Moody Clouds: Difference between revisions

RayGamer99 (talk | contribs)
m In Rayman Origins: Personally, I don't count the Magician/warship chase in The Reveal/Get AwayShoot for the Stars as a boss fight
RayGamer99 (talk | contribs)
m Undo revision 104036 by Raygamer99 (talk) Nevermind, just remembered the Mecha Carnivora/Mockingbird fight in The Reveal; still wondering why there was never a true final boss fight against the Magician (or maybe Mr Dark).
Tag: Undo
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Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however.
Uniquely, the final three levels of the Moody Clouds are played continuously, without returning to the world map between stages. Players retain the ability to exit and restart from a previous level within this sequence, however.


The Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels and the only world that does not have a boss fight.
The Moody Clouds is notable for being one of only three worlds in ''[[Rayman Origins]]'' not to be revisited under a different name. This distinction is shared with [[Mystical Pique]] and the [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]]. Additionally, it is the only world to feature two distinct [[mosquito]] levels.


===Levels===
===Levels===