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{{ | {{Quote|text=This is an obscure, dangerous place. Prepare yourself for the upcoming confrontation with the evil Mr. Dark...|sign=Manual|source=''[[Rayman (Game Boy Color)|Rayman]]''}} | ||
'''Arcane Forest''' is the seventh and final world before the final battle with [[Mr Dark]] in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Its appearance is partly influenced by [[the Dream Forest]] in [[Rayman 1|the original game]], but more heavily influenced by the environments of ''[[Rayman 2]]''. It also contains some events that previously occurred in [[Candy Château]] of [[Rayman 1|the original game]]. | '''Arcane Forest''' is the seventh and final world before the final battle with [[Mr Dark]] in [[Rayman (Game Boy Color)|the Game Boy Color version of ''Rayman'']]. Its appearance is partly influenced by [[the Dream Forest]] in [[Rayman 1|the original game]], but more heavily influenced by the environments of ''[[Rayman 2]]''. It also contains some events that previously occurred in [[Candy Château]] of [[Rayman 1|the original game]]. | ||
It is a dark forest full of spikes, slippery logs, [[ | It is a dark forest full of spikes, slippery logs, [[prickly fruit]]s and [[carnivorous plant]]s that pop out of the ground to hurt [[Rayman]]. There are four parts. The first two are normal and straightforward. The later two contain challenges that [[Mr Dark]] sets before him. At the very end, [[Rayman]] faces the main antagonist of the game. | ||
== Part 1 == | == Part 1 == | ||
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[[Rayman]] must first make a number of jumps to the right, using his [[helicopter]] to make things easier, until he reaches a swinging [[plum]]. Riding the [[plum]] once will cause two [[head platform]]s to appear below him, which will lead him to the level's first [[cage]]. Once he has broken it, he must return to the [[plum]] and continue right to reach his first slippery log. This will lead him to a series of vines which he must jump across, taking out some lurking [[antitoon]]s as he goes. When he reaches the next ledge, he can drop down to a vine below to retrieve a [[life]]. He can get a second [[life]] by jumping up to a vine above the next slippery log, and then jumping to a ledge next to it. | [[Rayman]] must first make a number of jumps to the right, using his [[helicopter]] to make things easier, until he reaches a swinging [[plum]]. Riding the [[plum]] once will cause two [[head platform]]s to appear below him, which will lead him to the level's first [[cage]]. Once he has broken it, he must return to the [[plum]] and continue right to reach his first slippery log. This will lead him to a series of vines which he must jump across, taking out some lurking [[antitoon]]s as he goes. When he reaches the next ledge, he can drop down to a vine below to retrieve a [[life]]. He can get a second [[life]] by jumping up to a vine above the next slippery log, and then jumping to a ledge next to it. | ||
Sliding right, [[Rayman]] reaches a ledge and then climbs upwards, before starting left using a [[head platform]] to cross some spikes. He then climbs upwards again and journeys left using logs, [[head platform]]s, vines and ledges, overcoming spikes, [[antitoon]]s, and [[ | Sliding right, [[Rayman]] reaches a ledge and then climbs upwards, before starting left using a [[head platform]] to cross some spikes. He then climbs upwards again and journeys left using logs, [[head platform]]s, vines and ledges, overcoming spikes, [[antitoon]]s, and [[prickly fruit]]s. After he rides a [[head platform]] past two swinging [[prickly fruit]]s, he will make a large jump to the left and then have the option to climb a vine and continue right or use a [[head platform]] going downwards to reach the other [[cage]]. | ||
Taking a right will bring him along a few vines and ledges, past an [[antitoon]], to the level exit. However, if he drops down to a [[head platform]] below, he can reach the [[Bonus level (Rayman 1)|bonus level]]. | Taking a right will bring him along a few vines and ledges, past an [[antitoon]], to the level exit. However, if he drops down to a [[head platform]] below, he can reach the [[Bonus level (Rayman 1)|bonus level]]. | ||
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There are two [[cage]]s to be found in this level. | There are two [[cage]]s to be found in this level. | ||
[[Rayman]] starts out at the top of a slippery log. He must slide down it to the right, land on a ledge, and then drop down to a ledge below. Moving left and jumping some spikes, he reaches a [[head platform]] which he must ride upwards and then jump to another, which takes him to the right. This brings him across more regular and falling [[head platform]]s until he comes to a vine, which he can jump to a long ledge where some [[ | [[Rayman]] starts out at the top of a slippery log. He must slide down it to the right, land on a ledge, and then drop down to a ledge below. Moving left and jumping some spikes, he reaches a [[head platform]] which he must ride upwards and then jump to another, which takes him to the right. This brings him across more regular and falling [[head platform]]s until he comes to a vine, which he can jump to a long ledge where some [[prickly fruit]]s will fall towards him. As he makes his way right and jumps from the ledge to another falling [[head platform]], the level's first [[cage]] will appear on a ledge below. To reach it, [[Rayman]] must backtrack to the vine and drop down. He can also get a [[Golden Fist]] by climbing to the top of the vine. | ||
Continuing right, he makes many jumps across ledges, regular and falling [[head platform]]s, and even a swinging [[plum]]. Eventually, he will reach a slippery log. If he times his jump from it correctly he can reach the top of a ledge to the right, avoid a falling [[ | Continuing right, he makes many jumps across ledges, regular and falling [[head platform]]s, and even a swinging [[plum]]. Eventually, he will reach a slippery log. If he times his jump from it correctly he can reach the top of a ledge to the right, avoid a falling [[prickly fruit]], drop down and ride a [[head platform]] downwards to the second [[cage]]. | ||
Returning to the ledge and sliding left on a log, he must use several [[flying ring]]s to cross a chasm, and land on a another slippery log. Sliding down and jumping to another ledge he will find a [[plum]] which he can use to cross a floor of spikes. He then makes several more jumps, avoiding spikes, to the left, and slides down a couple of logs to reach another sea of spikes, which he crosses using [[flying ring]]s. At the end of this, he finds a [[Blowing Fuffy]] which, like in [[Ancient Forest]], will blow him upwards upon being punched and allow him to reach a [[flying ring]], and then a ledge. Continuing upwards, he finds the level's exit. | Returning to the ledge and sliding left on a log, he must use several [[flying ring]]s to cross a chasm, and land on a another slippery log. Sliding down and jumping to another ledge he will find a [[plum]] which he can use to cross a floor of spikes. He then makes several more jumps, avoiding spikes, to the left, and slides down a couple of logs to reach another sea of spikes, which he crosses using [[flying ring]]s. At the end of this, he finds a [[Blowing Fuffy]] which, like in [[Ancient Forest]], will blow him upwards upon being punched and allow him to reach a [[flying ring]], and then a ledge. Continuing upwards, he finds the level's exit. | ||
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Akin to the original game, this level has the directional controls being reversed. Left is right, and vice-versa. The [[carnivorous plant]] enemy appears only in this stage, although here it is possible to avoid combat with them. There is one [[cage]], two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] to be found in this level. | Akin to the original game, this level has the directional controls being reversed. Left is right, and vice-versa. The [[carnivorous plant]] enemy appears only in this stage, although here it is possible to avoid combat with them. There is one [[cage]], two [[Life|lives]] and a [[Bonus level (Rayman 1)|bonus level]] to be found in this level. | ||
After getting used to the mirrored controls, [[Rayman]] must pass several smaller ledges, some of which have [[antitoon]]s around them. Once he has passed this, he can jump onto a [[head platform]] and ride it downwards. If he rides it back up after it has reached the bottom of its descent, it will take him up to another [[head platform]], from which he can jump to a slippery log and slide left to find a [[life]], [[ | After getting used to the mirrored controls, [[Rayman]] must pass several smaller ledges, some of which have [[antitoon]]s around them. Once he has passed this, he can jump onto a [[head platform]] and ride it downwards. If he rides it back up after it has reached the bottom of its descent, it will take him up to another [[head platform]], from which he can jump to a slippery log and slide left to find a [[life]], [[Golden Fist]] and the [[cage]]. Taking this route will also cause him to encounter his first [[carnivorous plant]] enemy and also a [[flying ring]] that moves right, the first one of its kind in this version of the game. He then drops down and rejoins the level's main path. | ||
If [[Rayman]] chooses not to persue the secret passage, he will need to make a few jumps across falling [[head platform]]s and slippery logs to the right. If he does visit the secret area, he will rejoin the main path around this point. Continuing right, he eventually finds a [[Blowing Fuffy]] located on a slippery log, making it all the more dangerous if [[Rayman]] is to its left or right when it blows. If he uses it properly, it will catapult him upwards to a few more ledges and a vine, which he can climb to some larger ledges above. | If [[Rayman]] chooses not to persue the secret passage, he will need to make a few jumps across falling [[head platform]]s and slippery logs to the right. If he does visit the secret area, he will rejoin the main path around this point. Continuing right, he eventually finds a [[Blowing Fuffy]] located on a slippery log, making it all the more dangerous if [[Rayman]] is to its left or right when it blows. If he uses it properly, it will catapult him upwards to a few more ledges and a vine, which he can climb to some larger ledges above. | ||
Here, he will encounter two more [[carnivorous plant]]s, his first if he did not visit the secret area. If he can defeat, or avoid, them a [[head platform]] will appear by the vine he has just climbed, which will take him to a [[life]] and [[ | Here, he will encounter two more [[carnivorous plant]]s, his first if he did not visit the secret area. If he can defeat, or avoid, them a [[head platform]] will appear by the vine he has just climbed, which will take him to a [[life]] and [[Golden Fist]]. From this point, another [[head platform]] will also take him left to the [[Bonus level (Rayman 1)|bonus level]]. The controls are not mirrored during the [[Bonus level (Rayman 1)|bonus level]]. | ||
Going right from where he fought the two [[carnivorous plant]]s, [[Rayman]] crosses some spikes, slides on some logs, and eventually climbs up using some falling [[head platform]]s and ledges. This will take him to the top of the level, a [[flying ring]], and the exit. | Going right from where he fought the two [[carnivorous plant]]s, [[Rayman]] crosses some spikes, slides on some logs, and eventually climbs up using some falling [[head platform]]s and ledges. This will take him to the top of the level, a [[flying ring]], and the exit. | ||