The Fairy Council: Difference between revisions
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'''The Fairy Council''' is a location in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'' and | '''The Fairy Council''' is a location in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'' and mentioned in ''[[Rayman 2: The Great Escape|Rayman 2]]''. <sup>[http://www.raymanpc.com/wiki/en/File:R2TGE-Manual-PC-ReferenceTheFairyCouncil.jpg[source]]</sup> It plays a similar role in the game to that of [[the Woods of Light]] in ''[[Rayman 2: The Great Escape|Rayman 2]]''. The Fairy Council acts a tutorial level in which [[Murfy]] reprises his role as [[Rayman]]'s guide and introduces the player to the game's controls. [[The Heart of the World]], which was also previously mentioned in ''Rayman 2'' (and seen in the form of its constituent [[Yellow Lum]]s), is located here. | ||
[[File:TheFairyCouncil.jpg|thumb|The Fairy Council | [[File:TheFairyCouncil.jpg|thumb|right|320px|The exterior of the Fairy Council]] | ||
[[File:RaymanFC.jpg|thumb|right|320px|[[Rayman]] and the [[greenbottle]] [[Murfy]] in the Fairy Council]] | |||
==Description== | ==Description== | ||
In spite of its name, the Fairy Council contains few [[fairy|fairi]]es; neither [[Betilla the Fairy|Betilla]] nor [[Ly the Fairy|Ly]] appear. The only fairies which are seen in the Fairy Council are a handful of [[Ludiv]]s and a number of miniscule, [[firefly]]-like fairies that do not appear elsewhere in the series. The Fairy Council is more importantly the resting place of [[the Heart of the World]], the mystical conglomeration of energy which contains all 1000 existing [[Yellow Lum]]s and is the source of all power – including that of the god [[Polokus]]. The chamber in which the Heart of the World is contained is also the throne room of the [[Grand Minimus]], the four amnesiatic kings of the [[Teensie]]s. They use it as a strobe light to complement their disco dancing. | |||
Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic. The interior glows with a blue aura and various halls have reflective walls or floors. [[Ludiv|Ludivs]] reside within the council walls in a similar fashion to ants. Deep within the Fairy Council lies the [[Grand Minimus]]' throne room and the [[Heart of the World]]. | Surrounded by a tranquil forest, the ominous Fairy Council is mysterious and majestic. The interior glows with a blue aura and various halls have reflective walls or floors. [[Ludiv|Ludivs]] reside within the council walls in a similar fashion to ants. Deep within the Fairy Council lies the [[Grand Minimus]]' throne room and the [[Heart of the World]]. | ||
As alluded to in ''Rayman 2'', the Fairy Council | As alluded to in the manual of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the Fairy Council acts a sort of central meeting place when trouble strikes [[the Glade of Dreams]]. | ||
The Fairy Council is the only level in ''[[Rayman 3: Hoodlum Havoc|Rayman 3]]'' in which [[Murfy]] appears. At one point in the level, he laments that he is still stuck playing a sidekick, even after his role in ''[[Rayman 2: The Great Escape|Rayman 2]]''. At the end of the level, he departs, saying ‘See you in ''[[Rayman 4 (cancelled prototype)|Rayman 4]]''!’ – a game which never came to fruition. | |||
==As a level== | ==As a level== | ||
===Stage 1=== | ===Stage 1=== | ||
Straight after the introduction cinematic, the game begins. | Straight after the introduction cinematic, the game begins. [[Murfy]] picks up [[Rayman]], whose hands have gone missing, by his hair and airlifts him over the grounds near the Council, which has just been invaded by [[Hoodlum]]s. The player mainly controls the handless Rayman, who steers Murfy by leaning his weight left and right. He must manoeuvre to collect enough of the [[Red Lum]]s that are scattered throughout the area. If Rayman has not collected enough of them to restore his health to a satisfactory level, Murfy takes him back to the beginning again. There are two rounds of Red Lums to gather. Once enough have been accumulated, the pair make their way to safety. | ||
As this is an introductory level in which Combo mode is yet to be introduced, there is no score to gain (the total level score for this stage will count as 100%, or 5 stars). | As this is an introductory level in which Combo mode is yet to be introduced, there is no score to gain (the total level score for this stage will count as 100%, or 5 stars). | ||
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*[[Hoodmonger]] | *[[Hoodmonger]] | ||
*[[Slapdash]] | *[[Slapdash]] | ||
==See also== | ==See also== | ||