Hoodoo: Difference between revisions

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[[File:Hoodoo.jpg|thumb|Hoodoo.]]
{{Enemy
| name = Hoodoo
| image = [[File:Hoodoo.png|225px|center|Hoodoo]]
| alignment = Bad
| species = [[Hoodlum]]
| appears in = ''[[Rayman 3]]''
| location = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]], [[the Desert of the Knaaren]], [[the Summit Beyond the Clouds]], [[Hoodlum Headquarters]], [[the Tower of the Leptys]]
| resistance = [[File:Lifebar4.png|4 HP]]<ref>Depending on the charging time, [[Rayman]] can inflict the following damage with his fists:
* [[Telescopic fist|Standard fist]]: 1; 1.25; 1.5; 1.75; 2; 2.25; 2.5; 2.75; 3
* [[Heavy Metal Fist]]: 2; 2.5; 3; 3.5; 4; 4.5; 5; 5.5; 6</ref>
| attacks = Protection field
}}


A '''Hoodoo''' is an enemy in ''[[Rayman 3: Hoodlum Havoc]]'', and is an elite member of the [[Hoodlum]] Army. Made of the finest fabrics the [[Black Lum]]s could find, they are elitist sorcerers, who use their magic to protect other Hoodlums from [[Rayman]]'s attacks, instead of using weapons to attack. They are characterised as being tall and thin with a knot in the lower part of their clock, which is purple with yellow moons and stars. Their head is covered in a yellow and green veil. Uncommon, the first ones were found in the [[Land of the Livid Dead]].
{{Quote|text=For example, using a slightly mannered and mysterious profile, we created Hoodoo, an elongated sorcerer.|sign=Stéphane Zinetti, Hoodlum character designer|source=[[RaymanZone]] interview}}
 
{{Quote|text=Cloaked in robes from the finest [[Hoodlum]] stitching, the elitist Hoodoo are feared by the lesser [[Hoodlum]] ranks. Although no [[Hoodlum]] knows the true extent of their spellcasting power, the Hoodoo are renowned combat healers. Little else is spoken about these superior sages who charge their [[Hoodlum]] underlings with mundane tasks while they hold secretive Hoodoo gatherings.|sign=Press release|source=''[[Rayman 3]]''<ref>Team Xbox, ''Enemies Revealed'', http://news.teamxbox.com/xbox/3666/Rayman-3-Enemies-Revealed/</ref>}}
 
{{Quote|text=The only [[Hoodlum]]s capable of disappearing without having a career in politics and stealing from the state coffers.|sign=In-game description|source=''[[Rayman 3]]''}}
 
A '''Hoodoo''', also known as '''Kagousorcerer''', is an enemy in ''[[Rayman 3]]'', and an elite member of the [[Hoodlum]] army. Made of the finest fabrics the [[Black Lum]]s could find, they are elitist sorcerers, who use their magic to protect other [[Hoodlum]]s from [[Rayman]]'s attacks, instead of using weapons to attack. They are characterised as being tall and thin with a knot in the lower part of their cloak, which is purple with yellow moons and stars, similar to the hats worn by [[Polokus]] and [[Jano]] in ''[[Rayman 2]]''. A Hoodoo's head is covered in a yellow and green veil. One of the more uncommon [[Hoodlum]] varieties, the first Hoodoos are encountered in [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]].


==Strategy==
==Strategy==
A few Hoodlums may seem to be open for Rayman to attack, but if he tries, a forcefield will appear for a brief moment, and that is when the Hoodoo becomes visible. This is the best time to hit them, as they will disappear and cannot be attacked them; they will only reappear if Rayman tries to attack the other Hoodlum again. The Hoodoo has to be defeated first before Rayman can move on to the other.
A few [[Hoodlum]]s may seem to be open for [[Rayman]] to attack, but if he tries, a forcefield appears for a brief moment, and that is when the Hoodoo becomes visible. This is the best time to hit them, as they will disappear and cannot be attacked them; they will only reappear if [[Rayman]] tries to attack the other [[Hoodlum]] again. The Hoodoo has to be defeated first before [[Rayman]] can move on to the other(s).
 
The forcefield surrounding the enemy can be a weapon as well if the player runs into it. Sometimes the enemy moves into [[Rayman]]'s path and hits him with the forcefield as well as shooting at him. Being hit multiple times in the same go can potentially kill [[Rayman]].
 
At [[Rayman 3 (early production)|an early point in the game's development]], Hoodoos also had the ability to shoot fireballs, and to catch [[Rayman]]'s [[telescopic fist]] and block it temporarily. It was decided by [[Ubisoft|the developers]] that being able to simultaneously attack [[Rayman]], neuturalise [[Rayman]]'s own attacking ability and defend other [[Hoodlum]]s for [[Rayman]] made the Hoodoos too powerful and confusing, so all of their abilities were removed, with the exception of their forcefield generation.
 
<gallery widths="320px" heights="180px">
An Hoodoo protecting a Caporal.jpg|A Hoodoo protecting a [[Hoodmonger]].
HoodlumsProtect.jpg|A Hoodoo protecting a [[Spinneroo]] from above.
</gallery>
 
==Gallery==
<gallery widths="320px" heights="240px">
Rayman 3 Hoodoo Concept.png|[[Rayman 3 (early production)|Development]] artwork of the Hoodoo.
Early Hoodoo.jpg|Another [[Rayman 3 (early production)|early]] Hoodoo design.
</gallery>
 
==References==
<references />
 
{{Hoodlums|collapsed=Y}}
{{R3enemies|collapsed=Y}}
 
[[fr:Bracadabreur]]
[[pl:Abradak]]
[[es:Potagio]]
[[ru:Злуду]]


[[Category: Enemies]]
[[Category:Enemies from Rayman 3]]
[[Category: Enemies from Rayman 3]]
[[Category:Hoodlums]]
[[Category: Hoodlums]]