Crazy Bouncing: Difference between revisions
Hunchman801 (talk | contribs) I think it's pretty obvious that, in a music-themed world, those are vibrating strings. |
Hunchman801 (talk | contribs) Added language links |
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==Area 1== | ==Area 1== | ||
[[The Magician]] can be seen at the beginning of the level; if he is bounced on or attacked, he will inform the heroes about the role of [[heart]]s in the game. As the heroes proceed, an air current will suck them into a didgeridoo, where they will descend and be exhausted out from the bottom of it. As the heroes proceed, they will encounter a [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the first [[Skull Coin]] can be found on a platform above if the heroes perform a [[crush attack]] on the [[Drum (UbiArt games)|drum]] in order to gain extra height. Eventually, they will come across a string traversed by a vibration that moves horizontally; the heroes will need to evade it to avoid being [[Bubble|bubblized]]. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby. | [[The Magician (Rayman Origins)|The Magician]] can be seen at the beginning of the level; if he is bounced on or attacked, he will inform the heroes about the role of [[heart]]s in the game. As the heroes proceed, an air current will suck them into a didgeridoo, where they will descend and be exhausted out from the bottom of it. As the heroes proceed, they will encounter a [[red bird]] bouncing on a [[Drum (UbiArt games)|drum]]; the first [[Skull Coin]] can be found on a platform above if the heroes perform a [[crush attack]] on the [[Drum (UbiArt games)|drum]] in order to gain extra height. Eventually, they will come across a string traversed by a vibration that moves horizontally; the heroes will need to evade it to avoid being [[Bubble|bubblized]]. The second [[Skull Coin]] can be found by using a nearby [[Swingman]]; the exit can be found nearby. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Crazy Bouncing 3.jpg|The third [[Skull Coin]] of the level. | Crazy Bouncing 3.jpg|The third [[Skull Coin]] of the level. | ||
Crazy Bouncing 5.jpg|[[ | Crazy Bouncing 5.jpg|[[Red bird]]s jumping up and down on [[switch]]es. | ||
</gallery> | </gallery> | ||
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<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
Crazy Bouncing 7.jpg|[[ | Crazy Bouncing 7.jpg|[[Raybox]] chasing the [[Antitoon|Darktoon]] that holds [[Holly Luya]]. | ||
Crazy Bouncing 8.jpg|[[Holly Luya]] is freed by the player. | Crazy Bouncing 8.jpg|[[Holly Luya]] is freed by the player. | ||
Crazy Bouncing 9.jpg|[[Holly Luya]] giving the player the power to [[Helicopter|glide]]. | Crazy Bouncing 9.jpg|[[Holly Luya]] giving the player the power to [[Helicopter|glide]]. | ||
Crazy Bouncing 10.jpg|[[ | Crazy Bouncing 10.jpg|[[Raybox]] showing his [[helicopter]] power. | ||
</gallery> | </gallery> | ||
==Area 5== | ==Area 5== | ||
As the heroes enter this area, an [[Electoon]] cries out; the second secret area can be found by [[Helicopter|gliding]] to the next platform, then performing a [[crush attack]] on one of the larger [[Drum (UbiArt games)|drums]] to reach the [[Swingman]], which the secret area can be found to the left of. Once completed, the heroes can move on, using a water current and a geyser which leads to the final [[cage]]. When the three sleeping [[red bird]]s are defeated, the [[cage]] can be broken, which will end the level. The heroes will pose on a [[The Photographer|photoboard]] while [[the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] have been collected throughout the level. | As the heroes enter this area, an [[Electoon]] cries out; the second secret area can be found by [[Helicopter|gliding]] to the next platform, then performing a [[crush attack]] on one of the larger [[Drum (UbiArt games)|drums]] to reach the [[Swingman]], which the secret area can be found to the left of. Once completed, the heroes can move on, using a water current and a geyser which leads to the final [[cage]]. When the three sleeping [[red bird]]s are defeated, the [[cage]] can be broken, which will end the level. The heroes will pose on a [[The Photographer|photoboard]] while [[The Magician (Rayman Origins)|the Magician]] waits to see how many [[Lum (UbiArt games)|Lums]] have been collected throughout the level. | ||
<gallery widths="320px" heights="180px"> | <gallery widths="320px" heights="180px"> | ||
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[[fr:Bonnes vibrations !]] | [[fr:Bonnes vibrations !]] | ||
[[hu:Őrült ugrálás]] | |||
[[it:Rimbalzi pazzi]] | |||
[[pl:Szalone odbijanie]] | [[pl:Szalone odbijanie]] | ||
[[Category:Places from Rayman Origins]] | [[Category:Places from Rayman Origins]] | ||