Rayman Adventures hacking

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The mobile game Rayman Adventures was shut down in June 2023, but players have discovered ways to hack the game.

Save files

A save file is located at Android/data/com.ubisoft.raymanadventures/files/DefaultSavegameName_0.sav on Android. On iOS, it is harder to access save files, as it has more security. The save file stores the information listed below:

  • Adventure Number/ID
  • Current equipped skin
  • Incrediballs
  • Sacred Tree height
  • Adventure levels
  • Beatbox tracks
  • Achievements

This list may be incomplete and get changed over time.

Archived saves

Dude to the game's servers being shutdown in June of 2023, many people have lost their devices, deleted the game and forgot about it. It is very difficult to find save files.

Adventure 12

Adventure 19

Adventure 31

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Adventure 223

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Adventure 509

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Loading error

If the save file is modified without proper tools (deleting random symbols), the game will act like the player starts a new slot, but before that it will give this error, probably used for debugging.

Adventure Map replacement

By modifying the Adventure Map in the three bundleonboardingadvNUMBER_PLATFORM.ipk files and replacing the normal one with a map from another world, the game will load a map with three or four levels (depending on the selected map) instead of the regular two levels in Adventure 1 and three levels in Adventure 2.

Adventure Map

The player can play new levels if they modify the Adventure Map. For example, in Adventure 1, the game has three levels stored in bundleonboardingadv1_PLATFORM.ipk (one of them was the old tutorial level, which is not in Adventure 1 anymore), but the other selected map may have three or four levels. This causes the game to place random levels from Medieval Mayhem.

Creature bugs

The player can also obtain new Incrediballs like Hedgeworth and Ram, finish the Green Pieces family, or not be able to obtain the Sniffer Incrediballs.

Level replacement

Editing any level files (.isc for scenes and .sgs for scene congif) with a file from bundleonboardingadvNUMBER_PLATFORM can load the level. The music and rewards do not update. This might result in too many or very little Lums depending on the chosen level. This also allows to load scrapped and/or unused levels and beta and/or test levels from the early build.

Marathons

Trying to load a marathon will result in a failure as the bricks will not generate. The music, fire and the starter brick appear and work fine.

Android and iOS mods

By editing code in the classes4.dex file that can be found in the APK (rename .apk to .zip and extract it), one can disable the OBB integrity check. This checks the MD5 and size in kilobytes of the OBB to verify if the OBB has been modified. Disabling this allows the player to edit levels, textures, PBKs (only by fully replacing them), and more.

Level force replacement

In the scene file for the Medieval Mayhem Adventure Map, there are paths that tell the game which level to load. Changing these file paths will force the game to load a different level. This process is similar to modifying the scene files for levels, but it ensures that the music, rewards, and other assets are loaded properly. This method can be used to access stages such as the Land of the Livid Dead Challenge.