Grolgoth: Difference between revisions
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[[Image:Grolgoth defeated.jpg|right|thumb|320px|The wreckage of the defeated Grolgoth]] | [[Image:Grolgoth defeated.jpg|right|thumb|320px|The wreckage of the defeated Grolgoth]] | ||
==Final battle, second phase (PlayStation version)== | ==Final battle, second phase (PlayStation version)== | ||
In the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the second phase is extremely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into [[the Buccaneer]] and Rayman is saved by [[Ly the Fairy|Ly]], Rayman will have to fly the [[Flying Shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing Rayman. Rayman can [[shot|shoot]] normally from the Flying Shell, but his shots only do not hurt the Grolgoth. Razorbeard will shoot slow-moving energy-balls that Rayman must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should Rayman get hit, he will not die, but lose health as normal. Every time Razorbeard has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. Rayman must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards Rayman. Rayman must dodge them, after which they will circle around and appear behind him, still homing; Rayman can then position himself (and the homing missile) towards Razorbeard, so that the homing missile will hit the Grolgoth. Razorbeard can dodge the missiles if they are not aimed correctly. When Razorbeard's health reaches 0, the final cutscene begins as normal. | In the PS1 version of ''[[Rayman 2: The Great Escape|Rayman 2]]'', the second phase is extremely different from the other versions. After the cutscene where [[Rayman]] and [[Admiral Razorbeard|Razorbeard]] fall down into [[the Buccaneer]] and Rayman is saved by [[Ly the Fairy|Ly]], Rayman will have to fly the [[Flying Shell]] through a long horizontal pipe, with controls limited to 2D movement. The Grolgoth will be flying backwards, facing Rayman. Rayman can [[shot|shoot]] normally from the Flying Shell, but his shots only do not hurt the Grolgoth. Razorbeard will shoot slow-moving energy-balls that Rayman must avoid, and shoot [[helicopter bomb]]s which can be fired back at him. Should Rayman get hit, he will not die, but lose health as normal. Every time Razorbeard has fired six [[helicopter bomb]]s, he will cast a number of spiked mines, which fill increasing amounts of the screen as the battle wears on. Rayman must find a spot to pass in between the mines without getting hit. After the Grolgoth has reached 30% health, it begins to shoot powerful homing missiles, which fly towards Rayman. Rayman must dodge them, after which they will circle around and appear behind him, still homing; Rayman can then position himself (and the homing missile) towards Razorbeard, so that the homing missile will hit the Grolgoth. Razorbeard can dodge the missiles if they are not aimed correctly. When Razorbeard's health reaches 0, the final cutscene begins as normal. | ||
<table> | |||
<tr> | |||
<td valign="top">[[File:Grolgoth_PS1_energy_projectiles.jpg|thumb|240px|The Grolgoth firing energy projectiles during the PlayStation version's alternate showdown]]</td> | |||
<td valign="top">[[File:Grolgoth_PS1_helicopter_bombs.jpg|thumb|240px|The Grolgoth firing [[helicopter bomb]]s. [[Rayman]] can reflect these with his [[magic fist]], but they do little damage.]]</td> | |||
<td valign="top">[[File:Grolgoth_PS1_wall_of_spikes.jpg|thumb|240px|The Grolgoth hurls a wall of spikes which [[Rayman]] must dodge]]</td> | |||
<td valign="top">[[File:Grolgoth_PS1_homing_missile.jpg|thumb|240px|[[Rayman]] manoeuvres the Grolgoth's homing missile to his own advantage]]</td> | |||
</tr> | |||
</table> | |||
==In [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]== | ==In [[Rayman 3 (Game Boy Advance)|''Rayman 3'' (Game Boy Advance)]]== | ||