Snorty: Difference between revisions

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{{quote|text=In a way, this creature - dressed in a vest - was supposed to serve as the game's "caretaker". That is, his role was to help the player if the latter was blocked in the game. |sign=VIP-zone description|source=''[[RaymanZone]]''}}
{{quote|text=In a way, this creature - dressed in a vest - was supposed to serve as the game's "caretaker". That is, his role was to help the player if the latter was blocked in the game. |sign=VIP-zone description|source=''[[RaymanZone]]''}}


The '''Snorty''' was originally intended to appear in ''[[Rayman 3: Hoodlum Havoc]]'', in the role of the game's ‘caretaker’. Like the [[Snoot]] and the [[Goaty]], the Snorty was abandoned to avoid overloading the game with creatures and sending the player off on false trails.
The '''Snorty''' is a creature that was originally intended to appear in ''[[Rayman 3]]'', in the role of the game's ‘caretaker’. Like the [[Snoot]] and the [[Goaty]], the Snorty was abandoned to avoid overloading the game with creatures and sending the player off on false trails.


In an unused dialogue found in the file <tt>GAMEDATABIN\Fix.lvl</tt>, the Snorty complains about being woken up:
In an unused dialogue found in the file <tt>GAMEDATABIN\Fix.lvl</tt>, the Snorty complains about being woken up:


 
{{Quote|text=pfffffff... it's not even possible to have a nap here!|sign=Snorty|source=GAMEDATABIN\Fix.lvl}}
{{quote|text=pfffffff... it's not even possible to have a nap here!|sign=Snorty|source=GAMEDATABIN\Fix.lvl}}
 


<gallery widths="320px" heights="240px">
<gallery widths="320px" heights="240px">

Revision as of 18:13, 27 December 2024

In a way, this creature - dressed in a vest - was supposed to serve as the game's "caretaker". That is, his role was to help the player if the latter was blocked in the game.
—VIP-zone description, RaymanZone

The Snorty is a creature that was originally intended to appear in Rayman 3, in the role of the game's ‘caretaker’. Like the Snoot and the Goaty, the Snorty was abandoned to avoid overloading the game with creatures and sending the player off on false trails.

In an unused dialogue found in the file GAMEDATABIN\Fix.lvl, the Snorty complains about being woken up:

pfffffff... it's not even possible to have a nap here!
—Snorty, GAMEDATABIN\Fix.lvl