Dragon Slayer: Difference between revisions

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{{Template:RLLevel
{{RLLevel
| name = Dragon Slayer
| name = Dragon Slayer
| image = [[File:Dragonslayer.png|320px|''Dragon Slayer'']]
| image = [[File:Dragonslayer.png|320px|Dragon Slayer]]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| preceded by = [[A Cloud of Darkness!]]
| preceded by = [[A Cloud of Darkness!]]
| followed by = [[Grannies World Tour]]
| followed by = [[Grannies World Tour]]
| world = [[Olympus Maximus]]
| world = [[Olympus Maximus]]
| teensies = [[File:Icon3RO.png|15px|''3'']]
| teensies = [[File:Icon3RO.png|15px|3]]
| bronze cup = [[File:Icon7RO.png|15px|''7'']][[File:Icon5RO.png|15px|''5'']] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| silver cup = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| silver cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = [[File:Icon2RO.png|15px|''2'']][[File:Icon2RO.png|15px|''2'']][[File:Icon5RO.png|15px|''5'']] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = [[File:Icon2RO.png|15px|2]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| gold cup = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| gold cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
}}
}}


'''Dragon Slayer''' is the tenth level of [[Olympus Maximus]], the fifth world in ''[[Rayman Legends]]''. It is also the fifth music level in the game. The music in this level is a parody of the song "Antisocial" originally by Trust. Completing this level unlocks the achievement [[Dragon Rider!]].
'''Dragon Slayer''' is the tenth level of [[Olympus Maximus]], the fifth world in ''[[Rayman Legends]]''. It is also the fifth music level in the game. The music in this level is a parody of the song "Antisocial" originally by Trust, though it is listed as "Mecapiston" in the credits sequence. Completing this level unlocks the achievement [[Dragon Rider!]].


==Description==
==Description==
The heroes land in the rocky labyrinth, where it is quiet from the start. The music begins to play when the first chain of [[Lum (UbiArt games)|Lums]] is collected. The team cannot stop [[running]], as a force from behind appears. They begin by using grapples to avoid solid lava and by punching stacked [[Minotaur]]s. [[Dark creature]]s appear shortly after; the special [[mushroom]]s must be used to destroy them. The heroes later alternate between the room from [[the Amazing Maze]] and the rocky labyrinth.
The heroes land in the rocky labyrinth, where it is quiet from the start. The music begins to play when the first chain of [[Lum (UbiArt games)|Lums]] is collected. The heroes cannot stop [[running]], as a force from behind appears. They begin by using grapples to avoid solid lava and by punching stacked [[Minotaur]]s. [[Dark creature]]s eventually appear; [[fireworks mushroom]]s must be used to destroy them. The heroes later alternate between the room from [[the Amazing Maze]] and the rocky labyrinth.


Then, after using the [[wall run]], some [[Dragon (Olympus Maximus)|dragons]] will appear and can be used like platforms to reach a [[champibumper]]. Other [[Dragon (Olympus Maximus)|dragons]] later on will chase the players and some will breath fire near the final [[champibumper]] that will take them to the ending of the level.
Then, after using the [[wall run]], some [[Dragon (Olympus Maximus)|dragons]] will appear, and they can be used like platforms to reach a [[champibumper]]. More [[Dragon (Olympus Maximus)|dragons]] chase the heroes; three of them breath fire near the final [[champibumper]], which leads the heroes to the end of the level.


<gallery widths="320px" heights="180px">
<gallery widths="320px" heights="180px">
Dragon Slayer 1.png|The start of the level. [[Minotaur]]s can be seen in the background.
Dragon Slayer 1.png|The start of the level. [[Minotaur]]s can be seen in the background.
Dragon Slayer 2 - First Cage.png|The First Cage.
Dragon Slayer 2 - First Cage.png|The first [[cage]].
Dragon Slayer 3.png|A stack of [[Minotaur]]s which the heroes must hit.
Dragon Slayer 3.png|A stack of [[minotaur]]s which the heroes must hit.
Dragon Slayer 4.png|[[Dark creature]]s pursue the heroes.
Dragon Slayer 4.png|[[Dark creature]]s pursue the heroes.
Dragon Slayer 5.png|A special [[Mushroom#In Rayman Legends|mushroom]] destroys the [[Dark creature]]s.
Dragon Slayer 5.png|A [[fireworks mushroom]] destroys the [[dark creature]]s.
Dragon Slayer 6 - Second Cage.png|The second cage, found to the right of these [[Drum (UbiArt games)|drums]].
Dragon Slayer 6 - Second Cage.png|The second cage, found to the right of these [[Drum (UbiArt games)|drums]].
Dragon Slayer 7 - Third Cage.png|The third cage.
Dragon Slayer 7 - Third Cage.png|The third cage.
Dragon Slayer 8.png|The heroes need to crush attack through the bones in time to avoid the spikes.
Dragon Slayer 8.png|The heroes need to crush attack through the skeleton bones in time to avoid the spikes.
Dragon Slayer 9.png|The heroes must wallrun while avoiding the fire.
Dragon Slayer 9.png|The heroes must [[wall run]] while avoiding the fire.
Dragon Slayer 10.png|The heroes must jump across multiple [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 10.png|The heroes must jump across multiple [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 11.png|A [[Champibumper]] sends the heroes into the background.
Dragon Slayer 11.png|A [[Champibumper]] sends the heroes into the background.
Dragon Slayer 12.png|The heroes need to break the bones while avoiding the [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 12.png|The heroes need to break the skeleton bones while avoiding the [[Dragon (Olympus Maximus)|dragons]].
Dragon Slayer 13.png|The heroes must jump across the [[Dragon (Olympus Maximus)|dragons]] to reach the final [[Champibumper]].
Dragon Slayer 13.png|The heroes must jump across the [[Dragon (Olympus Maximus)|dragons]] to reach the final [[Champibumper]].
Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant.
Dragon Slayer 14.png|The end of the level.
Dragon Slayer 14.png|The end of the level.
Dragon Slayer distant skull coin.jpg|To the far right an unobtainable [[Skull Coin]] can be seen in the distant.
</gallery>
</gallery>


{{clear}}
{{RLLevel
 
{{Template:RLLevel
| name = Dragon Slayer, 8-Bit Edition
| name = Dragon Slayer, 8-Bit Edition
| image = [[File:Dragonslayer8bit.png|320px|''Dragon Slayer, 8-Bit Edition'']]
| image = [[File:Dragonslayer8bit.png|320px|Dragon Slayer, 8-Bit Edition]]
| difficulty = [[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']][[File:DifficultySkull.png|32px|''Skull'']]
| difficulty = [[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]][[File:DifficultySkull.png|32px|Skull]]
| preceded by = [[Gloo Gloo, 8-Bit Edition]]
| preceded by = [[Gloo Gloo#8-Bit Edition|Gloo Gloo, 8-Bit Edition]]
| followed by = [[Grannies World Tour, 8-Bit Edition]]
| followed by = [[Grannies World Tour#8-Bit Edition|Grannies World Tour, 8-Bit Edition]]
| world = [[Living Dead Party]]
| world = [[Living Dead Party]]
| teensies = [[File:Icon3RO.png|15px|''3'']]
| teensies = [[File:Icon3RO.png|15px|3]]
| bronze cup = [[File:Icon7RO.png|15px|''7'']][[File:Icon5RO.png|15px|''5'']] [[File:RO-Lums.png|30px|Lums]]
| bronze cup = [[File:Icon7RO.png|15px|7]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| silver cup = [[File:Icon1RO.png|15px|''1'']][[File:Icon5RO.png|15px|''5'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| silver cup = [[File:Icon1RO.png|15px|1]][[File:Icon5RO.png|15px|5]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = [[File:Icon2RO.png|15px|''2'']][[File:Icon2RO.png|15px|''2'']][[File:Icon5RO.png|15px|''5'']] [[File:RO-Lums.png|30px|Lums]]
| lucky ticket = [[File:Icon2RO.png|15px|2]][[File:Icon2RO.png|15px|2]][[File:Icon5RO.png|15px|5]] [[File:RO-Lums.png|30px|Lums]]
| gold cup = [[File:Icon3RO.png|15px|''3'']][[File:Icon0RO.png|15px|''0'']][[File:Icon0RO.png|15px|''0'']] [[File:RO-Lums.png|30px|Lums]]
| gold cup = [[File:Icon3RO.png|15px|3]][[File:Icon0RO.png|15px|0]][[File:Icon0RO.png|15px|0]] [[File:RO-Lums.png|30px|Lums]]
}}
}}


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'''Dragon Slayer, 8-Bit Edition''' is the sixth level of [[Living Dead Party]], the sixth world in ''[[Rayman Legends]]''. It is also the eleventh music level in the game. The effect on this level is the same pixel effect that's used in the 8-bit version of [[Mariachi Madness]].
'''Dragon Slayer, 8-Bit Edition''' is the sixth level of [[Living Dead Party]], the sixth world in ''[[Rayman Legends]]''. It is also the eleventh music level in the game. The effect on this level is the same pixel effect that's used in the 8-bit version of [[Mariachi Madness]].


{{clear}}
<gallery widths="320px" heights="180px">
Dragon Slayer Effect 1.png|The start of the level with the pixellation effect.
Dragon Slayer Effect 2.png|A trail of [[Lum (UbiArt games)|Lums]] with the pixellation effect.
Dragon Slayer Effect 3.png|The pixellation effect intensifies.
</gallery>
 
==Gallery==
<gallery widths="320px" heights="320px">
Dragon Slayer (Alternative Painting).png|An alternative painting for Dragon Slayer
</gallery>


==Name in other languages==
==Name in other languages==
* French : Guitares et dragons
{{names
* Spanish : El matadragones
|fr=Guitares et dragons
* German : Drachentöter
|es=El matadragones
* Italian : Ammazzadraghi
|de=Drachentöter
* Dutch : Drakenslachter
|it=Ammazzadraghi
* Japanese : W5-7 「ドラゴンスレイヤー」  
|nl=Drakenslachter
|ja=W5-7 「ドラゴンスレイヤー」
|ru=Убийца драконов
}}


==External links==
==External links==
 
*[https://www.youtube.com/watch?v=byG3x5eysQQ Dragon Slayer's playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=qy4uGLg4XYU Dragon Slayer's playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=wVTGg1k02Qw Dragon Slayer (8-Bit Edition)'s playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=Zuw9nzxCuak Dragon Slayer (8-Bit Edition)'s playthrough at YouTube (PC version)]


{{RaymanLegendsLocations}}
{{RaymanLegendsLocations}}


[[fr:Guitares et Dragons]]
[[pl:Zabójca smoków]]
[[pl:Zabójca smoków]]


[[Category:Places from Rayman Legends]]
[[Category:Places from Rayman Legends]]