Shock Rocket: Difference between revisions
Hunchman801 (talk | contribs) |
RayGamer99 (talk | contribs) |
||
| Line 8: | Line 8: | ||
In ''[[Rayman 3]]'', the Shock Rocket is provided by the orange cans of [[Laser-Washing Powder]], and allows [[Rayman]] to shoot a guided missile which can be used to defeat enemies and trigger mechanisms. It lasts 6 seconds, making it the second shortest [[Laser-Washing Powder]] power-up (shortest one being the [[Throttle Copter]]). [[Rayman]] first chooses the direction, then shoots the missile, which triggers the countdown as if he was not standing near the can any more. Then, the player has total control of the missile until either the effect of the can has worn off, or the missile collides with something and explodes. Using the missile in battle is effective and avoids direct combat, but may require being hidden in a place where [[Hoodlum]]s cannot find or shoot at [[Rayman]], as he is vulnerable to attacks when in control of the Shock Rocket. | In ''[[Rayman 3]]'', the Shock Rocket is provided by the orange cans of [[Laser-Washing Powder]], and allows [[Rayman]] to shoot a guided missile which can be used to defeat enemies and trigger mechanisms. It lasts 6 seconds, making it the second shortest [[Laser-Washing Powder]] power-up (shortest one being the [[Throttle Copter]]). [[Rayman]] first chooses the direction, then shoots the missile, which triggers the countdown as if he was not standing near the can any more. Then, the player has total control of the missile until either the effect of the can has worn off, or the missile collides with something and explodes. Using the missile in battle is effective and avoids direct combat, but may require being hidden in a place where [[Hoodlum]]s cannot find or shoot at [[Rayman]], as he is vulnerable to attacks when in control of the Shock Rocket. | ||
When [[Rayman]] acquires this power, his hair, gloves, hood and base of shoes turn blue, while his body and shoes turn orange. His right hand has a launcher-glove with a big orange and blue missile attached to it. | When [[Rayman]] acquires this power, his hair, gloves, hood and base of shoes turn blue, while his body and shoes turn orange. His right hand has a launcher-glove with a big orange and blue missile attached to it. An advertisement for ''[[Rayman 3]]'' and promotional material for the game depict [[Rayman]] using the Shock Rocket without changing his clothes. | ||
A [http://www.youtube.com/watch?v=xYjsjQ-4Z-E glitch including the Shock Rocket] is triggered when the player enters the snapshot mode and fires the rocket. This allows the player to control the missile indefinitely and to pass through walls. | A [http://www.youtube.com/watch?v=xYjsjQ-4Z-E glitch including the Shock Rocket] is triggered when the player enters the snapshot mode and fires the rocket. This allows the player to control the missile indefinitely and to pass through walls. | ||