Rayman 1 speedrunning: Difference between revisions

PC solution courtesy of Mr. R, also added links to PS solutions
m clean up
 
Line 203: Line 203:


Get on the flower and go straight. Jump on flower1, flower 2, flower 3 and this flower and get on the plum. Do a full jump to the flower and land on the right side, punch with the landing. If it's hard, just land on the ground and go safely. Jump to the vine twice and finish. But this is slightly faster : start to walk down when the flower lines up with the ground.
Get on the flower and go straight. Jump on flower1, flower 2, flower 3 and this flower and get on the plum. Do a full jump to the flower and land on the right side, punch with the landing. If it's hard, just land on the ground and go safely. Jump to the vine twice and finish. But this is slightly faster : start to walk down when the flower lines up with the ground.
 
===Moskito's Nest===
===Moskito's Nest===
* [https://www.youtube.com/watch?v=qaeorctrj3Y&list=PLUtFQkW55Ja49KTk5qTAQOWEm9ynQflq8&index=4 Rayman (PC) Speedrunning Tutorial #4 Moskito's Nest by Mr. R]
* [https://www.youtube.com/watch?v=qaeorctrj3Y&list=PLUtFQkW55Ja49KTk5qTAQOWEm9ynQflq8&index=4 Rayman (PC) Speedrunning Tutorial #4 Moskito's Nest by Mr. R]
Line 339: Line 339:
To summarize the last clip, jump and press left when you touch this incline. You can’t go through if you are too slow. If too fast, you bounce up too high like this. So jump a little earlier or decrease speed(by releasing the right button).
To summarize the last clip, jump and press left when you touch this incline. You can’t go through if you are too slow. If too fast, you bounce up too high like this. So jump a little earlier or decrease speed(by releasing the right button).


If you fail it's only 3-4 seconds lost and not worth trying again, so go around by hanging down like this you can save frames.
If you fail it's only 3–4 seconds lost and not worth trying again, so go around by hanging down like this you can save frames.


====Part 2====
====Part 2====
Line 442: Line 442:
This screen depends on how quickly the speedlock starts. During the super-heli, press jump twice to increase your speed. Then press up or down quickly so that you can maintain the speed.
This screen depends on how quickly the speedlock starts. During the super-heli, press jump twice to increase your speed. Then press up or down quickly so that you can maintain the speed.


There isn't any special strat here, but let me explain about when to increase/decrease speed. Speedlock on the first section, decrease in this curve, hang and walk here. Hang by holding down right button, then jump. Then increase speed between 2 spikes to get an early cycle in the next cycle.
There isn't any special strat here, but let me explain about when to increase/decrease speed. Speedlock on the first section, decrease in this curve, hang and walk here. Hang by holding down right button, then jump. Then increase speed between 2 spikes to get an early cycle in the next cycle.


Two strats after the 2nd photo.
Two strats after the 2nd photo.
Line 476: Line 476:
Next, land between the small stones and use charge-fist, then crawl to the right. Get P.
Next, land between the small stones and use charge-fist, then crawl to the right. Get P.


Turn left and fist-boost on two-thirds of this flat ground. Use helicopter right before you pass by the 1st and 3rd rocks, then cancel it immediately. If it's too  
Turn left and fist-boost on two-thirds of this flat ground. Use helicopter right before you pass by the 1st and 3rd rocks, then cancel it immediately. If it's too


To go through faster, here is some space below the spikes. jump around the small stone and go slightly under this spike. Then you can go through this section without the fist-boost.
To go through faster, here is some space below the spikes. jump around the small stone and go slightly under this spike. Then you can go through this section without the fist-boost.
Line 557: Line 557:
Next, pass the fairy, turn and fistboost.
Next, pass the fairy, turn and fistboost.


Next, You can jump over this greenboy by pressing run+punch+fist. Don't get too close to him. On the symbols, just stay on the right and take one damage. But  
Next, You can jump over this greenboy by pressing run+punch+fist. Don't get too close to him. On the symbols, just stay on the right and take one damage. But


Next, is climbing up the ring. This is my setup. For the 3 rings at the bottom, grab the lowest ring from the left. Sometimes you fall on the last ring. So release all the buttons, press jump and right button at around 45 degrees, then hang and jump.
Next, is climbing up the ring. This is my setup. For the 3 rings at the bottom, grab the lowest ring from the left. Sometimes you fall on the last ring. So release all the buttons, press jump and right button at around 45 degrees, then hang and jump.
Line 683: Line 683:
A Safe way (if you're in 1HP) is to slide to the bottom. Drop two spikes, jump to the air and spawn the cage. It's a bit annoying to escape here but the safest strategy.
A Safe way (if you're in 1HP) is to slide to the bottom. Drop two spikes, jump to the air and spawn the cage. It's a bit annoying to escape here but the safest strategy.


For a faster way – there are several, but this is my simple way. Grab the ring from the left and go right, jump to the here and then drop between here.  
For a faster way – there are several, but this is my simple way. Grab the ring from the left and go right, jump to the here and then drop between here.


When you go up, the 1st and 2nd clouds are far apart, so do a full jump to go up.
When you go up, the 1st and 2nd clouds are far apart, so do a full jump to go up.
Line 844: Line 844:


====Part 3====
====Part 3====
In the beginning of the 3rd screen Clownskip is a key point. This was discovered recently, by doing this to get a definite skip.  
In the beginning of the 3rd screen Clownskip is a key point. This was discovered recently, by doing this to get a definite skip.


First I hit this clown, then run-jump at the edge but use the helicopter at the last second for just a moment. Next, to do the clown-jump, jump here and press jump very quickly again and use the helicopter. If you have only 1 HP or you're not feeling it, then knock him out.
First I hit this clown, then run-jump at the edge but use the helicopter at the last second for just a moment. Next, to do the clown-jump, jump here and press jump very quickly again and use the helicopter. If you have only 1 HP or you're not feeling it, then knock him out.