Rayman Adventures hacking: Difference between revisions
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Hunchman801 (talk | contribs) I'm not sure what you meant by "too many or very little Lums", feel free to rephrase. |
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=== Archived saves === | === Archived saves === | ||
Dude to the game's servers being shutdown in June of 2023, many people have lost their devices, deleted the game and forgot about it. It | Dude to the game's servers being shutdown in June of 2023, many people have lost their devices, deleted the game and forgot about it. It is very difficult to find save files. | ||
==== Adventure 12 ==== | ==== Adventure 12 ==== | ||
<gallery widths="320px" heights="200px"> | <gallery widths="320px" heights="200px"> | ||
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{{Rewrite-expand}} | {{Rewrite-expand}} | ||
=== Loading | === Loading error === | ||
If the save file is modified without proper tools (deleting random symbols), the game will act like the player starts a new slot, but before that it will give this error, probably used for debugging. | If the save file is modified without proper tools (deleting random symbols), the game will act like the player starts a new slot, but before that it will give this error, probably used for debugging. | ||
<gallery widths="300px" heights="150px"> | <gallery widths="300px" heights="150px"> | ||
Save-File Error.png|An error | Save-File Error.png|An error obtained when loading a corrupt save file. | ||
</gallery> | </gallery> | ||
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== Level replacement == | == Level replacement == | ||
Editing any level files (.isc for scenes and .sgs for scene congif) with a file from <code>bundleonboardingadvNUMBER_PLATFORM</code> can load the level. The music and rewards | Editing any level files (.isc for scenes and .sgs for scene congif) with a file from <code>bundleonboardingadvNUMBER_PLATFORM</code> can load the level. The music and rewards do not update. This might result in too many or very little [[Lum (UbiArt games)|Lums]] depending on the chosen level. This also allows to load scrapped and/or unused levels and beta and/or test levels from the early build. | ||
=== Marathons === | === Marathons === | ||
Trying to load a marathon will result in a failure as the bricks will not generate. The music, fire and the starter brick appear and work fine. | Trying to load a marathon will result in a failure as the bricks will not generate. The music, fire and the starter brick appear and work fine. | ||
<gallery widths="300px" heights="150px"> | <gallery widths="300px" heights="150px"> | ||
LOTLD Marathon Fail.png|The [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] without any bricks spawning. | LOTLD Marathon Fail.png|The [[Land of the Livid Dead (UbiArt games)|Land of the Livid Dead]] without any bricks spawning. | ||
</gallery> | </gallery> | ||
== Android and iOS mods == | == Android and iOS mods == | ||
By editing code in the <code>classes4.dex</code> file that can be found in the APK (rename <code>.apk</code> to <code>.zip</code> and extract it), one can disable the OBB integrity check. This checks the MD5 and size in kilobytes of the OBB to verify if the OBB has been modified. Disabling this allows the player to edit levels, textures, PBKs (only by fully replacing them), and more. | By editing code in the <code>classes4.dex</code> file that can be found in the APK (rename <code>.apk</code> to <code>.zip</code> and extract it), one can disable the OBB integrity check. This checks the MD5 and size in kilobytes of the OBB to verify if the OBB has been modified. Disabling this allows the player to edit levels, textures, PBKs (only by fully replacing them), and more. | ||
[[Category:Other]] | |||