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{{R3Level
{{R3Level
| name = The Desert of the Knaaren
| name = The Desert of the Knaaren
| icon = Mnu dese.png
| image = [[File:TheDesertoftheKnaarenPC.jpg|center|320px|The Desert of the Knaaren]]
| image = [[File:TheDesertoftheKnaarenPC.jpg|center|320px|The Desert of the Knaaren]]
| preceded by = [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]
| preceded by = [[File:Mnu land.png|20px]] [[The Land of the Livid Dead (Rayman 3)|The Land of the Livid Dead]]
| followed by = [[The Longest Shortcut]]
| followed by = [[File:Mnu abra.png|20px]] [[The Longest Shortcut]]
| murfysscore = 55501
| murfysscore = 55501
| maxscore = 122879
| maxscore = 125989
| maxscorenote = This figure is a theoretical value, the highest known score is 118.640.
| cages = 12
| cages = 12
| matuvus = 7
| matuvus = 7
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}}
}}


'''The Desert of the Knaaren''' is the fifth of the nine levels of ''[[Rayman 3]]''. This is where the native species of this land, the [[Knaaren]], dwell. The [[Knaaren]] carved their tunnels out of the solid rock, and they guard their domain fiercely and effectively, constantly patrolling the many passages.
'''The Desert of the Knaaren''', also known as the '''Knaaren Desert''', is the fifth of the nine levels of ''[[Rayman 3]]''. This is where the native species of this land, the [[Knaaren]], dwell. The [[Knaaren]] carved their tunnels out of the solid rock, and they guard their domain fiercely and effectively, constantly patrolling the many passages.


[[Rayman]] is sent here from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] by the second [[Teensie doctor]], [[Roméo Patti]]. Like [[Otto Psi]], [[Roméo Patti|Roméo]] was unable to extract the [[Black Lum]] [[André]] from [[Globox]]'s body, so [[Roméo Patti|Roméo]] sends [[Rayman]] and [[Globox]] to the Desert of the Knaaren, where the third [[Teensie doctor]], [[Gonzo]], has his office. Along the way, [[Rayman]] and [[Globox]] fall into the tunnels, and [[Globox]] is captured by the [[Knaaren]]. [[Rayman]] must fight his way past [[Knaaren]] and [[Zombie Chicken]]s, and solve many puzzles along the way. Eventually he is captured by [[Reflux]], the champion of the [[Knaaren]], who challenges him to a duel in the arena. Once [[Rayman]] succeeds, [[Globox]] is freed, and [[Gumsi]], the child-king of the [[Knaaren]], uses the [[Sceptre of the Leptys]] to their god, the [[Leptys]], who grants [[Rayman]] the [[grimace]] ability as a reward. The heroes then meet up with [[Gonzo]], who summons the other two doctors. Together they finally manage to extract [[André]], who escapes and tracks down the humiliated [[Reflux]]. [[André]] promises [[Reflux]] the opportunity to destroy [[Rayman]] once and for all if he will steal the [[Sceptre of the Leptys]] for him, and his promise is fulfilled in [[the Tower of the Leptys]], the game's final level.
[[Rayman]] is sent here from [[The Land of the Livid Dead (Rayman 3)|the Land of the Livid Dead]] by the second [[Teensie doctor]], [[Roméo Patti]]. Like [[Otto Psi]], [[Roméo Patti|Roméo]] was unable to extract the [[Black Lum]] [[André]] from [[Globox]]'s body, so [[Roméo Patti|Roméo]] sends [[Rayman]] and [[Globox]] to the Desert of the Knaaren, where the third [[Teensie doctor]], [[Art Rytus]], has his office. Along the way, [[Rayman]] and [[Globox]] fall into the tunnels, and [[Globox]] is captured by the [[Knaaren]]. [[Rayman]] must fight his way past [[Knaaren]] and [[Zombie Chicken]]s, and solve many puzzles along the way. Eventually he is captured by [[Reflux]], the champion of the [[Knaaren]], who challenges him to a duel in the arena. Once [[Rayman]] succeeds, [[Globox]] is freed, and [[Gumsi]], the child-king of the [[Knaaren]], uses the [[Sceptre of the Leptys]] to their god, the [[Leptys]], who grants [[Rayman]] the [[grimace]] ability as a reward. The heroes then meet up with [[Art Rytus]], who summons the other two doctors. Together they finally manage to extract [[André]], who escapes and tracks down the humiliated [[Reflux]]. [[André]] promises [[Reflux]] the opportunity to destroy [[Rayman]] once and for all if he will steal the [[Sceptre of the Leptys]] for him, and his promise is fulfilled in [[the Tower of the Leptys]], the game's final level.


==Description==
==Description==
[[Image:DOTKscreen.JPG|250px|frame|right|The Desert of the Knaaren is a desert world, and crossing it requires use of the tunnels, in which live the titular [[Knaaren]].]]
[[File:DOTKscreen.JPG|250px|frame|right|The Desert of the Knaaren is a desert world, and crossing it requires use of the tunnels, in which live the titular [[Knaaren]].]]
This is a world that is a harsh, scorching plain of sand, dotted by rocky outcrops and yawning chasms. The huge dinosaur-like skeletons which lie on the sand resemble those seen in [[the Cave of Bad Dreams]] in ''[[Rayman 2]]''. The desert looks hellish at first sight. However, beneath the barren, lifeless surface is a vast tunnel and cave system that delves deep into the rocky under-layers.
This is a world that is a harsh, scorching plain of sand, dotted by rocky outcrops and yawning chasms. The huge dinosaur-like skeletons which lie on the sand resemble those seen in [[the Cave of Bad Dreams]] in ''[[Rayman 2]]''. The desert looks hellish at first sight. However, beneath the barren, lifeless surface is a vast tunnel and cave system that delves deep into the rocky under-layers.


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===Stage 2 – The temple===
===Stage 2 – The temple===
As [[Rayman]] gets past the first stage of [[Knaaren]]s, he enters a room dominated by an imposing statue of the god [[Leptys]] (its first appearance in the game). At the top, he sees [[Globox]] being carried away by a [[Knaaren]] and must find a way to follow them. His first task is to get one of the [[Knaaren]]s that are nearby to chase him onto a large [[switch]] which will cause some floating platforms to align, making a path up to the top of the large the [[Leptys]] statue. If [[Rayman]] takes a detour whilst jumping these platforms, he can free a few [[Teensie]]s who will give him a [[Vortex]] to lower a [[meadowscrew]] on the ground and reach a secret area that contains a [[Jewel|green gem]]. Once this is done, [[Rayman]] must work his way up to top of the statue, using floating platforms and [[LockJaw]]s, where he releases some [[Teensie]]s who will hand over a [[Throttle Copter]] with which he can use to get to the top, and leave the second stage.
As [[Rayman]] gets past the first stage of [[Knaaren]]s, he enters a room dominated by an imposing statue of the god [[Leptys]] (its first appearance in the game). At the top, he sees [[Globox]] being carried away by a [[Knaaren]] and must find a way to follow them. His first task is to get one of the [[Knaaren]]s that are nearby to chase him onto a large [[switch]] which will cause some floating platforms to align, making a path up to the top of the large [[Leptys]] statue. If [[Rayman]] takes a detour whilst jumping on these platforms, he can free a few [[Teensie]]s who will give him a [[Vortex]] to lower a [[meadowscrew]] on the ground and reach a secret area that contains a [[Jewel|green gem]]. Once this is done, [[Rayman]] must work his way up to top of the statue, using floating platforms and [[Lockjaw]]s, where he releases some [[Teensie]]s who will hand over a [[Throttle Copter]] with which he can use to get to the top, and leave the second stage.


Originally, the statue was to attack [[Rayman]] when he was in its line of sight, by shooting lightning from its eyes. There is a [https://youtu.be/2KNXCYYuHmc?t=63 trailer] which shows this very briefly. This behaviour is deactivated in the final game, but the code is still present in the files. If it is [https://www.youtube.com/watch?v=vJPNu0FE8IU reactivated], the room becomes much more difficult to traverse. This is likely the reason that it was cut.
Originally, the statue was to attack [[Rayman]] when he was in its line of sight, by shooting lightning from its eyes. There is a [https://youtu.be/2KNXCYYuHmc?t=63 trailer] which shows this very briefly. This behaviour is deactivated in the final game, but the code is still present in the files. If it is [https://www.youtube.com/watch?v=vJPNu0FE8IU reactivated], the room becomes much more difficult to traverse. This is likely the reason that it was cut.
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===Stage 3 – The [[Knaaren]] tower===
===Stage 3 – The [[Knaaren]] tower===
The corridor ahead is blocked by several [[Knaaren]]s so [[Rayman]] must climb between two walls and stay on the top, before [[helicopter]]ing down past some green acid to continue out of that room. [[Rayman]] will now need to distract a [[Knaaren]] by using the [[Shock Rocket]] to hit a [[Gong (Rayman 3)|gong]]. It will create a loud sound, making the [[Knaaren]] run to it, to which [[Rayman]] will be able to get the [[LockJaw]] to advance through the following area. The next small area is straight ahead, but there are two [[Teensie]] [[cage]]s, rescuing one will give him a pile of [[Jewel|yellow gems]], and the other a [[Jewel|green gem]]. After passing, [[Rayman]] will be required to perform the [[Gong (Rayman 3)|gong]] trick several times as he makes his way through a maze of tunnels and ledges, before climbing a large structure at the top of which lies the path onward.
The corridor ahead is blocked by several [[Knaaren]]s so [[Rayman]] must climb between two walls and stay on the top, before [[helicopter]]ing down past some green acid to continue out of that room. [[Rayman]] will now need to distract a [[Knaaren]] by using the [[Shock Rocket]] to hit a [[Gong (Rayman 3)|gong]]. It will create a loud sound, making the [[Knaaren]] run to it, to which [[Rayman]] will be able to get the [[Lockjaw]] to advance through the following area. The next small area is straight ahead, but there are two [[Teensie]] [[cage]]s, rescuing one will give him a pile of [[Jewel|yellow gems]], and the other a [[Jewel|green gem]]. After passing, [[Rayman]] will be required to perform the [[Gong (Rayman 3)|gong]] trick several times as he makes his way through a maze of tunnels and ledges, before climbing a large structure at the top of which lies the path onward.


The score thresholds for this stage are 1578 points for 25% (2 stars), 3155 points for 50% (3 stars), 4733 points for 75% (4 stars) and 6310 points for 100% (5 stars).
The score thresholds for this stage are 1578 points for 25% (2 stars), 3155 points for 50% (3 stars), 4733 points for 75% (4 stars) and 6310 points for 100% (5 stars).
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===Stage 7 - Back in the desert===
===Stage 7 - Back in the desert===
Now back outside, [[Rayman]] must defeat a [[Hoodoo]] and a [[Hoodmonger Officer]] guarded by it to reach a barrel of [[plum juice]] for [[Globox]]. The [[plum juice]] gives [[Globox]] both flight and [[bubble]] power, the latter of which [[Rayman]] can use to open a [[cage]] to get the [[Heavy Metal Fist]] to break open a nearby barricade. But before that, [[Rayman]] must defeat two [[Lavomatrix]]es to allow [[Globox]] to drink the barrel of [[plum juice]]. Once through the door, he must defeat several [[Hoodstormer]]s and [[Stumbleboom]]s to gain a [[LockJaw]] fist. He must use this same power up to beat a [[Spineroo]]. He can then find secret area marked by a fire containing several [[Jewel|gems]]. Once he has them, he can meet up with [[Globox]] and finally enter the [[Gonzo|Doctor]]'s office.
Now back outside, [[Rayman]] must defeat a [[Hoodoo]] and a [[Hoodmonger Officer]] guarded by it to reach a barrel of [[plum juice]] for [[Globox]]. The [[plum juice]] gives [[Globox]] both flight and [[bubble]] power, the latter of which [[Rayman]] can use to open a [[cage]] to get the [[Heavy Metal Fist]] to break open a nearby barricade. But before that, [[Rayman]] must defeat two [[Lavomatrix]]es to allow [[Globox]] to drink the barrel of [[plum juice]]. Once through the door, he must defeat several [[Hoodstormer]]s and [[Stumbleboom]]s to gain a [[Lockjaw]] fist. He must use this same power up to beat a [[Spineroo]]. He can then find secret area marked by a fire containing several [[Jewel|gems]]. Once he has them, he can meet up with [[Globox]] and finally enter the [[Art Rytus|Doctor]]'s office.


The score thresholds for this stage are 5300 points for 25% (2 stars), 10600 points for 50% (3 stars), 15900 points for 75% (4 stars) and 21200 points for 100% (5 stars).
The score thresholds for this stage are 4875 points for 25% (2 stars), 9750 points for 50% (3 stars), 14625 points for 75% (4 stars) and 19500 points for 100% (5 stars). This is one of two stages in the game where the score requirement differs in the GameCube version. There the 100% requirement is instead 21200 points, with the other requirements changed proportionally. This is the same requirement as listed in the [[Rayman 3: Hoodlum Havoc: Official Strategy Guide|official strategy guide]].


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
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</gallery>
</gallery>


===Stage 8 - [[Gonzo]]'s office===
===Stage 8 - [[Art Rytus]]' office===
In this stage, [[Rayman]] must time when he stands on the [[switch]]es in order to defeat the [[Hoodmonger]]s across a pit in the [[Gonzo|Doctor]]'s waiting room. Once he has beaten them, a platform will rise, allowing him to cross the pit. If he drops down once the platform is raised he can find a door leading to his next secret filled with yellow and red [[Jewel|gems]], including a [[Jewel|green gem]]. Now, he can take [[Globox]] to the third and final [[Gonzo|Doctor]]. Though like the last visit to the doctor, [[Globox]] disagrees to go in. For some odd reason, [[Rayman]] uses the [[LockJaw]] to grab [[Globox]] and force him to go in.
In this stage, [[Rayman]] must time when he stands on the [[switch]]es in order to defeat the [[Hoodmonger]]s across a pit in the [[Art Rytus|Doctor]]'s waiting room. Once he has beaten them, a platform will rise, allowing him to cross the pit. If he drops down once the platform is raised he can find a door leading to his next secret filled with yellow and red [[Jewel|gems]], including a [[Jewel|green gem]]. Now, he can take [[Globox]] to the third and final [[Art Rytus|Doctor]]. Though like the last visit to the doctor, [[Globox]] disagrees to go in. For some odd reason, [[Rayman]] uses the [[Lockjaw]] to grab [[Globox]] and force him to go in.


The score thresholds for this stage are 2295 points for 25% (2 stars), 4590 points for 50% (3 stars), 6885 points for 75% (4 stars) and 9180 points for 100% (5 stars).
The score thresholds for this stage are 2295 points for 25% (2 stars), 4590 points for 50% (3 stars), 6885 points for 75% (4 stars) and 9180 points for 100% (5 stars).
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===Epilogue===
===Epilogue===
[[Gonzo]], along with [[Otto Psi]] and [[Roméo Patti]] are finally able to remove [[André]] from [[Globox]]'s stomach by playing a slower tune then the first two doctors played. However, [[André]] escapes into the desert and gathers several [[Black Lum]]s, announcing that "Nothing is lost" as he knows someone who can help them. This someone turns out to be [[Reflux]], who agrees to steal [[Gumsi]]'s [[Sceptre of the Leptys|Sceptre]] in return for another chance to defeat [[Rayman]].
[[Art Rytus]], along with [[Otto Psi]] and [[Roméo Patti]] are finally able to remove [[André]] from [[Globox]]'s stomach by playing a slower tune then the first two doctors played. However, [[André]] escapes into the desert and gathers several [[Black Lum]]s, announcing that "Nothing is lost" as he knows someone who can help them. This someone turns out to be [[Reflux]], who agrees to steal [[Gumsi]]'s [[Sceptre of the Leptys|Sceptre]] in return for another chance to defeat [[Rayman]].


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
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==Gallery==
==Gallery==
===Screenshots===
<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">
R3HH-EarlyRayman2Style-1.jpg|An [[Rayman 3 (early production)|early version]] of the ''[[Destiny Arena]]''.
R3HH-EarlyRayman2Style-1.jpg|An [[Rayman 3 (early production)|early version]] of the ''[[Destiny Arena]]''.
Destiny Arena Concept Art.png|Concept art of the ''[[Destiny Arena]]''.
</gallery>
 
===Concept art===
<gallery widths="320px" heights="240px">
Destiny Arena Concept Art.png|The ''[[Destiny Arena]]''.
Concept DOTK 2.jpg|Concept art.
Concept DOTK 2.jpg|Concept art.
Concept DOTK 3.jpg|Concept art.
Concept DOTK 3.jpg|Concept art.
Knaaren Architecture.png|Concept art.
Knaaren Architecture.png|Concept art.
R3DOTKartwork.png|Concept art.
R3DOTKartwork.png|Concept art.
Jt20htf1-13-03-2006-bge2.png|Concept art.
R3DOTKartwork2.png|Concept art.
</gallery>
</gallery>
==Soundtracks==
*[https://raytunes.raymanpc.com/music/R3/079%20-%20Into%20the%20Deadlands.mp3 "Into the Deadlands"]
*[https://raytunes.raymanpc.com/music/R3/080%20-%20The%20Chasm.mp3 "The Chasm"]
*[https://raytunes.raymanpc.com/music/R3/081%20-%20Panic%20~Chased%20by%20the%20Knaaren~.mp3 "Panic ~Chased by the Knaaren~"]
*[https://raytunes.raymanpc.com/music/R3/082%20-%20Haunted%20~Carrying%20the%20Egg~.mp3 "Haunted ~Carrying the Egg~"]
*[https://raytunes.raymanpc.com/music/R3/083%20-%20Haunted%20~Zombie%20Chickens!~.mp3 "Haunted ~Zombie Chickens!~"]
*[https://raytunes.raymanpc.com/music/R3/084%20-%20The%20Great%20Hall.mp3 "The Great Hall"]
*[https://raytunes.raymanpc.com/music/R3/085%20-%20The%20Knaaren%20Labyrinth.mp3 "The Knaaren Labyrinth"]
*[https://raytunes.raymanpc.com/music/R3/086%20-%20The%20Knaaren%20Labyrinth%20~Bone%20Corridors~.mp3 "The Knaaren Labyrinth ~Bone Corridors~"]
*[https://raytunes.raymanpc.com/music/R3/087%20-%20The%20Knaaren%20Labyrinth%20~Spiraling%20Tower~.mp3 "The Knaaren Labyrinth ~Spiraling Tower~"]
*[https://raytunes.raymanpc.com/music/R3/088%20-%20Deadly%20Traps%20~The%20Toxic%20Room~.mp3 "Deadly Traps ~The Toxic Room~"]
*[https://raytunes.raymanpc.com/music/R3/089%20-%20Deadly%20Traps%20~Surrounded!~.mp3 "Deadly Traps ~Surrounded~"]
*[https://raytunes.raymanpc.com/music/R3/090%20-%20Into%20The%20Destiny%20Arena.mp3 "Into The Destiny Arena"]
*[https://raytunes.raymanpc.com/music/R3/091%20-%20Reflux%20~The%20Knaaren%20Warrior~.mp3 "Reflux ~The Knaaren Warrior~"]
*[https://raytunes.raymanpc.com/music/R3/093%20-%20The%20Lavomatrix%20Twins.mp3 "The Lavomatrix Twins"]
*[https://raytunes.raymanpc.com/music/R3/094%20-%20The%20Spinneroo.mp3 "The Spinneroo"]
==Saves==
This section lists saves for the PC version of the game. Instructions on how to implement them can be found [https://raysaves.raymanpc.com/rayman3.html here].
*[https://raysaves.raymanpc.com/saves/rayman3/L5P1.sav Phase 1]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P2.sav Phase 2]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P3.sav Phase 3]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P4.sav Phase 4]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P5.sav Phase 5]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P6.sav Phase 6]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P7.sav Phase 7]
*[https://raysaves.raymanpc.com/saves/rayman3/L5P8.sav Phase 8]


==Trivia==
==Trivia==
This level has the most stages of any other in ''[[Rayman 3]]'' (eight) and is the only level to have more than one FMV sequence.
*This level has the most stages of any other in ''[[Rayman 3]]'' (eight) and is the only level to have more than one FMV (full-motion video) cutscene.
*While the Desert of the Knaaren likely does not appear in ''[[Rayman Legends Retold]]'', it is present on the map included with the game's launch edition. It is known as the "Knaaren Desert" on the map.


==External links==
==External links==
*[http://www.youtube.com/watch?v=0ji5-J-kbSc The Desert of the Knaaren's playthrough at YouTube (PC version)]
*[https://www.youtube.com/watch?v=AgGKJvHPYXA The Desert of the Knaaren's playthrough at YouTube (PC version)]
 
==Notes==
<references />


{{Rayman3worlds}}
{{Rayman3worlds}}