Don't Shoot the DJ: Difference between revisions
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'''Don't Shoot the DJ''' is the third level of the [[Desert of Dijiridoos|Grumbling Grottos]], a world from ''[[Rayman Origins]]''. It takes place high above the clouds at night. This level is the second one from this world, and the fourteenth overall to be included in the [[Back to Origins]] painting from ''[[Rayman Legends]]''. | |||
==Original version== | |||
{{ROLevel | {{ROLevel | ||
| name = Don't Shoot the DJ | | name = Don't Shoot the DJ | ||
| image = [[ | | image = [[File:Don't Shoot the DJ - 1.jpg|center|320px|Don't Shoot the DJ]] | ||
| preceded by = [[Tricky Winds]] | | preceded by = [[Tricky Winds]] | ||
| followed by = [[High Voltage]] | | followed by = [[High Voltage]] | ||
| world = [[Grumbling Grottos | | world = [[Desert of Dijiridoos|Grumbling Grottos]] | ||
| medallion slot 1 = Cage | |||
| medallion slot 1 = | | medallion slot 2 = Lums | ||
| medallion slot 2 = | | medallion slot 2 number = 150 | ||
| medallion slot 3 = | | medallion slot 3 = Lums | ||
| medal = | | medallion slot 3 number = 300 | ||
| medal = 350 | |||
| format numbers = true | |||
}} | }} | ||
As the heroes travel through this area, they will need to board [[giant mosquito]]es. They will face many enemies, such as [[small bird]]s, [[spiky bird]]s, and [[big bird]]s which shoot fireballs. They will also encounter [[spiky snake]]s; the purple variant cannot be defeated. There are [[flying creature]]s as well, which the heroes will need to avoid by staying within sound waves while shooting the [[Gong (UbiArt games)|gongs]]. As the heroes proceed, they will encounter [[helmet bird]]s, [[blowing bird]]s, and red [[spiky snake]]s. The red variant can be defeated. The level will eventually transition to daytime as heroes encounter more [[spiky snake]]s and [[flying creature]]s along their journey. They will soon reach the end of the area, where they can disband their [[giant mosquito]]es. They can then hit the [[Darkblocker]] and proceed to the next area, where they will find an [[Electoon]] [[cage]]. Once the [[cage]] has been broken, the level will end; the heroes will pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total number of [[Lum (UbiArt games)|Lums]] collected throughout the level. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
| Line 21: | Line 23: | ||
Don't Shoot the DJ - 3.jpg|[[Big bird]]s that shoot fireballs. | Don't Shoot the DJ - 3.jpg|[[Big bird]]s that shoot fireballs. | ||
Don't Shoot the DJ - 4.jpg|Small, purple [[spiky snake]]s. | Don't Shoot the DJ - 4.jpg|Small, purple [[spiky snake]]s. | ||
Don't Shoot the DJ - 5.jpg|A group of [[small bird]]s. | Don't Shoot the DJ - 5.jpg|A group of [[small bird]]s. | ||
Don't Shoot the DJ - 6.jpg|Lights will scare away the [[flying creature]]s. | Don't Shoot the DJ - 6.jpg|Lights will scare away the [[flying creature]]s. | ||
Don't Shoot the DJ - 7.jpg|Small, red [[spiky snake]]s that can be | Don't Shoot the DJ - 7.jpg|Small, red [[spiky snake]]s that can be defeated. | ||
Don't Shoot the DJ - 8.jpg|A [[helmet bird]]. | |||
Don't Shoot the DJ - 8.jpg|A [[ | Don't Shoot the DJ - 9.jpg|A [[blowing bird]]. | ||
Don't Shoot the DJ - 9.jpg|A [[ | |||
Don't Shoot the DJ - 10.jpg|A large group of the [[flying creature]]s. | Don't Shoot the DJ - 10.jpg|A large group of the [[flying creature]]s. | ||
Don't Shoot the DJ - 11.jpg|The ending of the level. | |||
Don't Shoot the DJ - 11.jpg|The ending | |||
</gallery> | </gallery> | ||
==Back to Origins== | |||
{{RLLevel | {{RLLevel | ||
| name = Don't Shoot the DJ | | name = Don't Shoot the DJ | ||
| difficulty = | | difficulty = 2 | ||
| image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px| | | image = [[File:Don't Shoot the DJ - Back to Origins.png|center|320px|Don't Shoot the DJ]] | ||
| preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]] | | preceded by = [[Snake Eyes#Back to Origins|Snake Eyes]] | ||
| followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]] | | followed by = [[Tuned-Up Treasure#Back to Origins|Tuned-Up Treasure]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| teensies = | | teensies = 3 | ||
| bronze cup = | | bronze cup = 75 | ||
| silver cup = | | silver cup = 150 | ||
| lucky ticket = | | lucky ticket = 225 | ||
| gold cup = | | gold cup = 300 | ||
| format numbers = true | |||
}} | }} | ||
This level is playable in the [[Back to Origins]] painting from ''[[Rayman Legends]]''. There are not many notable differences between the versions, except for the differences that appear in every other [[Back to Origins]] level. | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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Don't Shoot the DJ - Back to Origins 2.jpg|[[Teensie]] [[cage]]s appear. | Don't Shoot the DJ - Back to Origins 2.jpg|[[Teensie]] [[cage]]s appear. | ||
Don't Shoot the DJ - Back to Origins 3.jpg|[[Small bird]]s and purple [[spiky snake]]s. | Don't Shoot the DJ - Back to Origins 3.jpg|[[Small bird]]s and purple [[spiky snake]]s. | ||
Don't Shoot the DJ - Back to Origins 4.jpg|A [[big bird]] shooting fireballs at the player. | Don't Shoot the DJ - Back to Origins 4.jpg|A [[big bird]] shooting fireballs at the player. | ||
Don't Shoot the DJ - Back to Origins 5.jpg|A small group of [[small bird]]s. | Don't Shoot the DJ - Back to Origins 5.jpg|A small group of [[small bird]]s. | ||
Don't Shoot the DJ - Back to Origins 6.jpg|Shooting the sleeping [[ | Don't Shoot the DJ - Back to Origins 6.jpg|Shooting the sleeping [[Gong (UbiArt games)|gongs]] will scare away the surrounding [[flying creature]]s. | ||
Don't Shoot the DJ - Back to Origins 8.jpg|The purple [[spiky snake]]s cannot be defeated, but the red ones can. | |||
Don't Shoot the DJ - Back to Origins 8.jpg|The purple [[spiky snake]]s | |||
Don't Shoot the DJ - Back to Origins 9.jpg|A red [[spiky snake]] following the player. | Don't Shoot the DJ - Back to Origins 9.jpg|A red [[spiky snake]] following the player. | ||
Don't Shoot the DJ - Back to Origins 10.jpg|The ending | Don't Shoot the DJ - Back to Origins 10.jpg|The ending of the flight. | ||
Don't Shoot the DJ - Back to Origins 11.jpg|The [[cage]] can be broken to end the level. | Don't Shoot the DJ - Back to Origins 11.jpg|The [[cage]] can be broken to end the level. | ||
</gallery> | </gallery> | ||
==Names in other languages== | |||
{{Names | |||
|en=Don't Shoot the DJ | |||
|ar=لا تطلق النار على دي جاي | |||
|zh_hans=不要伤害DJ | |||
|zh_hans_2=不要伤害打碟者 | |||
|zh_hans_2_S=mainland China only | |||
|cs=Nezastřel dýdžeje | |||
|da=Skyd ikke dj'en | |||
|nl=Schiet niet op de DJ | |||
|nl_S=''[[Rayman Origins]]'' | |||
|nl_2=Schiet niet op de dj | |||
|nl_2_S=''[[Rayman Legends]]'' | |||
|fi=Älä ammu DJ:tä | |||
|fr=Ne tirez pas sur le DJ | |||
|de=Schieß den Vogel ab | |||
|hu=Ne lődd le a DJ-t! | |||
|it=Non sparate al DJ | |||
|ja=DJを うたないで! | |||
|ja_S=''[[Rayman Origins]]'' | |||
|ja_2=「真夜中の鳥を撃て!」 | |||
|ja_2_S=''[[Rayman Legends]]'' | |||
|no=Ikke skyt DJ-en | |||
|pl=Nie strzelaj do DJ-a | |||
|pt=Não disparem contra o DJ | |||
|pt_S=''[[Rayman Origins]]'' | |||
|pt_2=Não acerte o DJ | |||
|pt_2_S=''[[Rayman Legends]]'' | |||
|ru=В диджея не стрелять | |||
|es=No molestes al DJ | |||
|sv=Skjut inte dj:n | |||
}} | |||
==External links== | ==External links== | ||
* [ | * [https://www.youtube.com/watch?v=5WVULpbPtKw Don't Shoot the DJ playthrough at YouTube (PC version) (Normal walkthrough + Lums Medal)] | ||
* [https://www.youtube.com/watch?v= | * [https://www.youtube.com/watch?v=TRLUS3zDn_A Don't Shoot the DJ's ''Rayman Legends'' playthrough at YouTube (PC version)] | ||
{{RaymanOriginslocations}} | {{RaymanOriginslocations}} | ||
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[[fr:Ne tirez pas sur le DJ]] | [[fr:Ne tirez pas sur le DJ]] | ||
[[pl:Nie strzelaj do DJ]] | [[hu:Ne lődd le a DJ-t!]] | ||
[[it:Non sparate al DJ]] | |||
[[pl:Nie strzelaj do DJ-a]] | |||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | |||