Up And Down: Difference between revisions
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| image = [[File:Up And Down.jpg|center|320px|Up And Down]] | | image = [[File:Up And Down.jpg|center|320px|Up And Down]] | ||
| preceded by = [[Outta My Way]] | | preceded by = [[Outta My Way]] | ||
| followed by = [[ | | followed by = [[Playing in the Shade]] | ||
| world = [[Ticklish Temples]] | | world = [[Jibberish Jungle|Ticklish Temples]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Cage | ||
| medallion slot 3 = | | medallion slot 3 = Cage | ||
| medallion slot 4 = | | medallion slot 4 = Lums | ||
| medallion slot 5 = | | medallion slot 4 number = 150 | ||
| medallion slot 6 = | | medallion slot 5 = Lums | ||
| | | medallion slot 5 number = 300 | ||
| medal = | | medallion slot 6 = Time | ||
| cup = | | medallion slot 6 number = 1:50 | ||
| | | medal = 350 | ||
| cup = 1:27 | |||
| skull coins = 5 | |||
| relics = 3 | |||
| format numbers = true | |||
}} | }} | ||
'''Up And Down''' is the second level of the [[Ticklish Temples]], a world in ''[[Rayman Origins]]''. Throughout the level, the heroes will need to use elements from the [[Jibberish Jungle]] to progress, such as [[ | '''Up And Down''' is the second level of the [[Jibberish Jungle|Ticklish Temples]], a world in ''[[Rayman Origins]]''. Throughout the level, the heroes will need to use elements from the [[Jibberish Jungle]] to progress, such as [[Water lily|water lilies]]. This level is not included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | ||
==Area 1== | ==Area 1== | ||
At the beginning of this area, the heroes will need to use the [[ | At the beginning of this area, the heroes will need to use the [[Water lily|water lilies]] to pass a large abyss and a vertically moving platform. Some [[Water lily|water lilies]] will need to be activated by hitting green [[bulb]]s. The first [[Skull Coin]] can be retrieved by sliding down the left side of the moving platform, then quickly wall jumping to safely land on a vertically moving [[water lily]]; the [[Skull Coin]] is hidden behind some foreground leaves. The second [[Skull Coin]] can be acquired by performing a [[crush attack]] on a [[bouncy flower]], then carefully using the moving [[Water lily|water lilies]] to avoid the [[Antitoon|Darktoons]]. As the heroes break through a barricade, the third [[Skull Coin]] can be acquired by performing a [[crush attack]] on a [[bouncy flower]], then performing wall jumps to reach it; the exit can be found below. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Up And Down 1.jpg|[[ | Up And Down 1.jpg|[[Water lily|Water lilies]] are key for advancing. | ||
Up And Down 2.jpg|The second [[Skull Coin]] of the level. | Up And Down 2.jpg|The second [[Skull Coin]] of the level. | ||
</gallery> | </gallery> | ||
=== | ===Relic 1=== | ||
[[File:Up And Down first relic.png|thumb|320px|The first [[relic]] can be found at the bottom of the platform to the left of [[Rayman]].]] | [[File:Up And Down first relic.png|thumb|320px|The first [[relic]] can be found at the bottom of the platform to the left of [[Rayman]].]] | ||
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[[File:Up And Down 3.jpg|320px|thumb|The fourth [[Skull Coin]].]] | [[File:Up And Down 3.jpg|320px|thumb|The fourth [[Skull Coin]].]] | ||
The heroes will need to use more [[ | The heroes will need to use more [[Water lily|water lilies]] to proceed. The fourth [[Skull Coin]] can be collected by using a [[bouncy flower]], then performing a wall jump to reach the [[Skull Coin]], located above some [[spiky flower]]s. The exit can be found nearby. | ||
{{Clear}} | {{Clear}} | ||
==Area 3== | ==Area 3== | ||
If the heroes perform a [[crush attack]] on the first [[flower | If the heroes perform a [[crush attack]] on the first [[bouncy flower]] in this area and then perform wall jumps, they will be able to reach the first secret area. Afterwards, the heroes can drop down, where they will need to perform wall jumps and use a [[Caterpillar (UbiArt games)|caterpillar]] to proceed. The heroes will need to carefully time their jumps to pass the vertically moving platforms. [[Tentacle claw]]-infested water will need to be avoided when jumping between [[Water lily|water lilies]]. As the heroes encounter a larger body of water with a horizontally moving [[water lily]], they can perform wall jumps to reach the fifth [[Skull Coin]] in an area above. The exit can be found to the right of two [[Bulb-o-Lum]]s. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Up And Down 5.jpg|Green [[bulb]]s can be hit to make [[ | Up And Down 5.jpg|Green [[bulb]]s can be hit to make [[Water lily|water lilies]] appear. | ||
Up And Down 6.jpg|Spiky [[Antitoon|Darktoons]]. | Up And Down 6.jpg|Spiky [[Antitoon|Darktoons]]. | ||
</gallery> | </gallery> | ||
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==Area 4== | ==Area 4== | ||
After the heroes pass some [[Livingstone|Lividstones]], they can collect the sixth [[Skull Coin]] of the level. If they perform a [[crush attack]] on the [[flower | After the heroes pass some [[Livingstone|Lividstones]], they can collect the sixth [[Skull Coin]] of the level. If they perform a [[crush attack]] on the [[bouncy flower]], they can perform a wall jump, then [[Helicopter|glide]] to reach the [[Skull Coin]]. As they proceed, the heroes can use a [[champibumper]], which will launch them into the background; they can then use another [[champibumper]] to be launched back to the foreground, where the exit can be found. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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</gallery> | </gallery> | ||
=== | ===Relic 2=== | ||
[[File:Up And Down second relic.png|thumb|320px|The second [[relic]] is located near the statue's eye, directly above [[Rayman]].]] | [[File:Up And Down second relic.png|thumb|320px|The second [[relic]] is located near the statue's eye, directly above [[Rayman]].]] | ||
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{{clear}} | {{clear}} | ||
=== | ===Relic 3=== | ||
[[File:Up And Down third relic.png|thumb|320px|The third [[relic]] is located directly above [[Rayman]]'s hands.]] | [[File:Up And Down third relic.png|thumb|320px|The third [[relic]] is located directly above [[Rayman]]'s hands.]] | ||
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==Area 5== | ==Area 5== | ||
Near the beginning of this area, the heroes can use two [[flower | Near the beginning of this area, the heroes can use two [[bouncy flower]]s, then perform a wall jump to reach a [[Swingman]]; if they jump to the left from the [[Swingman]], they can perform wall jumps to reach the second secret area. Afterwards, the heroes will need to use more [[Swingman|Swingmen]] to reach the exit. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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===Secret area 2=== | ===Secret area 2=== | ||
In this secret area, the heroes must jump onto [[mosquito]]es to reach the [[cage]]. They will need to avoid [[live missile]]s, then shoot projectiles at two [[Livingstone|Lividstones]] and a [[hunter]] to defeat them. Once the three enemies have been defeated, the heroes can disband their [[mosquito]]es and break the [[cage]]. | In this secret area, the heroes must jump onto [[giant mosquito]]es to reach the [[cage]]. They will need to avoid [[live missile]]s, then shoot projectiles at two [[Livingstone|Lividstones]] and a [[hunter]] to defeat them. Once the three enemies have been defeated, the heroes can disband their [[giant mosquito]]es and break the [[cage]]. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Up And Down 11.jpg|The heroes will need to use the [[mosquito]]es in this secret area. | Up And Down 11.jpg|The heroes will need to use the [[giant mosquito]]es in this secret area. | ||
Up And Down 12.jpg|Projectiles will need to be fired at the [[Hunter]] and two [[Livingstone|Lividstones]]. | Up And Down 12.jpg|Projectiles will need to be fired at the [[Hunter]] and two [[Livingstone|Lividstones]]. | ||
</gallery> | </gallery> | ||
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[[File:Up And Down 14.jpg|320px|thumb|The final area.]] | [[File:Up And Down 14.jpg|320px|thumb|The final area.]] | ||
The heroes will need to defeat two [[Livingstone|Lividstones]] in this area. Once they have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will then pose on the [[The Photographer|photoboard]] as [[the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level. | The heroes will need to defeat two [[Livingstone|Lividstones]] in this area. Once they have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes will then pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits for the amount of [[Lum (UbiArt games)|Lums]] that were collected throughout the level. | ||
{{Clear}} | {{Clear}} | ||
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[[fr:Des hauts et des bas]] | [[fr:Des hauts et des bas]] | ||
[[hu:Fent és lent]] | |||
[[it:Su e giù]] | |||
[[pl:W górę i w dół]] | [[pl:W górę i w dół]] | ||
[[es:Arriba y abajo]] | |||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||