Walking shell: Difference between revisions
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[[File:Menhir Hills.jpg|thumb|Rayman astride a walking shell]] | |||
A '''walking shell''' is the most common variety of [[shell]], and is found in various levels in ''[[Rayman 2: The Great Escape]]'' and [[Rayman 3 (Game Boy Advance)|the Game Boy Advance version of ''Rayman 3'']]. They are small, yellow, explosive, rocket-like, two-legged robots used by the [[Robo-Pirate army]] to guard passages. They share some behavioural traits with both dogs and horses. They chase [[Rayman]] if he passes into their line of sight, but, unlike [[red walking shell]]s, he can tame them by running from them until they grow tired. Rayman can jump onto the backs of tired walking shells and ride them to overcome otherwise impassable obstacles. | |||
==See also== | |||
*[[Shell]] | |||
*[[Flying shell]] | |||
*[[Red walking shell]] | |||
[[Category:Enemies]] | |||
[[Category:Enemies from Rayman 2]] | |||
[[Category:Enemies from Rayman 3]] | |||
[[Category:Friends from Rayman 2]] | |||
[[Category:Friends from Rayman 3]] | |||
[[Category:Objects]] | |||
[[Category:Robots]] | |||
[[Category:Vehicles]] | |||
Revision as of 19:34, 29 June 2010

A walking shell is the most common variety of shell, and is found in various levels in Rayman 2: The Great Escape and the Game Boy Advance version of Rayman 3. They are small, yellow, explosive, rocket-like, two-legged robots used by the Robo-Pirate army to guard passages. They share some behavioural traits with both dogs and horses. They chase Rayman if he passes into their line of sight, but, unlike red walking shells, he can tame them by running from them until they grow tired. Rayman can jump onto the backs of tired walking shells and ride them to overcome otherwise impassable obstacles.