Polar Pursuit: Difference between revisions
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| followed by = [[Dashing Thru the Snow]] | | followed by = [[Dashing Thru the Snow]] | ||
| world = [[Gourmand Land]] | | world = [[Gourmand Land]] | ||
| medallion slot 1 = | | medallion slot 1 = Cage | ||
| medallion slot 2 = | | medallion slot 2 = Cage | ||
| medallion slot 3 = | | medallion slot 3 = Cage | ||
| medallion slot 4 = | | medallion slot 4 = Lums | ||
| medallion slot 5 = | | medallion slot 4 number = 150 | ||
| medallion slot 6 = | | medallion slot 5 = Lums | ||
| medal = | | medallion slot 5 number = 300 | ||
| cup = | | medallion slot 6 = Time | ||
| skull | | medallion slot 6 number = 1:50 | ||
| | | medal = 350 | ||
| cup = 1:26 | |||
| skull coins = 7 | |||
| relics = 3 | |||
| format numbers = true | |||
}} | }} | ||
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==Area 4== | ==Area 4== | ||
As the heroes enter, an [[Electoon]] cries for help. The first secret area can be found by performing a wall jump to reach the icy platform above. Once the [[ | As the heroes enter, an [[Electoon]] cries for help. The first secret area can be found by performing a wall jump to reach the icy platform above. Once the [[Electoon]]s have been saved, the heroes can proceed, using [[funnel]]s to get through tight spaces. The sixth [[Skull Coin]] can be collected by coming into contact with a [[Palmito]]. The [[Skull Coin|coin]] will be released in a bubble and will move slowly towards the [[baby piranha]]-infested red water, so the heroes need to be quick to collect it. They can use a [[funnel]] to morph back to their normal size and proceed to the exit. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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[[File:Polar Pursuit 20.jpg|320px|thumb|The sixth and final area.]] | [[File:Polar Pursuit 20.jpg|320px|thumb|The sixth and final area.]] | ||
All the heroes need to do is defeat the [[Psychlops]] hovering around the [[Electoon]] [[cage]]. Once they have been defeated, the [[cage]] can be broken, ending the level. The heroes pose on the [[The Photographer|photoboard]] as [[the Magician]] counts the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level. | All the heroes need to do is defeat the [[Psychlops]] hovering around the [[Electoon]] [[cage]]. Once they have been defeated, the [[cage]] can be broken, ending the level. The heroes pose on the [[The Photographer|photoboard]] as [[The Magician (Rayman Origins)|the Magician]] counts the total amount of [[Lum (UbiArt games)|Lums]] collected throughout the level. | ||
{{Clear}} | {{Clear}} | ||
==Trivia== | |||
*During [[Rayman Origins (early production)|early development]], this level was called "Frosty Delight". | |||
==Names in other languages== | ==Names in other languages== | ||
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[[fr:Palais des glaces]] | [[fr:Palais des glaces]] | ||
[[hu:Sarki üldözés]] | |||
[[pl:Polarny pościg]] | [[pl:Polarny pościg]] | ||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||