Talk:Foutch: Difference between revisions
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::Despite many efforts using CheatEngine with Project 64 (its save/load function makes it the ideal way to analyse the memory in ''Rayman 2''), I haven't been able to determine Axel's health yet. I'm not even sure it's coded anywhere, but the fact that he takes only one stalactite makes it really hard to identify the eventual values representing his HP. Maybe someone with much more experience in memory analysis could help, but I don't know anyone. As concerns Grolem 13 and Biditank, such screenshots would be of great help, but in no case would they allow us to come to a conclusion; so far, memory analysis is the only way I can think of. I think PCSX2 allows the use of save states, so if anyone could provide me with game saves right before those bosses, I would be glad to give CheatEngine a chance. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 00:09, 12 March 2011 (UTC) | ::Despite many efforts using CheatEngine with Project 64 (its save/load function makes it the ideal way to analyse the memory in ''Rayman 2''), I haven't been able to determine Axel's health yet. I'm not even sure it's coded anywhere, but the fact that he takes only one stalactite makes it really hard to identify the eventual values representing his HP. Maybe someone with much more experience in memory analysis could help, but I don't know anyone. As concerns Grolem 13 and Biditank, such screenshots would be of great help, but in no case would they allow us to come to a conclusion; so far, memory analysis is the only way I can think of. I think PCSX2 allows the use of save states, so if anyone could provide me with game saves right before those bosses, I would be glad to give CheatEngine a chance. —[[File:RRRGBAIcon8.png|link=User:Hunchman801]][[File:RRRGBAIcon0.gif|link=User:Hunchman801]][[File:RRRGBAIcon1.png|link=User:Hunchman801]] 00:09, 12 March 2011 (UTC) | ||
ausome an enemy template on one of the guardians | ausome an enemy template on one of the guardians | ||
:Getting excited, are we? —[[User:Spiraldoor|Spiraldoor]] [[File:IconSpiralDoor.png|link=User:Spiraldoor]] 13:28, 13 March 2011 (UTC) | |||