How to Shoot your Dragon: Difference between revisions
The Jonster (talk | contribs) Link invaded edit (how to shoot your dragon through invasion) |
Hunchman801 (talk | contribs) Added language links |
||
| (14 intermediate revisions by 3 users not shown) | |||
| Line 13: | Line 13: | ||
}} | }} | ||
'''How to Shoot your Dragon''' is the eighth level of [[Teensies In Trouble]], the first world in ''[[Rayman Legends]]''. In this level, the heroes enter a castle that has many dangers near the end. Then they meet the [[Dark Teensy]] again; he whistles for a group of [[ | '''How to Shoot your Dragon''' is the eighth level of [[Teensies In Trouble]], the first world in ''[[Rayman Legends]]''. In this level, the heroes enter a castle that has many dangers near the end. Then they meet the [[Dark Teensy]] again; he whistles for a group of [[forest dragon]]s to defeat the heroes. | ||
==Area 1== | ==Area 1== | ||
This area takes place in a castle. The team starts out by sliding down chains and avoiding flames. The first [[Skull Coin]] is above both a chain and a flame. Shortly after, [[Murfy]] appears to help the team continue on in the castle. [[Murfy]] will also prove to be helpful in reaching several [[Teensie]] [[cage]]s. The second [[Skull Coin]] is above two chains. The first secret area can be found by using [[Murfy]] to move a platform upwards. After that, the heroes will continue to slide down chains. Later on, two flames appear and the team must get away from them quickly. The third [[Skull Coin]] is near one of the flame openings. Then the heroes spot a [[ | This area takes place in a castle. The team starts out by sliding down chains and avoiding flames. The first [[Skull Coin]] is above both a chain and a flame. Shortly after, [[Murfy]] appears to help the team continue on in the castle. [[Murfy]] will also prove to be helpful in reaching several [[Teensie]] [[cage]]s. The second [[Skull Coin]] is above two chains. The first secret area can be found by using [[Murfy]] to move a platform upwards. After that, the heroes will continue to slide down chains. Later on, two flames appear and the team must get away from them quickly. The third [[Skull Coin]] is near one of the flame openings. Then the heroes spot a [[forest dragon]] flying in the background. They must now avoid falling into the lava pit. The fourth [[Skull Coin]] is just barely above a flame. Platforms begin to crumble, and more enemies appear, including the [[forest dragon]] still flying in the background. [[Murfy]] must continue to help by cutting ropes. The exit is nearby. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
| Line 25: | Line 25: | ||
How to Shoot your Dragon 7.png|Another [[Teensie]] [[cage]]. | How to Shoot your Dragon 7.png|Another [[Teensie]] [[cage]]. | ||
How to Shoot your Dragon 9.png|A [[Skull Coin]]. | How to Shoot your Dragon 9.png|A [[Skull Coin]]. | ||
How to Shoot your Dragon 10.png|A [[ | How to Shoot your Dragon 10.png|A [[forest dragon]] seen flying in the background. | ||
How to Shoot your Dragon 11.png|A [[ghost]] on fire. | How to Shoot your Dragon 11.png|A [[ghost]] on fire. | ||
</gallery> | </gallery> | ||
| Line 44: | Line 44: | ||
==Area 2== | ==Area 2== | ||
Now outside, [[Rayman]] and his friends spot the [[Dark Teensy]] they first met in [[Quick Sand]]. The [[Dark Teensy]] whistles and many [[ | Now outside, [[Rayman]] and his friends spot the [[Dark Teensy]] they first met in [[Quick Sand]]. The [[Dark Teensy]] whistles and many [[forest dragon]]s appear. He flies away in his vehicle as the players must defeat the [[forest dragon]]s using the [[Flying Punch]] power-up. The fifth [[Skull Coin]] is between two bouncy platforms. After the [[forest dragon]]s have been defeated, the exit is close by to end the level. The players now count the amount of [[Lum (UbiArt games)|Lums]] they collected. | ||
In the Nintendo Wii U and PlayStation Vita versions the player gets to take control of [[Murfy]] and fire flaming rocks on the [[ | In the Nintendo Wii U and PlayStation Vita versions the player gets to take control of [[Murfy]] and fire flaming rocks on the [[forest dragon]]s using a slingshot. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
How to Shoot your Dragon 12.png|A [[Dark Teensy]] oiling his vehicle. | How to Shoot your Dragon 12.png|A [[Dark Teensy]] oiling his vehicle. | ||
How to Shoot your Dragon 13.png|The [[ | How to Shoot your Dragon 13.png|The [[forest dragon]]s respond to the [[Dark Teensy]]'s whistle. | ||
How to Shoot your Dragon 14.png|A [[ | How to Shoot your Dragon 14.png|A [[forest dragon]] breathing fire. | ||
WiiU-Catapult(Land of the Livid Dead.jpg|[[Murfy]] using the slingshot in an early version of the game on the Nintendo Wii U. | WiiU-Catapult(Land of the Livid Dead.jpg|[[Murfy]] using the slingshot in an early version of the game on the Nintendo Wii U. | ||
MurphyCatapult.jpg|The player has to aim on the touchscreen on the Nintendo Wii U, PlayStation Vita and Nintendo Switch versions to hit the [[ | MurphyCatapult.jpg|The player has to aim on the touchscreen on the Nintendo Wii U, PlayStation Vita and Nintendo Switch versions to hit the [[forest dragon]]s. | ||
Rayman Legends Switch - Dragon Slingshot.jpg|[[Murfy]] with the slingshot in [[Murfy's Touch]] on the Nintendo Switch. | Rayman Legends Switch - Dragon Slingshot.jpg|[[Murfy]] with the slingshot in [[Murfy's Touch]] on the Nintendo Switch. | ||
</gallery> | </gallery> | ||
| Line 66: | Line 66: | ||
==Invaded== | ==Invaded== | ||
This level is invaded by enemies from [[Toad Story]], including [[Red Toad]]s only (they fly or are using stilts), and green [[ghost]]s (which are indigenous enemies). A [[ | This level is invaded by enemies from [[Toad Story]], including [[Red Toad]]s only (they fly or are using stilts), and green [[ghost]]s (which are indigenous enemies). A [[forest dragon]] can also be spotted in the background near the end of the level. | ||
It is unlocked once the level complete and once the player(s) get far enough into the [[Toad Story]] world. | It is unlocked once the level complete and once the player(s) get far enough into the [[Toad Story]] world. | ||
The level corresponds to the end of the first section of the original level reversed, and slightly modified: most of the level features windy sections which enable the player(s) to fly. At mid-way, [[ | The level corresponds to the end of the first section of the original level reversed, and slightly modified: most of the level features windy sections which enable the player(s) to fly. At mid-way, the [[Elder Teensy]] gives the power to shoot [[Flying Punch]]es at the enemies. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
| Line 76: | Line 76: | ||
How to Shoot your Dragon (Invaded) 2.jpg|[[Ghost]]s flying across the level. | How to Shoot your Dragon (Invaded) 2.jpg|[[Ghost]]s flying across the level. | ||
How to Shoot your Dragon (Invaded) 3.jpg|More [[ghost]]s and a [[Red Toad]]. | How to Shoot your Dragon (Invaded) 3.jpg|More [[ghost]]s and a [[Red Toad]]. | ||
How to Shoot your Dragon (Invaded) 4.jpg|The end of the level, with a [[ | How to Shoot your Dragon (Invaded) 4.jpg|The end of the level, with a [[forest dragon]] in the background. | ||
</gallery> | </gallery> | ||
| Line 83: | Line 83: | ||
==Trivia== | ==Trivia== | ||
*The level's name is likely based on [https://en.wikipedia.org/wiki/How_to_Train_Your_Dragon the ''How to Train Your Dragon'' series of movies], however it could also be based on the [https://en.wikipedia.org/wiki/How_to_Train_Your_Dragon_(novel_series) series of novels] of the same name that inspired the movies. | *The level's name is likely based on [https://en.wikipedia.org/wiki/How_to_Train_Your_Dragon the ''How to Train Your Dragon'' series of movies], however it could also be based on the [https://en.wikipedia.org/wiki/How_to_Train_Your_Dragon_(novel_series) series of novels] of the same name that inspired the movies. | ||
*Certain sections of this level and its invaded counterpart seem to take place in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. This is due to the level originally being in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] world during the game's [[Rayman Legends (early production)|early production]]. This may also suggest that, unlike in ''[[Rayman Origins]]'', [[the Snoring Tree]] may not be the only way to get to the Land of the Livid Dead. | |||
**An [[:File:WiiU-Catapult(Land of the Livid Dead.jpg|early artwork]] for the game further supports this theory, depicting [[Rayman]] and [[Globox]] encountering [[forest dragon]]s in the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. This screenshot was ultimately unused, however remnants of this can still be found within the level, such as the coffin platforms found during the second part of the level or the invaded counterpart’s scenery. | |||
==Name in other languages== | ==Name in other languages== | ||
| Line 102: | Line 104: | ||
{{RaymanLegendsLocations}} | {{RaymanLegendsLocations}} | ||
[[fr:Nid de Dragons]] | |||
[[pl:Jak ustrzelić smoka]] | [[pl:Jak ustrzelić smoka]] | ||
[[Category:Places from Rayman Legends]] | [[Category:Places from Rayman Legends]] | ||