Skyward Sonata: Difference between revisions
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'''Skyward Sonata''' is the fifth level of the [[Desert of Dijiridoos]], the second world in ''[[Rayman Origins]]''. This level primarily involves riding [[flute snake]]s to traverse most areas. It is the second level from this world, and the eleventh overall, that is included in the [[Back to Origins]] painting in ''[[Rayman Legends]]''. | |||
==Original version== | |||
{{ROLevel | {{ROLevel | ||
| name = Skyward Sonata | | name = Skyward Sonata | ||
| Line 5: | Line 8: | ||
| followed by = [[No Turning Back]] | | followed by = [[No Turning Back]] | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Cage | ||
| medallion slot 3 = | | medallion slot 3 = Cage | ||
| medallion slot 4 = | | medallion slot 4 = Lums | ||
| medallion slot 5 = | | medallion slot 4 number = 150 | ||
| medallion slot 6 = | | medallion slot 5 = Lums | ||
| | | medallion slot 5 number = 300 | ||
| medal = | | medallion slot 6 = Time | ||
| cup = | | medallion slot 6 number = 2:50 | ||
| | | medal = 350 | ||
| cup = 2:25 | |||
| skull coins = 6 | |||
| relics = 2 | |||
| format numbers = true | |||
}} | }} | ||
===Area 1=== | |||
The first area is fairly short. To reach the exit, the heroes must slide down a water current, perform a wall jump, then execute a [[crush attack]] on a [[red bird]] and a wooden barrier. This area serves as a transition to the second area, where the first [[flute snake]] is located. | |||
==Area 1== | |||
The first area is fairly short. To reach the exit, the heroes must slide down a water current, perform a wall jump, then execute a [[crush attack]] on a [[red bird]] and a wooden barrier. This area serves as a transition to the second area, where the first [[ | |||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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</gallery> | </gallery> | ||
==Area 2== | ===Area 2=== | ||
As the heroes battle the [[red bird]]s, a [[ | As the heroes battle the [[red bird]]s, a [[flute snake]] travels beneath the cloud platforms. The heroes must board it quickly, as it will not remain stationary. Once aboard, they must keep pace with the [[flute snake]] while jumping onto different platforms throughout the area. The first [[Skull Coin]] of the level is in this area and can be collected by performing a wall jump between two didgeridoos, one of which moves vertically. After the heroes disband the [[flute snake]], the first secret area can be found above by simply performing a wall jump above the exit. Once the [[Electoon]]s are saved, the heroes may proceed to the next area. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Skyward Sonata 2.jpg|A [[ | Skyward Sonata 2.jpg|A [[flute snake]] appearing beneath a group of collapsing clouds. | ||
Skyward Sonata 3.jpg|A [[Skull Coin]] located slightly off the main path. | Skyward Sonata 3.jpg|A [[Skull Coin]] located slightly off the main path. | ||
</gallery> | </gallery> | ||
=== | ====Relic 1==== | ||
[[File:Skyward Sonata first relic.png|thumb|320px|The first relic is just in front of [[Rayman]].]] | [[File:Skyward Sonata first relic.png|thumb|320px|The first relic is just in front of [[Rayman]].]] | ||
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{{clear}} | {{clear}} | ||
===Secret area 1=== | ====Secret area 1==== | ||
[[File:Skyward Sonata 4.jpg|320px|thumb|The first secret area.]] | [[File:Skyward Sonata 4.jpg|320px|thumb|The first secret area.]] | ||
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{{Clear}} | {{Clear}} | ||
==Area 3== | ===Area 3=== | ||
The second [[ | The second [[flute snake]] appears as the heroes perform a wall jump and break a wooden barrier. As in the first area, they must avoid obstacles and board nearby platforms, while quickly boarding the [[flute snake]] again. The second and third [[Skull Coin]]s of the level are right next to each other. The second one can be collected by performing a wall jump just left of the third [[Skull Coin|coin]], while the third can be obtained by performing some wall jumps on another didgeridoo, then sliding down while carefully avoiding the [[spiky bird]]. As the heroes proceed, they must perform wall jumps to keep up with the [[flute snake]]. Didgeridoos will also attempt to crush the heroes, who must avoid being crushed. Afterwards, the heroes may disband the [[flute snake]]. The second secret area, located above the exit, can be found here. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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</gallery> | </gallery> | ||
===Secret area 2=== | ====Secret area 2==== | ||
[[File:Skyward Sonata 7.jpg|320px|thumb|The second secret area.]] | [[File:Skyward Sonata 7.jpg|320px|thumb|The second secret area.]] | ||
In this secret area, there are sleeping [[red bird]]s scattered around several [[ | In this secret area, there are sleeping [[red bird]]s scattered around several [[flute snake]]s, which are useful to reach the [[Red bird|birds]] above. Once all of the enemies are defeated, the [[cage]] can be broken. | ||
{{Clear}} | {{Clear}} | ||
==Area 4== | ===Area 4=== | ||
The heroes will once again board the [[ | The heroes will once again board the [[flute snake]], repeating a process similar to that of the other areas. The fourth [[Skull Coin]] of the level is between two didgeridoos near a [[spiky bird]] and some sleeping [[red bird]]s. This [[flute snake]] will not travel as far as the others, as this area is shorter than the previous two. The heroes will encounter a [[red bird]] guarding the exit; after defeating it, they may proceed to the next area. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Skyward Sonata 8.jpg|This [[ | Skyward Sonata 8.jpg|This [[Flute snake]] will go in different directions around the [[Lum (UbiArt games)|Lums]]. | ||
Skyward Sonata 9.jpg|The fourth [[Skull Coin]] of the level. | Skyward Sonata 9.jpg|The fourth [[Skull Coin]] of the level. | ||
</gallery> | </gallery> | ||
=== | ====Relic 2==== | ||
[[File:Skyward Sonata second relic.png|thumb|320px|The second [[relic]] is just above [[Rayman]].]] | [[File:Skyward Sonata second relic.png|thumb|320px|The second [[relic]] is just above [[Rayman]].]] | ||
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{{clear}} | {{clear}} | ||
==Area 5== | ===Area 5=== | ||
The fifth [[Skull Coin]] is located just as the heroes enter this area. They must perform wall jumps against the two didgeridoos directly above the entrance. A [[ | The fifth [[Skull Coin]] is located just as the heroes enter this area. They must perform wall jumps against the two didgeridoos directly above the entrance. A [[flute snake]] will appear again; the heroes must board it before it leaves. The heroes must stay alert, as more enemies, including [[red bird]]s, [[spiky bird]]s, and crushing didgeridoos stand in their way. The heroes will soon encounter the sixth [[Skull Coin]] of the level. It can be collected by properly timing a [[crush attack]] on the small [[Drum (UbiArt games)|drums]], while avoiding being hit by the stationary [[Antitoon|Darktoons]] on the horizontally moving didgeridoos above. Afterwards, the heroes must duck to avoid the crushing didgeridoos with more [[Antitoon|Darktoons]] attached to them. The heroes may now disband the flute and proceed to the final area. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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</gallery> | </gallery> | ||
==Area 6== | ===Area 6=== | ||
[[File:Skyward Sonata 12.jpg|320px|thumb|The final area.]] | [[File:Skyward Sonata 12.jpg|320px|thumb|The final area.]] | ||
In this area, the heroes must defeat the four [[red bird]]s. Once the birds have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose for a picture on the [[The Photographer|photoboard]] as [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level. | In this area, the heroes must defeat the four [[red bird]]s. Once the birds have been defeated, the [[Electoon]] [[cage]] can be broken, ending the level. The heroes then pose for a picture on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] were collected throughout the level. | ||
{{Clear}} | {{Clear}} | ||
== | ==Back to Origins== | ||
{{RLLevel | {{RLLevel | ||
| name = Skyward Sonata | | name = Skyward Sonata | ||
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| preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]] | | preceded by = [[Tricky Winds#Back to Origins|Tricky Winds]] | ||
| followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]] | | followed by = [[Shooting Me Softly#Back to Origins|Shooting Me Softly]] | ||
| difficulty = | | difficulty = 2 | ||
| world = [[Desert of Dijiridoos]] | | world = [[Desert of Dijiridoos]] | ||
| teensies = | | teensies = 10 | ||
| bronze cup = | | bronze cup = 150 | ||
| silver cup = | | silver cup = 300 | ||
| lucky ticket = | | lucky ticket = 450 | ||
| gold cup = | | gold cup = 600 | ||
| format numbers = true | |||
}} | }} | ||
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<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Skyward Sonata - Back to Origins 1.jpg|The starting scene, as it appears in [[Back to Origins]]. | Skyward Sonata - Back to Origins 1.jpg|The starting scene, as it appears in [[Back to Origins]]. | ||
Skyward Sonata - Back to Origins 2.jpg|The second area, where the first [[ | Skyward Sonata - Back to Origins 2.jpg|The second area, where the first [[flute snake]] appears. | ||
Skyward Sonata - Back to Origins 3.jpg|Elements from ''[[Rayman Legends]]'', like the [[Lum (UbiArt games)|Lum]] chains, appear. | Skyward Sonata - Back to Origins 3.jpg|Elements from ''[[Rayman Legends]]'', like the [[Lum (UbiArt games)|Lum]] chains, appear. | ||
Skyward Sonata - Back to Origins 4.jpg|[[Teensie]]s replacing [[Electoon]]s in the level. | Skyward Sonata - Back to Origins 4.jpg|[[Teensie]]s replacing [[Electoon]]s in the level. | ||
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Skyward Sonata - Back to Origins 17.jpg|The final area of the level. | Skyward Sonata - Back to Origins 17.jpg|The final area of the level. | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*During [[Rayman Origins (early production)|early development]], this level was called "Don't Tread on Me". This was a reference to the [https://en.wikipedia.org/wiki/Gadsden_flag Gadsden flag], which depicted a snake along with those same words. The reference was likely used because of the level being themed around [[flute snake]]s. | |||
==Names in other languages== | ==Names in other languages== | ||
{{Names | {{Names | ||
|en=Skyward Sonata | |en=Skyward Sonata | ||
|ar=لحن عال | |||
|zh_hans=天际奏鸣曲 | |zh_hans=天际奏鸣曲 | ||
|cs=Nebeská sonáta | |cs=Nebeská sonáta | ||
| Line 147: | Line 156: | ||
|ja=かぜの うた | |ja=かぜの うた | ||
|ja_S=''[[Rayman Origins]]'' | |ja_S=''[[Rayman Origins]]'' | ||
|ja_2= | |ja_2=「星空を飛ぶ笛」 | ||
|ja_2_S=''[[Rayman Legends]]'' | |ja_2_S=''[[Rayman Legends]]'' | ||
|no=Himmelsk sonate | |no=Himmelsk sonate | ||
| Line 170: | Line 179: | ||
[[fr:Ballade nocturne]] | [[fr:Ballade nocturne]] | ||
[[hu:Égig érő szonáta]] | |||
[[it:Non calpestarmi]] | |||
[[pl:Podniebna sonata]] | [[pl:Podniebna sonata]] | ||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||
[[Category:Places from Rayman Legends]] | [[Category:Places from Rayman Legends]] | ||