights="180px">
Skyward Sonata 2.jpg|A [[flute snake]] appearing beneath a group of collapsing clouds.
Skyward Sonata 3.jpg|A [[Skull Coin]] located slightly off the main path.
</gallery>
 
====Relic 1====
[[File:Skyward Sonata first relic.png|thumb|320px|The first relic is just in front of [[Rayman]].]]
 
The first [[relic]] is in this area. As the heroes approach the exit, a cloud will disperse, revealing its location.
 
{{clear}}
 
====Secret area 1====
[[File:Skyward Sonata 4.jpg|320px|thumb|The first secret area.]]


==Area 1==
The heroes will pass some moving [[Drum (UbiArt games)|drums]]. They must defeat three [[red bird]]s along the way. Once the birds are defeated, the [[Electoon]] [[cage]] at the end can be broken.
[[File:Skyward Sonata 1.jpg|thumb|left|[[Rayman]] standing in front of a waterfall.]]
All the players have to do to get to the exit is to slide down the waterfall, perform a walljump, and body slam on the bad [[Red Bird]] and wooden barricade. This area is most likely a transition to the second area, where the useful and first [[Serpent flute]] is at.


{{Clear}}
{{Clear}}


==Area 2==
===Area 3===
[[File:Skyward Sonata 2.jpg|thumb|left|A [[Serpent flute]] showing up beneath a group of collapsing clouds.]]
The second [[flute snake]] appears as the heroes perform a wall jump and break a wooden barrier. As in the first area, they must avoid obstacles and board nearby platforms, while quickly boarding the [[flute snake]] again. The second and third [[Skull Coin]]s of the level are right next to each other. The second one can be collected by performing a wall jump just left of the third [[Skull Coin|coin]], while the third can be obtained by performing some wall jumps on another didgeridoo, then sliding down while carefully avoiding the [[spiky bird]]. As the heroes proceed, they must perform wall jumps to keep up with the [[flute snake]]. Didgeridoos will also attempt to crush the heroes, who must avoid being crushed. Afterwards, the heroes may disband the [[flute snake]]. The second secret area, located above the exit, can be found here.
[[File:Skyward Sonata 3.jpg|thumb|right|A [[Skull Coin]] located slightly off the main path.]]
As [[Rayman]] and his friends battle the bad [[Red Bird]]s, the [[Serpent flute]] is moving underneath the cloud platforms. The team needs to hurry to get on, as the flute won't stop at the end of the platform. Now on, the team will have to jump over and onto different platforms throughout in order to advance and keep up with the moving flute. The first [[Skull Coin]] of the level can be collected by performing a walljump on a vertical moving pillar. When the team gets off the serpent flute close to the exit, the secret area can be found by simply performing a walljump above. Once the [[Electoon]]s are saved, the heroes can move on to the next area.


===Secret Area 1===
<gallery widths="320px" heights="180px">
[[File:Skyward Sonata 4.jpg|thumb|right|The first secret area.]]
Skyward Sonata 5.jpg|A [[Skull Coin]] right above a [[spiky bird]].
[[Rayman]] and his team need to get across the moving bongos while destroying the three bad [[Red Bird]]s along the way. Once done, the [[Electoon]] [[cage]] at the end will be able to be broken.
Skyward Sonata 6.jpg|These didgeridoos will crush the heroes if they remain underneath them for too long.
</gallery>
 
====Secret area 2====
[[File:Skyward Sonata 7.jpg|320px|thumb|The second secret area.]]
 
In this secret area, there are sleeping [[red bird]]s scattered around several [[flute snake]]s, which are useful to reach the [[Red bird|birds]] above. Once all of the enemies are defeated, the [[cage]] can be broken.


{{Clear}}
{{Clear}}


==Area 3==
===Area 4===
[[File:Skyward Sonata 5.jpg|thumb|left]]
The heroes will once again board the [[flute snake]], repeating a process similar to that of the other areas. The fourth [[Skull Coin]] of the level is between two didgeridoos near a [[spiky bird]] and some sleeping [[red bird]]s. This [[flute snake]] will not travel as far as the others, as this area is shorter than the previous two. The heroes will encounter a [[red bird]] guarding the exit; after defeating it, they may proceed to the next area.
[[File:Skyward Sonata 6.jpg|thumb|right]]
The second [[Serpent flute]] will appear once the team performs the walljump and breaks a wooden barricade open. Just like the last ride, the team will avoid obstacles and jump to nearby platforms to get back on the flute. The second and third [[Skull Coins]] of the level are right next to each other. The second one can be collected by doing a walljump to the left of the third coin; the other one can be collected by performing a few walljumps on a different pillar and sliding down while being careful of the [[spiky ball]]. As the heroes continue on, performing walljumps to keep up, pillars will now attempt to crush the players. [[Rayman]] and his friends need to take advantage of the long flute to avoid getting crushed by the pillars. After that, the team can now get off of the serpent flute. The second secret area is right above where the exit is located.


===Secret Area 2===
<gallery widths="320px" heights="180px">
[[File:Skyward Sonata 7.jpg|thumb|right|The second secret area.]]
Skyward Sonata 8.jpg|This [[Flute snake]] will go in different directions around the [[Lum (UbiArt games)|Lums]].
In this secret area, there are sleeping [[Red Bird]]s scattered around several [[Serpent flute]]s. They could prove useful in reaching the birds upwards. Once all birds are defeated, the [[cage]] will be able to be broken.
Skyward Sonata 9.jpg|The fourth [[Skull Coin]] of the level.
</gallery>


{{Clear}}
====Relic 2====
[[File:Skyward Sonata second relic.png|thumb|320px|The second [[relic]] is just above [[Rayman]].]]
 
The second [[relic]] is in this area, situated just above the exit.
 
{{clear}}


==Area 4==
===Area 5===
[[File:Skyward Sonata 8.jpg|thumb|left]]
The fifth [[Skull Coin]] is located just as the heroes enter this area. They must perform wall jumps against the two didgeridoos directly above the entrance. A [[flute snake]] will appear again; the heroes must board it before it leaves. The heroes must stay alert, as more enemies, including [[red bird]]s, [[spiky bird]]s, and crushing didgeridoos stand in their way. The heroes will soon encounter the sixth [[Skull Coin]] of the level. It can be collected by properly timing a [[crush attack]] on the small [[Drum (UbiArt games)|drums]], while avoiding being hit by the stationary [[Antitoon|Darktoons]] on the horizontally moving didgeridoos above. Afterwards, the heroes must duck to avoid the crushing didgeridoos with more [[Antitoon|Darktoons]] attached to them. The heroes may now disband the flute and proceed to the final area.
[[File:Skyward Sonata 9.jpg|thumb|right]]
[[Rayman]] and his friends will once again get back onto the [[Serpent flute]]; repeating the same process as the other areas. The fourth [[Skull Coin]] of the level is found in between two pillars close to a [[spiky ball]] and some sleeping bad [[Red Bird]]s. The ride will end shorter than the others, then the team can destroy the bad bird that guards the exit to move on.


{{Clear}}
<gallery widths="320px" heights="180px">
Skyward Sonata 10.jpg|Three [[red bird]]s floating in the air.
Skyward Sonata 11.jpg|Didgeridoos with [[Antitoon|Darktoons]] attached to them.
</gallery>


==Area 5==
===Area 6===
[[File:Skyward Sonata 10.jpg|thumb|left]]
[[File:Skyward Sonata 12.jpg|320px|thumb|The final area.]]
[[File:Skyward Sonata 11.jpg|thumb|right]]
The fifth [[Skull Coin]] can be found as soon as the players enter this area. To get it, the team needs to perform walljumps on the wall and the pillar. The [[Serpent flute]] will appear again, and the heroes need to get on it before it goes away. The team will have to stay on their toes as more enemies, including bad [[Red Bird]]s, [[Spiky ball|spiky balls]], and crushing pillars, stand in their way. After the [[Lum King]] is collected, the team will spot the sixth [[Skull Coin]] of the level. It can be collected by timing a crush attack on little bongos to avoid getting hit by the stationary [[Antitoon|Darktoons]] stuck on pillars. Then, the heroes will have to duck to avoid the crushing pillars with more Darktoons attached to them. The team can now get off the flute and move on to the final area.


==Area 6==
In this area, the heroes must defeat the four [[red bird]]s. Once the birds have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose for a picture on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level.
[[File:Skyward Sonata 12.jpg|thumb|right|The final area.]]
All the team has to do is destroy the 4 bad [[Red Bird]]s around the short area. When that is done, the [[Electoon]] [[cage]] will be able to be broken, thus ending the level. Then the players will pose for a picture on the [[Photographer|photoboard]] as [[the Magician]] will wait to see the total amount of [[Lum (UbiArt games)|Lums]] the team collected in the level.


{{Clear}}
{{Clear}}


{{Template:RLLevel
==Back to Origins==
{{RLLevel
| name = Skyward Sonata
| name = Skyward Sonata
| image = [[File:SkywardSonata-BackToOrigins.png|center|320px|''Skyward Sonata'']]
| image = [[File:Skyward Sonata - Back to Origins.png|center|320px|Skyward Sonata]]
| preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]]
| preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]]
| followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]]
| followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = 2
| world = [[Desert of Dijiridoos]]
| world = [[Desert of Dijiridoos]]
| teensies = [[File:Icon1RO.png|15px|''1'']][[File:Icon0RO.png|15px|''0'']]
| teensies = 10
| bronze cup = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = 150
| silver cup = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| silver cup = 300
| lucky ticket = [[File:Icon4RO.png|15px|''4'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = 450
| gold cup = [[File:Icon6RO.png|15px|''6'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| gold cup = 600
| format numbers = true
}}
}}


==Back to Origins==
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]'' as the third one from the [[Desert of Dijiridoos]]. There are no notable differences between the versions aside from the differences present in every other [[Back to Origins]] level.
This level is playable in the [[Back to Origins]] mode in ''[[Rayman Legends]]'' as the third one from the [[Desert of Dijiridoos]]. There aren't many notable differences between the versions; except the notable differences that appear in every other Back to Origins level.  
 
{|
<gallery widths="320px" heights="180px">
|-
Skyward Sonata - Back to Origins 1.jpg|The starting scene, as it appears in [[Back to Origins]].
| [[File:Skyward Sonata - Back to Origins 1.jpg|thumb|left|The starting scene, as it appears in [[Back to Origins]].]]
Skyward Sonata - Back to Origins 2.jpg|The second area, where the first [[flute snake]] appears.
| [[File:Skyward Sonata - Back to Origins 2.jpg|thumb|center|]]
Skyward Sonata - Back to Origins 3.jpg|Elements from ''[[Rayman Legends]]'', like the [[Lum (UbiArt games)|Lum]] chains, appear.
|-
Skyward Sonata - Back to Origins 4.jpg|[[Teensie]]s replacing [[Electoon]]s in the level.
| [[File:Skyward Sonata - Back to Origins 3.jpg|thumb|left|]]
Skyward Sonata - Back to Origins 5.jpg|The first secret area, this time in ''[[Rayman Legends]]''.
| [[File:Skyward Sonata - Back to Origins 4.jpg|thumb|center|]]
Skyward Sonata - Back to Origins 7.jpg|A [[Teensie]] and [[Skull Coin]] near each other.
|}
Skyward Sonata - Back to Origins 9.jpg|Crushing didgeridoos.
{|
Skyward Sonata - Back to Origins 10.jpg|The second secret area of the level.
|-
Skyward Sonata - Back to Origins 11.jpg|The heroes must perform a [[crush attack]] on small [[Drum (UbiArt games)|drums]] to reach the [[Teensie]] [[cage]].
| [[File:Skyward Sonata - Back to Origins 5.jpg|thumb|left|]]
Skyward Sonata - Back to Origins 12.jpg|The end of the fourth area.
| [[File:Skyward Sonata - Back to Origins 7.jpg|thumb|center|]]
Skyward Sonata - Back to Origins 13.jpg|An abundance of crushing didgeridoos.
| [[File:Skyward Sonata - Back to Origins 9.jpg|thumb|right|]]
Skyward Sonata - Back to Origins 14.jpg|The heroes must time a [[crush attack]] to reach the [[cage]].
|-
Skyward Sonata - Back to Origins 17.jpg|The final area of the level.
| [[File:Skyward Sonata - Back to Origins 10.jpg|thumb|left|]]
</gallery>
| [[File:Skyward Sonata - Back to Origins 11.jpg|thumb|center|]]
 
| [[File:Skyward Sonata - Back to Origins 12.jpg|thumb|right|]]
==Trivia==
|-
*During [[Rayman Origins (early production)|early development]], this level was called "Don't Tread on Me". This was a reference to the [https://en.wikipedia.org/wiki/Gadsden_flag Gadsden flag], which depicted a snake along with those same words. The reference was likely used because of the level being themed around [[flute snake]]s.
| [[File:Skyward Sonata - Back to Origins 13.jpg|thumb|left|]]
| [[File:Skyward Sonata - Back to Origins 14.jpg|thumb|center|]]
| [[File:Skyward Sonata - Back to Origins 17.jpg|thumb|right|]]
|}


{{Clear}}
==Names in other languages==
{{Names
|en=Skyward Sonata
|ar=لحن عال
|zh_hans=天际奏鸣曲
|cs=Nebeská sonáta
|da=Sonater i skyen
|nl=Ik laat niet over me heen lopen
|fi=Taivassonaatti
|fr=Ballade nocturne
|de=Trample nicht auf mir herum
|de_S=''[[Rayman Origins]]''
|de_2=Himmlische Sonate
|de_2_S=''[[Rayman Legends]]''
|hu=Égig érő szonáta
|it=Non calpestarmi
|it_S=''[[Rayman Origins]]''
|it_2=Sonata celestiale
|it_2_S=''[[Rayman Legends]]''
|ja=かぜの うた
|ja_S=''[[Rayman Origins]]''
|ja_2=「星空を飛ぶ笛」
|ja_2_S=''[[Rayman Legends]]''
|no=Himmelsk sonate
|pl=Podniebna sonata
|pt=Não me enrole
|pt_S=''[[Rayman Origins]]''
|pt_2=Sonata aos céus
|pt_2_S=''[[Rayman Legends]]''
|ru=Небесная соната
|es=¡Que no me pises!
|sv=Himlasonaten
}}


==External links==
==External links==
* [http://www.youtube.com/watch?v=wf6T6KojjgE Skyward Sonata playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [https://www.youtube.com/watch?v=wmBJ8KNAF9U Skyward Sonata playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)]
* [http://www.youtube.com/watch?v=XpNY2Dscods Skyward Sonata playthrough at YouTube (PC version) (Speed Trophy)]
* [https://www.youtube.com/watch?v=0xHmyfjzUNo Skyward Sonata playthrough at YouTube (PC version) (Speed Trophy)]


* [https://www.youtube.com/watch?v=_4qklHfLoz8 Skyward Sonata's Rayman Legends playthrough at YouTube (PC version)]
* [https://www.youtube.com/watch?v=62wXG34ma-c Skyward Sonata's ''Rayman Legends'' playthrough at YouTube (PC version)]


{{RaymanOriginslocations}}
{{RaymanOriginslocations}}
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[[fr:Ballade nocturne]]
[[fr:Ballade nocturne]]
[[pl:Podniebna Sonata]]
[[hu:Égig érő szonáta]]
[[it:Non calpestarmi]]
[[pl:Podniebna sonata]]


[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Origins]]
[[Category:Places from Rayman Legends]]